[Mesa-dev] [PATCH 19/21] mesa: Remove many extension enable flags
Francisco Jerez
currojerez at riseup.net
Tue Aug 30 13:48:57 PDT 2011
Ian Romanick <idr at freedesktop.org> writes:
> On 08/30/2011 03:42 AM, Francisco Jerez wrote:
>> "Ian Romanick" <idr at freedesktop.org> writes:
>>
>>> From: Ian Romanick <ian.d.romanick at intel.com>
>>>
>>> The following extensions are always enabled, and drivers do not have
>>> to option to disable them:
>>>
>>> GL_ARB_copy_buffer
>>> GL_ARB_draw_buffers / GL_ATI_draw_buffers
>>> GL_ARB_multisample
>>> GL_ARB_texture_compression
>>> GL_ARB_transpose_matrix
>>> GL_ARB_vertex_buffer_object
>>> GL_ARB_window_pos
>>> GL_EXT_abgr
>>> GL_EXT_bgra
>>> GL_EXT_compiled_vertex_array
>>> GL_EXT_copy_texture
>>> GL_EXT_multi_draw_arrays / GL_SUN_multi_draw_arrays
>>> GL_EXT_packed_pixels
>>> GL_EXT_polygon_offset
>>> GL_EXT_rescale_normal
>>> GL_EXT_separate_specular_color
>>> GL_EXT_subtexture
>>> GL_EXT_texture_edge_clamp / GL_SGIS_texture_edge_clamp
>>> GL_EXT_texture_object
>>> GL_EXT_texture3D / GL_OES_texture3D
>>
>> Nouveau isn't going to like this extension enabled, nv0x-nv1x have no
>> hardware support for 3D textures. The flags for the other ones are OK to
>> remove I think.
>
> The extension is enabled today. GL_EXT_texture3D is a required part of
> OpenGL 1.2, and Mesa has required it for desktop GL since as long as I
> can remember. Since that hardware doesn't support GLES 2.x and this
> extension is not exposed in GLES 1.x, this should change anything. Does
> that sound reasonable?
>
> This patch doesn't add any new extension requirements. It only takes
> away the ability to turn things off. A few of these, like
> GL_EXT_texture3D and GL_SGIS_texture_lod, couldn't really be turned off
> anyway because nothing in Mesa checks that they are enabled. :)
>
Hm, you're right, I withdraw what I said then :)
>>> GL_EXT_texture
>>> GL_APPLE_packed_pixels
>>> GL_IBM_multimode_draw_arrays
>>> GL_IBM_rasterpos_clip
>>> GL_NV_light_max_exponent
>>> GL_NV_texgen_reflection
>>> GL_SGIS_generate_mipmap
>>> GL_SGIS_texture_lod
>>> ---
>>> src/glsl/glsl_parser_extras.cpp | 2 +-
>>> src/glsl/standalone_scaffolding.cpp | 2 -
>>> src/mesa/main/enable.c | 2 -
>>> src/mesa/main/extensions.c | 119 +++++++++----------------------
>>> src/mesa/main/get.c | 31 +++------
>>> src/mesa/main/mtypes.h | 29 --------
>>> src/mesa/main/version.c | 25 ++-----
>>> src/mesa/state_tracker/st_extensions.c | 13 ----
>>> 8 files changed, 50 insertions(+), 173 deletions(-)
>>>
>>> diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
>>> index 8f740e6..0cc3959 100644
>>> --- a/src/glsl/glsl_parser_extras.cpp
>>> +++ b/src/glsl/glsl_parser_extras.cpp
>>> @@ -264,7 +264,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
>>> EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
>>> EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
>>> EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
>>> - EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
>>> + EXT(OES_texture_3D, true, false, true, false, true, dummy_true),
>>> };
>>>
>>> #undef EXT
>>> diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
>>> index bbd7bb9..3894a6e 100644
>>> --- a/src/glsl/standalone_scaffolding.cpp
>>> +++ b/src/glsl/standalone_scaffolding.cpp
>>> @@ -66,12 +66,10 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
>>> ctx->Extensions.dummy_false = false;
>>> ctx->Extensions.dummy_true = true;
>>> ctx->Extensions.ARB_ES2_compatibility = true;
>>> - ctx->Extensions.ARB_draw_buffers = true;
>>> ctx->Extensions.ARB_draw_instanced = true;
>>> ctx->Extensions.ARB_fragment_coord_conventions = true;
>>> ctx->Extensions.EXT_texture_array = true;
>>> ctx->Extensions.NV_texture_rectangle = true;
>>> - ctx->Extensions.EXT_texture3D = true;
>>>
>>> ctx->Const.GLSLVersion = 120;
>>>
>>> diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
>>> index 3ba4df6..9615203 100644
>>> --- a/src/mesa/main/enable.c
>>> +++ b/src/mesa/main/enable.c
>>> @@ -705,7 +705,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
>>>
>>> /* GL_IBM_rasterpos_clip */
>>> case GL_RASTER_POSITION_UNCLIPPED_IBM:
>>> - CHECK_EXTENSION(IBM_rasterpos_clip, cap);
>>> if (ctx->Transform.RasterPositionUnclipped == state)
>>> return;
>>> FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
>>> @@ -1257,7 +1256,6 @@ _mesa_IsEnabled( GLenum cap )
>>>
>>> /* GL_IBM_rasterpos_clip */
>>> case GL_RASTER_POSITION_UNCLIPPED_IBM:
>>> - CHECK_EXTENSION(IBM_rasterpos_clip);
>>> return ctx->Transform.RasterPositionUnclipped;
>>>
>>> /* GL_NV_point_sprite */
>>> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
>>> index 4ebc954..a677bfa 100644
>>> --- a/src/mesa/main/extensions.c
>>> +++ b/src/mesa/main/extensions.c
>>> @@ -78,12 +78,12 @@ static const struct extension extension_table[] = {
>>> { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
>>> { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
>>> { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
>>> - { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
>>> + { "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 },
>>> { "GL_ARB_conservative_depth", o(AMD_conservative_depth), GL, 2011 },
>>> { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
>>> { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
>>> { "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 },
>>> - { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
>>> + { "GL_ARB_draw_buffers", o(dummy_true), GL, 2002 },
>>> { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
>>> { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
>>> { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 },
>>> @@ -98,7 +98,7 @@ static const struct extension extension_table[] = {
