[Mesa-dev] [PATCH 16/18] android: build glsl

Chia-I Wu olvaffe at gmail.com
Wed Aug 17 20:26:12 PDT 2011


On Thu, Aug 18, 2011 at 4:06 AM, Chad Versace <chad at chad-versace.us> wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> On 08/16/2011 11:28 PM, Chia-I Wu wrote:
>> This builds the static library libmesa_glsl and executable glsl_compiler
>> from glsl.  glsl_compiler is only installed for engineering build.
>> ---
>>  Android.mk              |    1 +
>>  src/glsl/Android.gen.mk |   73 +++++++++++++++++++++
>>  src/glsl/Android.mk     |  161 +++++++++++++++++++++++++++++++++++++++++++++++
>>  src/mesa/Android.mk     |   25 +++++++
>>  4 files changed, 260 insertions(+), 0 deletions(-)
>>  create mode 100644 src/glsl/Android.gen.mk
>>  create mode 100644 src/glsl/Android.mk
>>
>> diff --git a/Android.mk b/Android.mk
>> index 0dc8fe1..f05d54f 100644
>> --- a/Android.mk
>> +++ b/Android.mk
>> @@ -42,6 +42,7 @@ DRM_GRALLOC_TOP := hardware/drm_gralloc
>>  MESA_COMMON_MK := $(MESA_TOP)/Android.common.mk
>>
>>  SUBDIRS := \
>> +     $(LOCAL_PATH)/src/glsl/Android.mk \
>>       $(LOCAL_PATH)/src/mesa/Android.mk \
>>       $(LOCAL_PATH)/src/egl/Android.mk \
>>       $(LOCAL_PATH)/src/gallium/Android.mk
>> diff --git a/src/glsl/Android.gen.mk b/src/glsl/Android.gen.mk
>> new file mode 100644
>> index 0000000..61b2e4d
>> --- /dev/null
>> +++ b/src/glsl/Android.gen.mk
>> @@ -0,0 +1,73 @@
>> +ifeq ($(LOCAL_MODULE_CLASS),)
>> +LOCAL_MODULE_CLASS := STATIC_LIBRARIES
>> +endif
>> +
>> +intermediates := $(call local-intermediates-dir)
>> +
>> +sources := \
>> +     glsl_lexer.cpp \
>> +     glsl_parser.cpp \
>> +     glcpp/glcpp-lex.c \
>> +     glcpp/glcpp-parse.c
>> +
>> +ifneq ($(LOCAL_IS_HOST_MODULE),true)
>> +sources += builtin_function.cpp
>> +endif
>> +
>> +LOCAL_SRC_FILES := $(filter-out $(sources), $(LOCAL_SRC_FILES))
>> +
>> +LOCAL_C_INCLUDES += $(intermediates) $(intermediates)/glcpp $(MESA_TOP)/src/glsl/glcpp
>> +
>> +sources := $(addprefix $(intermediates)/, $(sources))
>> +LOCAL_GENERATED_SOURCES += $(sources)
>> +
>> +define local-l-or-ll-to-c-or-cpp
>> +     @mkdir -p $(dir $@)
>> +     @echo "Mesa Lex: $(PRIVATE_MODULE) <= $<"
>> +     $(hide) $(LEX) --nounistd -o$@ $<
>> +endef
>> +
>> +define local-y-to-c-and-h
>> +     @mkdir -p $(dir $@)
>> +     @echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
>> +     $(hide) $(YACC) -o $@ $<
>> +endef
>> +
>> +define local-yy-to-cpp-and-h
>> +     @mkdir -p $(dir $@)
>> +     @echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
>> +     $(hide) $(YACC) -p "_mesa_glsl_" -o $@ $<
>> +     touch $(@:$1=$(YACC_HEADER_SUFFIX))
>> +     echo '#ifndef '$(@F:$1=_h) > $(@:$1=.h)
>> +     echo '#define '$(@F:$1=_h) >> $(@:$1=.h)
>> +     cat $(@:$1=$(YACC_HEADER_SUFFIX)) >> $(@:$1=.h)
>> +     echo '#endif' >> $(@:$1=.h)
>> +     rm -f $(@:$1=$(YACC_HEADER_SUFFIX))
>> +endef
>> +
>> +$(intermediates)/glsl_lexer.cpp: $(LOCAL_PATH)/glsl_lexer.ll
