[Mesa-dev] [PATCH 1/4] mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()

Brian Paul brianp at vmware.com
Thu Aug 18 15:05:02 PDT 2011


In anticipation of adding more texture targets.
---
 src/mesa/main/fbobject.c |   56 +++++++++++++++++++++++++++++++++++++---------
 1 files changed, 45 insertions(+), 11 deletions(-)

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 7646f9b..e25ec8c 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1984,10 +1984,23 @@ _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
 {
    GET_CURRENT_CONTEXT(ctx);
 
-   if ((texture != 0) && (textarget != GL_TEXTURE_1D)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glFramebufferTexture1DEXT(textarget)");
-      return;
+   if (texture != 0) {
+      GLboolean error;
+
+      switch (textarget) {
+      case GL_TEXTURE_1D:
+         error = GL_FALSE;
+         break;
+      default:
+         error = GL_TRUE;
+      }
+
+      if (error) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glFramebufferTexture1DEXT(textarget=%s)",
+                     _mesa_lookup_enum_by_nr(textarget));
+         return;
+      }
    }
 
    framebuffer_texture(ctx, "1D", target, attachment, textarget, texture,
@@ -2001,13 +2014,34 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
 {
    GET_CURRENT_CONTEXT(ctx);
 
-   if ((texture != 0) &&
-       (textarget != GL_TEXTURE_2D) &&
-       (textarget != GL_TEXTURE_RECTANGLE_ARB) &&
-       (!is_cube_face(textarget))) {
-      _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glFramebufferTexture2DEXT(textarget=0x%x)", textarget);
-      return;
+   if (texture != 0) {
+      GLboolean error;
+
+      switch (textarget) {
+      case GL_TEXTURE_2D:
+         error = GL_FALSE;
+         break;
+      case GL_TEXTURE_RECTANGLE:
+         error = !ctx->Extensions.NV_texture_rectangle;
+         break;
+      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+         error = !ctx->Extensions.ARB_texture_cube_map;
+         break;
+      default:
+         error = GL_FALSE;
+      }
+
+      if (error) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glFramebufferTexture2DEXT(textarget=%s)",
+                     _mesa_lookup_enum_by_nr(textarget));
+         return;
+      }
    }
 
    framebuffer_texture(ctx, "2D", target, attachment, textarget, texture,
-- 
1.7.3.4



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