>>> { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
>>> { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
>>> { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
>>> - { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 },
>>> + { "GL_ARB_multisample", o(dummy_true), GL, 1994 },
>>> { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 },
>>> { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
>>> { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 },
>>> @@ -118,7 +118,7 @@ static const struct extension extension_table[] = {
>>> { "GL_ARB_sync", o(ARB_sync), GL, 2003 },
>>> { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 },
>>> { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 },
>>> - { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 },
>>> + { "GL_ARB_texture_compression", o(dummy_true), GL, 2000 },
>>> { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
>>> { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 },
>>> { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
>>> @@ -134,18 +134,18 @@ static const struct extension extension_table[] = {
>>> { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
>>> { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
>>> { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
>>> - { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 },
>>> + { "GL_ARB_transpose_matrix", o(dummy_true), GL, 1999 },
>>> { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 },
>>> { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
>>> { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 },
>>> - { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 },
>>> + { "GL_ARB_vertex_buffer_object", o(dummy_true), GL, 2003 },
>>> { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 },
>>> { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
>>> { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
>>> - { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 },
>>> + { "GL_ARB_window_pos", o(dummy_true), GL, 2001 },
>>> /* EXT extensions */
>>> - { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 },
>>> - { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 },
>>> + { "GL_EXT_abgr", o(dummy_true), GL, 1995 },
>>> + { "GL_EXT_bgra", o(dummy_true), GL, 1995 },
>>> { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 },
>>> { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
>>> { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
>>> @@ -153,12 +153,12 @@ static const struct extension extension_table[] = {
>>> { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2, 1995 },
>>> { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 },
>>> { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 },
>>> - { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 },
>>> - { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 },
>>> + { "GL_EXT_compiled_vertex_array", o(dummy_true), GL, 1996 },
>>> + { "GL_EXT_copy_texture", o(dummy_true), GL, 1995 },
>>> { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
>>> { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
>>> { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
>>> - { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL, 1997 },
>>> + { "GL_EXT_draw_range_elements", o(dummy_true), GL, 1997 },
>>> { "GL_EXT_fog_coord", o(EXT_fog_coord), GL, 1999 },
>>> { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 },
>>> { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
>>> @@ -166,32 +166,32 @@ static const struct extension extension_table[] = {
>>> { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
>>> { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 },
>>> { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
>>> - { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 },
>>> + { "GL_EXT_multi_draw_arrays", o(dummy_true), GL | ES1 | ES2, 1999 },
>>> { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 },
>>> { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 },
>>> - { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 },
>>> + { "GL_EXT_packed_pixels", o(dummy_true), GL, 1997 },
>>> { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL, 1995 },
>>> { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
>>> { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 },
>>> - { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 },
>>> + { "GL_EXT_polygon_offset", o(dummy_true), GL, 1995 },
>>> { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
>>> - { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 },
>>> + { "GL_EXT_rescale_normal", o(dummy_true), GL, 1997 },
>>> { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 },
>>> { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL, 2008 },
>>> - { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL, 1997 },
>>> + { "GL_EXT_separate_specular_color", o(dummy_true), GL, 1997 },
>>> { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 },
>>> { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL, 2000 },
>>> { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 },
>>> { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 },
>>> - { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 },
>>> - { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 },
>>> + { "GL_EXT_subtexture", o(dummy_true), GL, 1995 },
>>> + { "GL_EXT_texture3D", o(dummy_true), GL, 1996 },
>>> { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
>>> { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
>>> { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
>>> { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
>>> { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
>>> { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 },
>>> - { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