>> +     $(call local-l-or-ll-to-c-or-cpp)
>> +
>> +$(intermediates)/glsl_parser.cpp: $(LOCAL_PATH)/glsl_parser.yy
>> +     $(call local-yy-to-cpp-and-h,.cpp)
>> +
>> +$(intermediates)/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glcpp/glcpp-lex.l
>> +     $(call local-l-or-ll-to-c-or-cpp)
>> +
>> +$(intermediates)/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glcpp/glcpp-parse.y
>> +     $(call local-y-to-c-and-h)
>> +
>> +BUILTIN_COMPILER := $(BUILD_OUT_EXECUTABLES)/mesa_builtin_compiler$(BUILD_EXECUTABLE_SUFFIX)
>> +
>> +builtin_function_deps := \
>> +     $(LOCAL_PATH)/builtins/tools/generate_builtins.py \
>> +     $(LOCAL_PATH)/builtins/tools/texture_builtins.py \
>> +     $(BUILTIN_COMPILER) \
>> +     $(wildcard $(LOCAL_PATH)/builtins/profiles/*) \
>> +             $(wildcard $(LOCAL_PATH)/builtins/ir/*)
>> +
>> +$(intermediates)/builtin_function.cpp: PRIVATE_SCRIPT := $(MESA_PYTHON2) $(LOCAL_PATH)/builtins/tools/generate_builtins.py
>> +$(intermediates)/builtin_function.cpp: $(builtin_function_deps)
>> +     @mkdir -p $(dir $@)
>> +     @echo "Gen GLSL: $(PRIVATE_MODULE) <= $(notdir $@)"
>> +     $(hide) $(PRIVATE_SCRIPT) $(BUILTIN_COMPILER) > $@ || rm -f $@
>> diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk
>> new file mode 100644
>> index 0000000..5f0c83c
>> --- /dev/null
>> +++ b/src/glsl/Android.mk
>> @@ -0,0 +1,161 @@
>> +# Mesa 3-D graphics library
>> +# Version:  7.12
>
> Again, this version tag should be removed.
Will do.
>> +#
>> +# Copyright (C) 2010-2011 Chia-I Wu <olvaffe at gmail.com>
>> +# Copyright (C) 2010-2011 LunarG Inc.
>> +#
>> +# Permission is hereby granted, free of charge, to any person obtaining a
>> +# copy of this software and associated documentation files (the "Software"),
>> +# to deal in the Software without restriction, including without limitation
>> +# the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> +# and/or sell copies of the Software, and to permit persons to whom the
>> +# Software is furnished to do so, subject to the following conditions:
>> +#
>> +# The above copyright notice and this permission notice shall be included
>> +# in all copies or substantial portions of the Software.
>> +#
>> +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>> +# DEALINGS IN THE SOFTWARE.
>> +
>> +# Android.mk for glsl
>
> Since this file builds multiple targets, it would be much easier to read if it were
> separated into blocks. I suggest something like this:
>
> # ---------------------------------------
> # Build libmesa_glsl
> # ---------------------------------------
>
> include $(CLEAR_VARS)
> LOCAL_MODULE := libmesa_glsl
> ...
> include $(BUILD_STUFF)
>
>
> # ---------------------------------------
> # Build glsl_compiler
> # ---------------------------------------
>
> include $(CLEAR_VARS)
> LOCAL_MODULE := glsl_compiler
> ...
> include $(BUILD_STUFF)
Yes, that does look better.  Will do.
