[Mesa-dev] [PATCH] st/dri: Use depth instead of bpp when communicating formats with the X server
Thomas Hellstrom
thellstrom at vmware.com
Tue Dec 6 08:02:27 PST 2011
On 12/06/2011 02:00 PM, Christoph Bumiller wrote:
> On 12/06/2011 10:19 AM, Thomas Hellstrom wrote:
>
>> Some hardware can't reinterpret the format of hardware buffers and thus
>> the X server needs to know the format when the buffer is created.
>>
>> Signed-off-by: Thomas Hellstrom<thellstrom at vmware.com>
>> ---
>> src/gallium/state_trackers/dri/drm/dri2.c | 43 +++++++++++++++++++++++++++--
>> 1 files changed, 40 insertions(+), 3 deletions(-)
>>
>> diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c
>> index 4e3f106..1aab749 100644
>> --- a/src/gallium/state_trackers/dri/drm/dri2.c
>> +++ b/src/gallium/state_trackers/dri/drm/dri2.c
>> @@ -104,7 +104,7 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
>> for (i = 0; i< *count; i++) {
>> enum pipe_format format;
>> unsigned bind;
>> - int att, bpp;
>> + int att, depth;
>>
>> dri_drawable_get_format(drawable, statts[i],&format,&bind);
>> if (format == PIPE_FORMAT_NONE)
>> @@ -134,12 +134,49 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
>> break;
>> }
>>
>> - bpp = util_format_get_blocksizebits(format);
>> + /*
>> + * In this switch statement we must support all formats that
>> + * may occur as the stvis->color_format or stvis->
>> + *
>> + */
>> +
>> +
>> + switch(format) {
>> + case PIPE_FORMAT_B8G8R8A8_UNORM:
>> + depth = 32;
>> + break;
>> + case PIPE_FORMAT_B8G8R8X8_UNORM:
>> + depth = 24;
>> + break;
>> + case PIPE_FORMAT_B5G6R5_UNORM:
>> + depth = 16;
>> + break;
>> + case PIPE_FORMAT_Z16_UNORM:
>> + att = __DRI_BUFFER_DEPTH;
>> + depth = 16;
>> + break;
>> + case PIPE_FORMAT_Z24X8_UNORM:
>> + case PIPE_FORMAT_X8Z24_UNORM:
>> + att = __DRI_BUFFER_DEPTH;
>> + depth = 24;
>> + break;
>> + case PIPE_FORMAT_Z24_UNORM_S8_UINT:
>> + case PIPE_FORMAT_S8_UINT_Z24_UNORM:
>> + depth = 32;
>> + break;
>>
> These (Z24S8 vs S8Z24) also can't be reinterpreted among each other by
> nv50+, which support both, because they require different flags in the
> GPU's page table entries (so the memory controller can play tricks like
> storing multiple Z values adjacently in physical memory).
>
> But in practice this is not / hasn't been a problem as long as the
> choice remains predictable.
>
It should be predictable, as long as the X server driver follows the same
algorithm as the dri state tracker when choosing which formats to create
(d_depth_bits_last and sd_depth_bits_last)
/Thomas
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