>>> + { "GL_EXT_texture_edge_clamp", o(dummy_true), GL, 1997 },
>>> { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 },
>>> { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 },
>>> { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 },
>>> @@ -200,8 +200,8 @@ static const struct extension extension_table[] = {
>>> { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
>>> { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 },
>>> { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
>>> - { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 },
>>> - { "GL_EXT_texture", o(EXT_texture), GL, 1996 },
>>> + { "GL_EXT_texture_object", o(dummy_true), GL, 1995 },
>>> + { "GL_EXT_texture", o(dummy_true), GL, 1996 },
>>> { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
>>> { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 },
>>> { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 },
>>> @@ -235,7 +235,7 @@ static const struct extension extension_table[] = {
>>> { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
>>> { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
>>> { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 },
>>> - { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 },
>>> + { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
>>> { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
>>> { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 },
>>> { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
>>> @@ -249,7 +249,7 @@ static const struct extension extension_table[] = {
>>> { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
>>> { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
>>> { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1, 2002 },
>>> - { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
>>> + { "GL_OES_texture_3D", o(dummy_true), ES2, 2005 },
>>> { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
>>> { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
>>> { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 },
>>> @@ -263,10 +263,10 @@ static const struct extension extension_table[] = {
>>> { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
>>> { "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 },
>>> { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
>>> - { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 },
>>> + { "GL_APPLE_packed_pixels", o(dummy_true), GL, 2002 },
>>> { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 },
>>> { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
>>> - { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 },
>>> + { "GL_ATI_draw_buffers", o(dummy_true), GL, 2002 },
>>> { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 },
>>> { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 },
>>> { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 },
>>> @@ -274,37 +274,37 @@ static const struct extension extension_table[] = {
>>> { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL, 2002 },
>>> { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 },
>>> { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 },
>>> - { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 },
>>> - { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 },
>>> + { "GL_IBM_multimode_draw_arrays", o(dummy_true), GL, 1998 },
>>> + { "GL_IBM_rasterpos_clip", o(dummy_true), GL, 1996 },
>>> { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 },
>>> { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
>>> { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
>>> { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
>>> { "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 },
>>> { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
>>> - { "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 },
>>> + { "GL_MESA_window_pos", o(dummy_true), GL, 2000 },
>>> { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
>>> { "GL_NV_blend_square", o(NV_blend_square), GL, 1999 },
>>> { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 },
>>> { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
>>> { "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 },
>>> { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 },
>>> - { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 },
>>> + { "GL_NV_light_max_exponent", o(dummy_true), GL, 1999 },
>>> { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 },
>>> { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 },
>>> { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 },
>>> - { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL, 1999 },
>>> + { "GL_NV_texgen_reflection", o(dummy_true), GL, 1999 },
>>> { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
>>> { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL, 1999 },
>>> { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL, 2000 },
>>> { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 },
>>> { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 },
>>> { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
>>> - { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 },
>>> + { "GL_SGIS_generate_mipmap", o(dummy_true), GL, 1997 },
>>> { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 },
>>> - { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 },
>>> - { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 },
>>> - { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 },
>>> + { "GL_SGIS_texture_edge_clamp", o(dummy_true), GL, 1997 },
>>> + { "GL_SGIS_texture_lod", o(dummy_true), GL, 1997 },
>>> + { "GL_SUN_multi_draw_arrays", o(dummy_true), GL, 1999 },
>>>
>>> { 0, 0, 0, 0 },
>>> };
>>> @@ -343,45 +343,15 @@ name_to_offset(const char* name)
>>> * XXX: Should these defaults also apply to GLES?