>> +
>> +LOCAL_PATH := $(call my-dir)
>> +
>> +# from Makefile
>> +LIBGLCPP_SOURCES = \
>> +     glcpp/glcpp-lex.c \
>> +     glcpp/glcpp-parse.c \
>> +     glcpp/pp.c
>> +
>> +C_SOURCES = \
>> +     strtod.c \
>> +     ralloc.c \
>> +     $(LIBGLCPP_SOURCES)
>> +
>> +CXX_SOURCES = \
>> +     ast_expr.cpp \
>> +     ast_function.cpp \
>> +     ast_to_hir.cpp \
>> +     ast_type.cpp \
>> +     glsl_lexer.cpp \
>> +     glsl_parser.cpp \
>> +     glsl_parser_extras.cpp \
>> +     glsl_types.cpp \
>> +     glsl_symbol_table.cpp \
>> +     hir_field_selection.cpp \
>> +     ir_basic_block.cpp \
>> +     ir_clone.cpp \
>> +     ir_constant_expression.cpp \
>> +     ir.cpp \
>> +     ir_expression_flattening.cpp \
>> +     ir_function_can_inline.cpp \
>> +     ir_function_detect_recursion.cpp \
>> +     ir_function.cpp \
>> +     ir_hierarchical_visitor.cpp \
>> +     ir_hv_accept.cpp \
>> +     ir_import_prototypes.cpp \
>> +     ir_print_visitor.cpp \
>> +     ir_reader.cpp \
>> +     ir_rvalue_visitor.cpp \
>> +     ir_set_program_inouts.cpp \
>> +     ir_validate.cpp \
>> +     ir_variable.cpp \
>> +     ir_variable_refcount.cpp \
>> +     linker.cpp \
>> +     link_functions.cpp \
>> +     loop_analysis.cpp \
>> +     loop_controls.cpp \
>> +     loop_unroll.cpp \
>> +     lower_discard.cpp \
>> +     lower_if_to_cond_assign.cpp \
>> +     lower_instructions.cpp \
>> +     lower_jumps.cpp \
>> +     lower_mat_op_to_vec.cpp \
>> +     lower_noise.cpp \
>> +     lower_texture_projection.cpp \
>> +     lower_variable_index_to_cond_assign.cpp \
>> +     lower_vec_index_to_cond_assign.cpp \
>> +     lower_vec_index_to_swizzle.cpp \
>> +     lower_vector.cpp \
>> +     opt_algebraic.cpp \
>> +     opt_constant_folding.cpp \
>> +     opt_constant_propagation.cpp \
>> +     opt_constant_variable.cpp \
>> +     opt_copy_propagation.cpp \
>> +     opt_copy_propagation_elements.cpp \
>> +     opt_dead_code.cpp \
>> +     opt_dead_code_local.cpp \
>> +     opt_dead_functions.cpp \
>> +     opt_discard_simplification.cpp \
>> +     opt_function_inlining.cpp \
>> +     opt_if_simplification.cpp \
>> +     opt_noop_swizzle.cpp \
>> +     opt_redundant_jumps.cpp \
>> +     opt_structure_splitting.cpp \
>> +     opt_swizzle_swizzle.cpp \
>> +     opt_tree_grafting.cpp \
>> +     s_expression.cpp
>
> This list needs to be factored out into sources.mk, of course, but I can do that
> after you commit.
>
>> +
>> +include $(CLEAR_VARS)
>> +
>> +LOCAL_SRC_FILES := \
>> +     $(C_SOURCES) \
>> +     $(CXX_SOURCES) \
>> +     builtin_function.cpp
>> +
>> +LOCAL_C_INCLUDES := \
>> +     $(MESA_TOP)/src/mapi \
>> +     $(MESA_TOP)/src/mesa
>> +
>> +LOCAL_MODULE := libmesa_glsl
>> +
>> +include $(LOCAL_PATH)/Android.gen.mk
>> +include $(MESA_COMMON_MK)
>> +include $(BUILD_STATIC_LIBRARY)
>> +
>> +include $(CLEAR_VARS)
>> +
>> +LOCAL_SRC_FILES := \
>> +     $(C_SOURCES) \
>> +     $(CXX_SOURCES) \
>> +     builtin_stubs.cpp \
>> +     main.cpp \
>> +     standalone_scaffolding.cpp
>> +
>> +LOCAL_C_INCLUDES := \
>> +     $(MESA_TOP)/src/mapi \
>> +     $(MESA_TOP)/src/mesa
>> +
>> +LOCAL_STATIC_LIBRARIES := libmesa_glsl_utils
>> +
>> +LOCAL_MODULE := mesa_builtin_compiler
>> +
>> +LOCAL_MODULE_CLASS := EXECUTABLES
>> +LOCAL_IS_HOST_MODULE := true
>> +include $(LOCAL_PATH)/Android.gen.mk
>> +include $(MESA_COMMON_MK)
>> +include $(BUILD_HOST_EXECUTABLE)
>> +
>> +include $(CLEAR_VARS)
>> +
>> +LOCAL_SRC_FILES := \
>> +     builtin_stubs.cpp \
>> +     main.cpp \
>> +     standalone_scaffolding.cpp
>
> builtin_stubs.cpp should be removed from LOCAL_SRC_FILES. It is incorrect to link
> both builtin_stubs.o and builtin_functions.o (via libmesa_glsl) into the same
> executable because they redefine some of the same symbols.
