[Mesa-dev] [PATCH 4/6] i965/fs: Rudimentary support for non-floating point texture results.

Kenneth Graunke kenneth at whitecape.org
Mon Aug 22 16:26:22 PDT 2011

Not all texturing operations return floating point data.  For example,
the resinfo message (textureSize or TXS) returns integer data.  In the
future, we'll also add integer texture support.

ir_texture's type field contains this information; use its base type to
appropriately type the destination register.  We want to keep it as a
four component vector, however, since SIMD8 samplers always have a
response length of 4.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 764351a..792799d 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -1075,7 +1075,7 @@ fs_visitor::visit(ir_texture *ir)
    /* Writemasking doesn't eliminate channels on SIMD8 texture
     * samples, so don't worry about them.
-   fs_reg dst = fs_reg(this, glsl_type::vec4_type);
+   fs_reg dst = fs_reg(this, glsl_type::get_instance(ir->type->base_type, 4, 1));
    if (intel->gen >= 7) {
       inst = emit_texture_gen7(ir, dst, coordinate, sampler);

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