>>> */
>>> static const size_t default_extensions[] = {
>>> - o(ARB_copy_buffer),
>>> - o(ARB_draw_buffers),
>>> - o(ARB_multisample),
>>> - o(ARB_texture_compression),
>>> - o(ARB_transpose_matrix),
>>> - o(ARB_vertex_buffer_object),
>>> o(ARB_vertex_program),
>>> - o(ARB_window_pos),
>>>
>>> - o(EXT_abgr),
>>> - o(EXT_bgra),
>>> - o(EXT_compiled_vertex_array),
>>> - o(EXT_copy_texture),
>>> - o(EXT_draw_range_elements),
>>> o(EXT_gpu_program_parameters),
>>> - o(EXT_multi_draw_arrays),
>>> - o(EXT_packed_pixels),
>>> - o(EXT_polygon_offset),
>>> - o(EXT_rescale_normal),
>>> - o(EXT_separate_specular_color),
>>> - o(EXT_subtexture),
>>> - o(EXT_texture),
>>> - o(EXT_texture3D),
>>> - o(EXT_texture_object),
>>> - o(EXT_vertex_array),
>>>
>>> o(OES_read_format),
>>> o(OES_standard_derivatives),
>>>
>>> /* Vendor Extensions */
>>> - o(APPLE_packed_pixels),
>>> - o(IBM_multimode_draw_arrays),
>>> - o(IBM_rasterpos_clip),
>>> - o(NV_light_max_exponent),
>>> - o(NV_texgen_reflection),
>>> o(NV_vertex_program),
>>> - o(SGIS_generate_mipmap),
>>> - o(SGIS_texture_edge_clamp),
>>> - o(SGIS_texture_lod),
>>>
>>> 0,
>>> };
>>> @@ -394,10 +364,8 @@ static const size_t default_extensions[] = {
>>> void
>>> _mesa_enable_sw_extensions(struct gl_context *ctx)
>>> {
>>> - /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/
>>> ctx->Extensions.ARB_depth_clamp = GL_TRUE;
>>> ctx->Extensions.ARB_depth_texture = GL_TRUE;
>>> - /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
>>> ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
>>> ctx->Extensions.ARB_draw_instanced = GL_TRUE;
>>> ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
>>> @@ -451,9 +419,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
>>> #if FEATURE_ARB_vertex_shader
>>> ctx->Extensions.ARB_vertex_shader = GL_TRUE;
>>> #endif
>>> -#if FEATURE_ARB_vertex_buffer_object
>>> - /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
>>> -#endif
>>> #if FEATURE_ARB_sync
>>> ctx->Extensions.ARB_sync = GL_TRUE;
>>> #endif
>>> @@ -487,7 +452,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
>>> #if FEATURE_ARB_framebuffer_object
>>> ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
>>> #endif
>>> - /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
>>> ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
>>> ctx->Extensions.EXT_paletted_texture = GL_TRUE;
>>> #if FEATURE_EXT_pixel_buffer_object
>>> @@ -518,18 +482,15 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
>>> /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
>>> #endif
>>> ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
>>> - /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
>>> ctx->Extensions.MESA_pack_invert = GL_TRUE;
>>> ctx->Extensions.MESA_resize_buffers = GL_TRUE;
>>> ctx->Extensions.MESA_texture_array = GL_TRUE;
>>> ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
>>> ctx->Extensions.NV_blend_square = GL_TRUE;
>>> ctx->Extensions.NV_conditional_render = GL_TRUE;
>>> - /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
>>> ctx->Extensions.NV_point_sprite = GL_TRUE;
>>> ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
>>> ctx->Extensions.NV_texture_rectangle = GL_TRUE;
>>> - /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
>>> #if FEATURE_NV_vertex_program
>>> /*ctx->Extensions.NV_vertex_program = GL_TRUE;*/
>>> ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
>>> @@ -540,8 +501,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
>>> #if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
>>> ctx->Extensions.NV_fragment_program_option = GL_TRUE;
>>> #endif
>>> - /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
>>> - ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
>>> #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
>>> /*ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;*/
>>> #endif
>>> @@ -578,15 +537,12 @@ _mesa_enable_imaging_extensions(struct gl_context *ctx)
>>> void
>>> _mesa_enable_1_3_extensions(struct gl_context *ctx)
>>> {
>>> - /*ctx->Extensions.ARB_multisample = GL_TRUE;*/
>>> ctx->Extensions.ARB_multitexture = GL_TRUE;
>>> ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
>>> - /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/
>>> ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
>>> ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