>
> I'm aware that the Makefile does this also, but I discussed it with Ken and he
> confirmed that it was incorrect and that it will be fixed.
Will do.
>> +
>> +LOCAL_C_INCLUDES := \
>> +     $(MESA_TOP)/src/mapi \
>> +     $(MESA_TOP)/src/mesa
>> +
>> +LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils
>> +
>> +LOCAL_MODULE_TAGS := eng
>> +LOCAL_MODULE := glsl_compiler
>> +
>> +include $(MESA_COMMON_MK)
>> +include $(BUILD_EXECUTABLE)
>> diff --git a/src/mesa/Android.mk b/src/mesa/Android.mk
>> index c1be3d3..6ec4bfb 100644
>> --- a/src/mesa/Android.mk
>> +++ b/src/mesa/Android.mk
>> @@ -74,3 +74,28 @@ include $(LOCAL_PATH)/Android.gen.mk
>>  include $(MESA_COMMON_MK)
>>  include $(BUILD_STATIC_LIBRARY)
>>  endif # MESA_BUILD_GALLIUM
>> +
>> +# buld libmesa_glsl_utils to avoid circular dependency between mesa core and
>> +# glsl
>> +include $(CLEAR_VARS)
>> +
>> +LOCAL_SRC_FILES := \
>> +     program/hash_table.c \
>> +     program/symbol_table.c
>> +
>> +LOCAL_MODULE := libmesa_glsl_utils
>> +
>> +include $(MESA_COMMON_MK)
>> +include $(BUILD_STATIC_LIBRARY)
>> +
>> +# need the host library to generate sources
>> +include $(CLEAR_VARS)
>> +
>> +LOCAL_SRC_FILES := \
>> +     program/hash_table.c \
>> +     program/symbol_table.c
>> +
>> +LOCAL_MODULE := libmesa_glsl_utils
>> +
>> +include $(MESA_COMMON_MK)
>> +include $(BUILD_HOST_STATIC_LIBRARY)
> -----BEGIN PGP SIGNATURE-----
> Version: GnuPG v1.4.11 (GNU/Linux)
> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
>
> iQIcBAEBAgAGBQJOTB9NAAoJEAIvNt057x8isWUP/1vhoylDLOV6jeaQ4BK6O4qk
> jVO6wqhJEqQFezVlOgwntdY7zRGWd44hazh7eAAjnHQc+BHa05qQ4VHNBxSMTbvj
> 7C2UXmytwOc99bTbBkRLUiAapKh8dC36r5lZ2rKMKTJv/qFcx67WwPzlDRQI4776
> IyK9stUPNd5kuVvBekI5bzgj8svqNpNOEXw21qXkL2cYOY++s3KbCcFMLqX/pYal
> xEnKZYpDHKmS894Pu8U42Mlj4RS4cpD+nt80+olvOI5Aj9RwoCQS3I+4Y0nVgXk+
> 6xV06pclHU6iPMaIpPkVebWJfLZMnc2xq7cJAywVft4wNUJ3CAv10d20rnxs+BTg
> GncUR98SuMVOYw8sQNd+6pBtD5SpWls9Q6xphrwGDwDs7ja5ut6EdjMbM+bVt8BG
> tHKiP9TMULlE8KU4ShQOdY51/FaCOMczWUBxM2BV9kGxbbXJ+gyzf1sOBIU2uRc5
> cd8SsczlRdU+CNSh0TxyVzU2Aj/VZtz9vTuDSLFY4WOmE6t8Gye7wb+QmHGM2DiE
> Et+/9aVlzdBbVlBVSzX+DIJbcQlqi6AytH3bk3qzdTvy1uVCOKNUyHpm0IU8IWKO
> ifhjv3rQDom8e+rp6wGmRZyLw1kcyRpwkVPND+x7Pezj8iMMYifjftU4UyNmcs0h
> ij+OM7z9JeV/NtpAGX/w
> =9x7x
> -----END PGP SIGNATURE-----
>



-- 
olv at LunarG.com


More information about the mesa-dev mailing list