[Mesa-dev] [PATCH 08/13] swrast: update depth/stencil wrapper sizes
Brian Paul
brianp at vmware.com
Sat Dec 10 10:58:34 PST 2011
---
src/mesa/swrast/s_depthstencil.c | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/mesa/swrast/s_depthstencil.c b/src/mesa/swrast/s_depthstencil.c
index 9799f48..dc768e2 100644
--- a/src/mesa/swrast/s_depthstencil.c
+++ b/src/mesa/swrast/s_depthstencil.c
@@ -989,8 +989,10 @@ _swrast_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
wrapper = new_z24_renderbuffer_wrapper(ctx, depthRb);
}
_mesa_reference_renderbuffer(&fb->_DepthBuffer, wrapper);
- ASSERT(fb->_DepthBuffer->Wrapped == depthRb);
}
+ ASSERT(fb->_DepthBuffer->Wrapped == depthRb);
+ fb->_DepthBuffer->Width = depthRb->Width;
+ fb->_DepthBuffer->Height = depthRb->Height;
}
else {
/* depthRb may be null */
@@ -1023,8 +1025,10 @@ _swrast_update_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
struct gl_renderbuffer *wrapper
= new_s8_renderbuffer_wrapper(ctx, stencilRb);
_mesa_reference_renderbuffer(&fb->_StencilBuffer, wrapper);
- ASSERT(fb->_StencilBuffer->Wrapped == stencilRb);
}
+ ASSERT(fb->_StencilBuffer->Wrapped == stencilRb);
+ fb->_StencilBuffer->Width = stencilRb->Width;
+ fb->_StencilBuffer->Height = stencilRb->Height;
}
else {
/* stencilRb may be null */
--
1.7.3.4
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