>>> ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
>>> ctx->Extensions.EXT_texture_env_add = GL_TRUE;
>>> - /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
>>> }
>>>
>>>
>>> @@ -602,18 +558,15 @@ _mesa_enable_1_4_extensions(struct gl_context *ctx)
>>> ctx->Extensions.ARB_shadow = GL_TRUE;
>>> ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
>>> ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
>>> - ctx->Extensions.ARB_window_pos = GL_TRUE;
>>> ctx->Extensions.EXT_blend_color = GL_TRUE;
>>> ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
>>> ctx->Extensions.EXT_blend_minmax = GL_TRUE;
>>> ctx->Extensions.EXT_blend_subtract = GL_TRUE;
>>> ctx->Extensions.EXT_fog_coord = GL_TRUE;
>>> - /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/
>>> ctx->Extensions.EXT_point_parameters = GL_TRUE;
>>> ctx->Extensions.EXT_secondary_color = GL_TRUE;
>>> ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
>>> ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
>>> - /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
>>> }
>>>
>>>
>>> @@ -625,7 +578,6 @@ void
>>> _mesa_enable_1_5_extensions(struct gl_context *ctx)
>>> {
>>> ctx->Extensions.ARB_occlusion_query = GL_TRUE;
>>> - /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/
>>> ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
>>> }
>>>
>>> @@ -637,7 +589,6 @@ _mesa_enable_1_5_extensions(struct gl_context *ctx)
>>> void
>>> _mesa_enable_2_0_extensions(struct gl_context *ctx)
>>> {
>>> - /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
>>> #if FEATURE_ARB_fragment_shader
>>> ctx->Extensions.ARB_fragment_shader = GL_TRUE;
>>> #endif
>>> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
>>> index d32c68a..2d7b02a 100644
>>> --- a/src/mesa/main/get.c
>>> +++ b/src/mesa/main/get.c
>>> @@ -293,14 +293,11 @@ EXTRA_EXT(EXT_secondary_color);
>>> EXTRA_EXT(EXT_fog_coord);
>>> EXTRA_EXT(EXT_texture_lod_bias);
>>> EXTRA_EXT(EXT_texture_filter_anisotropic);
>>> -EXTRA_EXT(IBM_rasterpos_clip);
>>> EXTRA_EXT(NV_point_sprite);
>>> -EXTRA_EXT(SGIS_generate_mipmap);
>>> EXTRA_EXT(NV_vertex_program);
>>> EXTRA_EXT(NV_fragment_program);
>>> EXTRA_EXT(NV_texture_rectangle);
>>> EXTRA_EXT(EXT_stencil_two_side);
>>> -EXTRA_EXT(NV_light_max_exponent);
>>> EXTRA_EXT(EXT_depth_bounds_test);
>>> EXTRA_EXT(ARB_depth_clamp);
>>> EXTRA_EXT(ATI_fragment_shader);
>>> @@ -313,7 +310,6 @@ EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample);
>>> EXTRA_EXT(EXT_framebuffer_object);
>>> EXTRA_EXT(APPLE_vertex_array_object);
>>> EXTRA_EXT(ARB_seamless_cube_map);
>>> -EXTRA_EXT(EXT_compiled_vertex_array);
>>> EXTRA_EXT(ARB_sync);
>>> EXTRA_EXT(ARB_vertex_shader);
>>> EXTRA_EXT(EXT_transform_feedback);
>>> @@ -324,9 +320,7 @@ EXTRA_EXT2(NV_point_sprite, ARB_point_sprite);
>>> EXTRA_EXT2(ARB_fragment_program, NV_fragment_program);
>>> EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
>>> EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
>>> -EXTRA_EXT(ARB_vertex_buffer_object);
>>> EXTRA_EXT(ARB_geometry_shader4);
>>> -EXTRA_EXT(ARB_copy_buffer);
>>> EXTRA_EXT(EXT_framebuffer_sRGB);
>>> EXTRA_EXT(ARB_texture_buffer_object);
>>>
>>> @@ -473,20 +467,18 @@ static const struct value_desc values[] = {
>>> { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA },
>>>
>>> /* GL_SGIS_generate_mipmap */
>>> - { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap),
>>> - extra_SGIS_generate_mipmap },
>>> + { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA },
>>>
>>> /* GL_ARB_vertex_buffer_object */
>>> { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
>>>
>>> /* GL_ARB_vertex_buffer_object */
>>> /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */
>>> - { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0,
>>> - extra_ARB_vertex_buffer_object },
>>> + { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
>>>
>>> /* GL_ARB_copy_buffer */
>>> - { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
>>> - { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
>>> + { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
>>> + { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
>>>
>>> /* GL_OES_read_format */
>>> { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
>>> @@ -910,10 +902,8 @@ static const struct value_desc values[] = {
