[Mesa-dev] [PATCH 07/11] mesa: Remove GL_COLOR_INDEX from base format assertions

Ian Romanick idr at freedesktop.org
Wed Aug 31 13:21:57 PDT 2011


From: Ian Romanick <ian.d.romanick at intel.com>

_mesa_make_temp_float_image can't work on color-index textures, but
there is no such thing as a color-index texture anymore.
---
 src/mesa/main/texstore.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index e9915a7..2cdc8ed 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -340,7 +340,6 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
           logicalBaseFormat == GL_LUMINANCE ||
           logicalBaseFormat == GL_ALPHA ||
           logicalBaseFormat == GL_INTENSITY ||
-          logicalBaseFormat == GL_COLOR_INDEX ||
           logicalBaseFormat == GL_DEPTH_COMPONENT);
 
    ASSERT(textureBaseFormat == GL_RGBA ||
@@ -351,7 +350,6 @@ _mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
           textureBaseFormat == GL_LUMINANCE ||
           textureBaseFormat == GL_ALPHA ||
           textureBaseFormat == GL_INTENSITY ||
-          textureBaseFormat == GL_COLOR_INDEX ||
           textureBaseFormat == GL_DEPTH_COMPONENT);
 
    tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
-- 
1.7.4.4



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