[Mesa-dev] [PATCH 3/3] st_glsl_to_tgsi: implement TXS/TXQ. (v2)
Bryan Cain
bryancain3 at gmail.com
Thu Aug 25 08:06:16 PDT 2011
The usual commit prefix for the GLSL->TGSI translator is "glsl_to_tgsi".
Other than that,
Reviewed-by: Bryan Cain <bryancain3 at gmail.com>
On 08/25/2011 09:46 AM, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> GLSL uses TXS, call the gallium TXQ opcode.
>
> v2: fix indent from 4->3.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 27 ++++++++++++++++++---------
> 1 files changed, 18 insertions(+), 9 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 6f0d9fa..fb5060c 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -2426,16 +2426,18 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
> glsl_to_tgsi_instruction *inst = NULL;
> unsigned opcode = TGSI_OPCODE_NOP;
>
> - ir->coordinate->accept(this);
> + if (ir->coordinate) {
> + ir->coordinate->accept(this);
>
> - /* Put our coords in a temp. We'll need to modify them for shadow,
> - * projection, or LOD, so the only case we'd use it as is is if
> - * we're doing plain old texturing. The optimization passes on
> - * glsl_to_tgsi_visitor should handle cleaning up our mess in that case.
> - */
> - coord = get_temp(glsl_type::vec4_type);
> - coord_dst = st_dst_reg(coord);
> - emit(ir, TGSI_OPCODE_MOV, coord_dst, this->result);
> + /* Put our coords in a temp. We'll need to modify them for shadow,
> + * projection, or LOD, so the only case we'd use it as is is if
> + * we're doing plain old texturing. The optimization passes on
> + * glsl_to_tgsi_visitor should handle cleaning up our mess in that case.
> + */
> + coord = get_temp(glsl_type::vec4_type);
> + coord_dst = st_dst_reg(coord);
> + emit(ir, TGSI_OPCODE_MOV, coord_dst, this->result);
> + }
>
> if (ir->projector) {
> ir->projector->accept(this);
> @@ -2470,6 +2472,10 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
> dy = this->result;
> break;
> case ir_txs:
> + opcode = TGSI_OPCODE_TXQ;
> + ir->lod_info.lod->accept(this);
> + lod_info = this->result;
> + break;
> case ir_txf: /* TODO: use TGSI_OPCODE_TXF here */
> assert(!"GLSL 1.30 features unsupported");
> break;
> @@ -2544,6 +2550,8 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
>
> if (opcode == TGSI_OPCODE_TXD)
> inst = emit(ir, opcode, result_dst, coord, dx, dy);
> + else if (opcode == TGSI_OPCODE_TXQ)
> + inst = emit(ir, opcode, result_dst, lod_info);
> else
> inst = emit(ir, opcode, result_dst, coord);
>
> @@ -4276,6 +4284,7 @@ compile_tgsi_instruction(struct st_translate *t,
> case TGSI_OPCODE_TXD:
> case TGSI_OPCODE_TXL:
> case TGSI_OPCODE_TXP:
> + case TGSI_OPCODE_TXQ:
> src[num_src++] = t->samplers[inst->sampler];
> ureg_tex_insn(ureg,
> inst->op,
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