>>> { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA },
>>>
>>> /* GL_EXT_compiled_vertex_array */
>>> - { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst),
>>> - extra_EXT_compiled_vertex_array },
>>> - { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount),
>>> - extra_EXT_compiled_vertex_array },
>>> + { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), NO_EXTRA },
>>> + { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), NO_EXTRA },
>>>
>>> /* GL_ARB_transpose_matrix */
>>> { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB,
>>> @@ -952,8 +942,7 @@ static const struct value_desc values[] = {
>>>
>>> /* GL_IBM_rasterpos_clip */
>>> { GL_RASTER_POSITION_UNCLIPPED_IBM,
>>> - CONTEXT_BOOL(Transform.RasterPositionUnclipped),
>>> - extra_IBM_rasterpos_clip },
>>> + CONTEXT_BOOL(Transform.RasterPositionUnclipped), NO_EXTRA },
>>>
>>> /* GL_NV_point_sprite */
>>> { GL_POINT_SPRITE_R_MODE_NV,
>>> @@ -1052,10 +1041,8 @@ static const struct value_desc values[] = {
>>> { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
>>>
>>> /* GL_NV_light_max_exponent */
>>> - { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess),
>>> - extra_NV_light_max_exponent },
>>> - { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent),
>>> - extra_NV_light_max_exponent },
>>> + { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), NO_EXTRA },
>>> + { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), NO_EXTRA },
>>>
>>> /* GL_NV_primitive_restart */
>>> { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart),
>>> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
>>> index f2eb889..a6008d5 100644
>>> --- a/src/mesa/main/mtypes.h
>>> +++ b/src/mesa/main/mtypes.h
>>> @@ -2771,11 +2771,9 @@ struct gl_extensions
>>> GLboolean ARB_ES2_compatibility;
>>> GLboolean ARB_blend_func_extended;
>>> GLboolean ARB_color_buffer_float;
>>> - GLboolean ARB_copy_buffer;
>>> GLboolean ARB_depth_buffer_float;
>>> GLboolean ARB_depth_clamp;
>>> GLboolean ARB_depth_texture;
>>> - GLboolean ARB_draw_buffers;
>>> GLboolean ARB_draw_buffers_blend;
>>> GLboolean ARB_draw_elements_base_vertex;
>>> GLboolean ARB_draw_instanced;
>>> @@ -2790,7 +2788,6 @@ struct gl_extensions
>>> GLboolean ARB_half_float_vertex;
>>> GLboolean ARB_instanced_arrays;
>>> GLboolean ARB_map_buffer_range;
>>> - GLboolean ARB_multisample;
>>> GLboolean ARB_multitexture;
>>> GLboolean ARB_occlusion_query;
>>> GLboolean ARB_occlusion_query2;
>>> @@ -2806,7 +2803,6 @@ struct gl_extensions
>>> GLboolean ARB_sync;
>>> GLboolean ARB_texture_border_clamp;
>>> GLboolean ARB_texture_buffer_object;
>>> - GLboolean ARB_texture_compression;
>>> GLboolean ARB_texture_compression_rgtc;
>>> GLboolean ARB_texture_cube_map;
>>> GLboolean ARB_texture_env_combine;
>>> @@ -2820,16 +2816,11 @@ struct gl_extensions
>>> GLboolean ARB_texture_rgb10_a2ui;
>>> GLboolean ARB_timer_query;
>>> GLboolean ARB_transform_feedback2;
>>> - GLboolean ARB_transpose_matrix;
>>> GLboolean ARB_uniform_buffer_object;
>>> GLboolean ARB_vertex_array_object;
>>> - GLboolean ARB_vertex_buffer_object;
>>> GLboolean ARB_vertex_program;
>>> GLboolean ARB_vertex_shader;
>>> GLboolean ARB_vertex_type_2_10_10_10_rev;
>>> - GLboolean ARB_window_pos;
>>> - GLboolean EXT_abgr;
>>> - GLboolean EXT_bgra;
>>> GLboolean EXT_blend_color;
>>> GLboolean EXT_blend_equation_separate;
>>> GLboolean EXT_blend_func_separate;
>>> @@ -2837,11 +2828,8 @@ struct gl_extensions
>>> GLboolean EXT_blend_minmax;
>>> GLboolean EXT_blend_subtract;
>>> GLboolean EXT_clip_volume_hint;
>>> - GLboolean EXT_compiled_vertex_array;
>>> - GLboolean EXT_copy_texture;
>>> GLboolean EXT_depth_bounds_test;
>>> GLboolean EXT_draw_buffers2;
>>> - GLboolean EXT_draw_range_elements;
>>> GLboolean EXT_fog_coord;
>>> GLboolean EXT_framebuffer_blit;
>>> GLboolean EXT_framebuffer_multisample;
>>> @@ -2849,27 +2837,18 @@ struct gl_extensions
>>> GLboolean EXT_framebuffer_sRGB;
>>> GLboolean EXT_gpu_program_parameters;
>>> GLboolean EXT_gpu_shader4;
>>> - GLboolean EXT_multi_draw_arrays;
>>> GLboolean EXT_paletted_texture;
>>> GLboolean EXT_packed_depth_stencil;
>>> GLboolean EXT_packed_float;
>>> - GLboolean EXT_packed_pixels;
>>> GLboolean EXT_pixel_buffer_object;
>>> GLboolean EXT_point_parameters;
>>> - GLboolean EXT_polygon_offset;
>>> GLboolean EXT_provoking_vertex;
