[Mesa-dev] [PATCH 11/12] mesa: Only map the necessary buffer range in vbo_get_minmax_index
Ian Romanick
idr at freedesktop.org
Mon Aug 22 00:33:03 PDT 2011
From: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/vbo/vbo_exec_array.c | 15 +++++++++++----
1 files changed, 11 insertions(+), 4 deletions(-)
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 484e1a8..9e194b1 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -95,10 +95,17 @@ vbo_get_minmax_index(struct gl_context *ctx,
GLuint i;
if (_mesa_is_bufferobj(ib->obj)) {
- const GLvoid *map =
- ctx->Driver.MapBufferRange(ctx, 0, ib->obj->Size, GL_MAP_READ_BIT,
- ib->obj);
- indices = ADD_POINTERS(map, ib->ptr);
+ unsigned map_size;
+
+ switch (ib->type) {
+ case GL_UNSIGNED_INT: map_size = count * sizeof(GLuint); break;
+ case GL_UNSIGNED_SHORT: map_size = count * sizeof(GLushort); break;
+ case GL_UNSIGNED_BYTE: map_size = count * sizeof(GLubyte); break;
+ default: assert(0); map_size = 0;
+ }
+
+ indices = ctx->Driver.MapBufferRange(ctx, (GLsizeiptr) ib->ptr, map_size,
+ GL_MAP_READ_BIT, ib->obj);
} else {
indices = ib->ptr;
}
--
1.7.4.4
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