[Mesa-dev] [Bug 40269] #ifdef isn't recognized in GLSL preprocessor
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Aug 21 09:30:05 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=40269
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |NEEDINFO
--- Comment #1 from Kenneth Graunke <kenneth at whitecape.org> 2011-08-21 09:30:05 PDT ---
What version of Mesa are you using?
#ifdef does work; we have any number of tests that use it. Additionally, I ran
your example snippet through glcpp in Mesa master and it works fine. So there
must be something else going on with your shader. If possible, please attach
it.
--
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the mesa-dev
mailing list