>>> - GLboolean EXT_rescale_normal;
>>> GLboolean EXT_shadow_funcs;
>>> GLboolean EXT_secondary_color;
>>> GLboolean EXT_separate_shader_objects;
>>> - GLboolean EXT_separate_specular_color;
>>> GLboolean EXT_shared_texture_palette;
>>> GLboolean EXT_stencil_wrap;
>>> GLboolean EXT_stencil_two_side;
>>> - GLboolean EXT_subtexture;
>>> - GLboolean EXT_texture;
>>> - GLboolean EXT_texture_object;
>>> - GLboolean EXT_texture3D;
>>> GLboolean EXT_texture_array;
>>> GLboolean EXT_texture_compression_latc;
>>> GLboolean EXT_texture_compression_s3tc;
>>> @@ -2895,7 +2874,6 @@ struct gl_extensions
>>> GLboolean AMD_conservative_depth;
>>> GLboolean AMD_seamless_cubemap_per_texture;
>>> GLboolean APPLE_client_storage;
>>> - GLboolean APPLE_packed_pixels;
>>> GLboolean APPLE_vertex_array_object;
>>> GLboolean APPLE_object_purgeable;
>>> GLboolean ATI_envmap_bumpmap;
>>> @@ -2904,8 +2882,6 @@ struct gl_extensions
>>> GLboolean ATI_texture_env_combine3;
>>> GLboolean ATI_fragment_shader;
>>> GLboolean ATI_separate_stencil;
>>> - GLboolean IBM_rasterpos_clip;
>>> - GLboolean IBM_multimode_draw_arrays;
>>> GLboolean MESA_pack_invert;
>>> GLboolean MESA_resize_buffers;
>>> GLboolean MESA_ycbcr_texture;
>>> @@ -2914,19 +2890,14 @@ struct gl_extensions
>>> GLboolean NV_conditional_render;
>>> GLboolean NV_fragment_program;
>>> GLboolean NV_fragment_program_option;
>>> - GLboolean NV_light_max_exponent;
>>> GLboolean NV_point_sprite;
>>> GLboolean NV_primitive_restart;
>>> GLboolean NV_texture_barrier;
>>> - GLboolean NV_texgen_reflection;
>>> GLboolean NV_texture_env_combine4;
>>> GLboolean NV_texture_rectangle;
>>> GLboolean NV_vertex_program;
>>> GLboolean NV_vertex_program1_1;
>>> GLboolean OES_read_format;
>>> - GLboolean SGIS_generate_mipmap;
>>> - GLboolean SGIS_texture_edge_clamp;
>>> - GLboolean SGIS_texture_lod;
>>> GLboolean TDFX_texture_compression_FXT1;
>>> GLboolean S3_s3tc;
>>> GLboolean OES_EGL_image;
>>> diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
>>> index 80fa0c2..7fd5075 100644
>>> --- a/src/mesa/main/version.c
>>> +++ b/src/mesa/main/version.c
>>> @@ -39,10 +39,8 @@ compute_version(struct gl_context *ctx)
>>> GLuint major, minor;
>>> static const int max = 100;
>>>
>>> - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
>>> - ctx->Extensions.ARB_multitexture &&
>>> + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multitexture &&
>>> ctx->Extensions.ARB_texture_border_clamp &&
>>> - ctx->Extensions.ARB_texture_compression &&
>>> ctx->Extensions.ARB_texture_cube_map &&
>>> ctx->Extensions.EXT_texture_env_add &&
>>> ctx->Extensions.ARB_texture_env_combine &&
>>> @@ -52,24 +50,19 @@ compute_version(struct gl_context *ctx)
>>> ctx->Extensions.ARB_shadow &&
>>> ctx->Extensions.ARB_texture_env_crossbar &&
>>> ctx->Extensions.ARB_texture_mirrored_repeat &&
>>> - ctx->Extensions.ARB_window_pos &&
>>> ctx->Extensions.EXT_blend_color &&
>>> ctx->Extensions.EXT_blend_func_separate &&
>>> ctx->Extensions.EXT_blend_minmax &&
>>> ctx->Extensions.EXT_blend_subtract &&
>>> ctx->Extensions.EXT_fog_coord &&
>>> - ctx->Extensions.EXT_multi_draw_arrays &&
>>> ctx->Extensions.EXT_point_parameters &&
>>> ctx->Extensions.EXT_secondary_color &&
>>> ctx->Extensions.EXT_stencil_wrap &&
>>> - ctx->Extensions.EXT_texture_lod_bias &&
>>> - ctx->Extensions.SGIS_generate_mipmap);
>>> + ctx->Extensions.EXT_texture_lod_bias);
>>> const GLboolean ver_1_5 = (ver_1_4 &&
>>> ctx->Extensions.ARB_occlusion_query &&
>>> - ctx->Extensions.ARB_vertex_buffer_object &&
>>> ctx->Extensions.EXT_shadow_funcs);
>>> const GLboolean ver_2_0 = (ver_1_5 &&
>>> - ctx->Extensions.ARB_draw_buffers &&
>>> ctx->Extensions.ARB_point_sprite &&
>>> ctx->Extensions.ARB_shader_objects &&
>>> ctx->Extensions.ARB_vertex_shader &&
>>> @@ -111,7 +104,6 @@ compute_version(struct gl_context *ctx)
>>> ctx->Extensions.EXT_transform_feedback &&
>>> ctx->Extensions.NV_conditional_render);
>>> const GLboolean ver_3_1 = (ver_3_0 &&
>>> - ctx->Extensions.ARB_copy_buffer &&
>>> ctx->Extensions.ARB_draw_instanced &&
>>> ctx->Extensions.ARB_texture_buffer_object &&
>>> ctx->Extensions.ARB_uniform_buffer_object &&
>>> @@ -201,17 +193,13 @@ compute_version_es1(struct gl_context *ctx)
>>> static const int max = 100;
>>>
>>> /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
