[Mesa-dev] [PATCH] st/dri: Use depth instead of bpp when communicating formats with the X server
Christoph Bumiller
e0425955 at student.tuwien.ac.at
Tue Dec 6 05:00:26 PST 2011
On 12/06/2011 10:19 AM, Thomas Hellstrom wrote:
> Some hardware can't reinterpret the format of hardware buffers and thus
> the X server needs to know the format when the buffer is created.
>
> Signed-off-by: Thomas Hellstrom <thellstrom at vmware.com>
> ---
> src/gallium/state_trackers/dri/drm/dri2.c | 43 +++++++++++++++++++++++++++--
> 1 files changed, 40 insertions(+), 3 deletions(-)
>
> diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c
> index 4e3f106..1aab749 100644
> --- a/src/gallium/state_trackers/dri/drm/dri2.c
> +++ b/src/gallium/state_trackers/dri/drm/dri2.c
> @@ -104,7 +104,7 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
> for (i = 0; i < *count; i++) {
> enum pipe_format format;
> unsigned bind;
> - int att, bpp;
> + int att, depth;
>
> dri_drawable_get_format(drawable, statts[i], &format, &bind);
> if (format == PIPE_FORMAT_NONE)
> @@ -134,12 +134,49 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
> break;
> }
>
> - bpp = util_format_get_blocksizebits(format);
> + /*
> + * In this switch statement we must support all formats that
> + * may occur as the stvis->color_format or stvis->
> + *
> + */
> +
> +
> + switch(format) {
> + case PIPE_FORMAT_B8G8R8A8_UNORM:
> + depth = 32;
> + break;
> + case PIPE_FORMAT_B8G8R8X8_UNORM:
> + depth = 24;
> + break;
> + case PIPE_FORMAT_B5G6R5_UNORM:
> + depth = 16;
> + break;
> + case PIPE_FORMAT_Z16_UNORM:
> + att = __DRI_BUFFER_DEPTH;
> + depth = 16;
> + break;
> + case PIPE_FORMAT_Z24X8_UNORM:
> + case PIPE_FORMAT_X8Z24_UNORM:
> + att = __DRI_BUFFER_DEPTH;
> + depth = 24;
> + break;
> + case PIPE_FORMAT_Z24_UNORM_S8_UINT:
> + case PIPE_FORMAT_S8_UINT_Z24_UNORM:
> + depth = 32;
> + break;
These (Z24S8 vs S8Z24) also can't be reinterpreted among each other by
nv50+, which support both, because they require different flags in the
GPU's page table entries (so the memory controller can play tricks like
storing multiple Z values adjacently in physical memory).
But in practice this is not / hasn't been a problem as long as the
choice remains predictable.
And in the unlikely case that it isn't, I suppose we could add a new
ioctl to change the storage type (PTE flags) of a bo.
> + case PIPE_FORMAT_Z32_UNORM:
> + att = __DRI_BUFFER_DEPTH;
> + depth = 32;
> + break;
> + default:
> + depth = 0;
> + }
> +
>
> if (att >= 0) {
> attachments[num_attachments++] = att;
> if (with_format) {
> - attachments[num_attachments++] = bpp;
> + attachments[num_attachments++] = depth;
> }
> }
> }
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