[Mesa-dev] [PATCH] glsl: Do not link builtin_stubs.o into glsl_compiler
Chad Versace
chad at chad-versace.us
Thu Aug 18 13:12:01 PDT 2011
[Ian, I want your Tested-by.]
Before this commit, both builtin_stubs.o and builtin_functions.o (via
libglsl.a) were linked into glsl_compiler. It is surprising that this
worked at all, since builtin_functions.o redefines some symbols in
builtin_stubs.o.
CC: Ian Romanick <idr at freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Signed-off-by: Chad Versace <chad at chad-versace.us>
---
src/glsl/Makefile | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index c20a6c9..00b7b91 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -188,11 +188,11 @@ install-dricore: default
##### RULES #####
-glsl_compiler: $(GLSL2_OBJECTS) libglsl.a builtin_stubs.o
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) builtin_stubs.o $(LIBS) -o $@
+glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
-glsl_test: $(TEST_OBJECTS) libglsl.a builtin_stubs.o
- $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) builtin_stubs.o $(LIBS) -o $@
+glsl_test: $(TEST_OBJECTS) libglsl.a
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) $(LIBS) -o $@
glcpp: glcpp/glcpp
glcpp/glcpp: $(GLCPP_OBJECTS)
--
1.7.6
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