>>> - const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
>>> - ctx->Extensions.ARB_multitexture &&
>>> - ctx->Extensions.ARB_texture_compression &&
>>> + const GLboolean ver_1_0 = (ctx->Extensions.ARB_multitexture &&
>>> ctx->Extensions.EXT_texture_env_add &&
>>> ctx->Extensions.ARB_texture_env_combine &&
>>> ctx->Extensions.ARB_texture_env_dot3);
>>> /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
>>> const GLboolean ver_1_1 = (ver_1_0 &&
>>> - ctx->Extensions.EXT_point_parameters &&
>>> - ctx->Extensions.SGIS_generate_mipmap &&
>>> - ctx->Extensions.ARB_vertex_buffer_object);
>>> + ctx->Extensions.EXT_point_parameters);
>>>
>>> if (ver_1_1) {
>>> ctx->VersionMajor = 1;
>>> @@ -237,9 +225,7 @@ compute_version_es2(struct gl_context *ctx)
>>> static const int max = 100;
>>>
>>> /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
>>> - const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
>>> - ctx->Extensions.ARB_multitexture &&
>>> - ctx->Extensions.ARB_texture_compression &&
>>> + const GLboolean ver_2_0 = (ctx->Extensions.ARB_multitexture &&
>>> ctx->Extensions.ARB_texture_cube_map &&
>>> ctx->Extensions.ARB_texture_mirrored_repeat &&
>>> ctx->Extensions.EXT_blend_color &&
>>> @@ -247,7 +233,6 @@ compute_version_es2(struct gl_context *ctx)
>>> ctx->Extensions.EXT_blend_minmax &&
>>> ctx->Extensions.EXT_blend_subtract &&
>>> ctx->Extensions.EXT_stencil_wrap &&
>>> - ctx->Extensions.ARB_vertex_buffer_object &&
>>> ctx->Extensions.ARB_shader_objects &&
>>> ctx->Extensions.ARB_vertex_shader &&
>>> ctx->Extensions.ARB_fragment_shader &&
>>> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
>>> index 25e49b7..5f85a36 100644
>>> --- a/src/mesa/state_tracker/st_extensions.c
>>> +++ b/src/mesa/state_tracker/st_extensions.c
>>> @@ -233,23 +233,18 @@ void st_init_extensions(struct st_context *st)
>>> /*
>>> * Extensions that are supported by all Gallium drivers:
>>> */
>>> - ctx->Extensions.ARB_copy_buffer = GL_TRUE;
>>> ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
>>> ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
>>> ctx->Extensions.ARB_fragment_program = GL_TRUE;
>>> ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
>>> ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
>>> - ctx->Extensions.ARB_multisample = GL_TRUE;
>>> ctx->Extensions.ARB_sampler_objects = GL_TRUE;
>>> ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
>>> - ctx->Extensions.ARB_texture_compression = GL_TRUE;
>>> ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
>>> ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
>>> ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
>>> ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
>>> ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
>>> - ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
>>> - ctx->Extensions.ARB_window_pos = GL_TRUE;
>>>
>>> ctx->Extensions.EXT_blend_color = GL_TRUE;
>>> ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
>>> @@ -260,7 +255,6 @@ void st_init_extensions(struct st_context *st)
>>> ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
>>> ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
>>> ctx->Extensions.EXT_fog_coord = GL_TRUE;
>>> - ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
>>> ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
>>> ctx->Extensions.EXT_point_parameters = GL_TRUE;
>>> ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
>>> @@ -281,7 +275,6 @@ void st_init_extensions(struct st_context *st)
>>> ctx->Extensions.MESA_pack_invert = GL_TRUE;
>>>
>>> ctx->Extensions.NV_blend_square = GL_TRUE;
>>> - ctx->Extensions.NV_texgen_reflection = GL_TRUE;
>>> ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
>>> ctx->Extensions.NV_texture_rectangle = GL_TRUE;
>>> #if 0
>>> @@ -296,15 +289,9 @@ void st_init_extensions(struct st_context *st)
>>> ctx->Extensions.OES_draw_texture = GL_TRUE;
>>> #endif
>>>
>>> - ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
>>> -
>>> /*
>>> * Extensions that depend on the driver/hardware:
>>> */
>>> - if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) {
>>> - ctx->Extensions.ARB_draw_buffers = GL_TRUE;
>>> - }
>>> -
>>> if (screen->get_param(screen, PIPE_CAP_TEXTURE_SWIZZLE) > 0) {
>>> ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
>>> }
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