[Mesa-dev] [PATCH] mesa: add const flags to skip MaxVarying and MaxUniform linker checks (v2)

Ian Romanick idr at freedesktop.org
Mon Dec 12 16:04:28 PST 2011


On 12/11/2011 11:07 PM, Marek Olšák wrote:
> This is only temporary until a better solution is available.
>
> v2: print warnings and add gallium CAPs

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

> ---
>   src/gallium/drivers/r300/r300_screen.c |    2 +
>   src/gallium/include/pipe/p_defines.h   |    4 ++-
>   src/glsl/linker.cpp                    |   43 ++++++++++++++++++++++++-------
>   src/mesa/main/mtypes.h                 |    9 ++++++
>   src/mesa/state_tracker/st_extensions.c |    6 ++++
>   5 files changed, 53 insertions(+), 11 deletions(-)
>
> diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
> index e734ff2..0bae065 100644
> --- a/src/gallium/drivers/r300/r300_screen.c
> +++ b/src/gallium/drivers/r300/r300_screen.c
> @@ -100,6 +100,8 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
>           case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
>           case PIPE_CAP_CONDITIONAL_RENDER:
>           case PIPE_CAP_TEXTURE_BARRIER:
> +        case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
> +        case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
>               return 1;
>
>           /* r300 cannot do swizzling of compressed textures. Supported otherwise. */
> diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
> index f00077c..30f1d7f 100644
> --- a/src/gallium/include/pipe/p_defines.h
> +++ b/src/gallium/include/pipe/p_defines.h
> @@ -465,7 +465,9 @@ enum pipe_cap {
>      PIPE_CAP_MIN_TEXEL_OFFSET = 50,
>      PIPE_CAP_MAX_TEXEL_OFFSET = 51,
>      PIPE_CAP_CONDITIONAL_RENDER = 52,
> -   PIPE_CAP_TEXTURE_BARRIER = 53
> +   PIPE_CAP_TEXTURE_BARRIER = 53,
> +   PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS = 54, /* temporary */
> +   PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS = 55 /* temporary */
>   };
>
>   /**
> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
> index 3527088..b8a7126 100644
> --- a/src/glsl/linker.cpp
> +++ b/src/glsl/linker.cpp
> @@ -1815,18 +1815,34 @@ assign_varying_locations(struct gl_context *ctx,
>
>      if (ctx->API == API_OPENGLES2 || prog->Version == 100) {
>         if (varying_vectors>  ctx->Const.MaxVarying) {
> -	 linker_error(prog, "shader uses too many varying vectors "
> -		      "(%u>  %u)\n",
> -		      varying_vectors, ctx->Const.MaxVarying);
> -	 return false;
> +         if (ctx->Const.GLSLSkipStrictMaxVaryingLimitCheck) {
> +            linker_warning(prog, "shader uses too many varying vectors "
> +                           "(%u>  %u), but the driver will try to optimize "
> +                           "them out; this is non-portable out-of-spec "
> +                           "behavior\n",
> +                           varying_vectors, ctx->Const.MaxVarying);
> +         } else {
> +            linker_error(prog, "shader uses too many varying vectors "
> +                         "(%u>  %u)\n",
> +                         varying_vectors, ctx->Const.MaxVarying);
> +            return false;
> +         }
>         }
>      } else {
>         const unsigned float_components = varying_vectors * 4;
>         if (float_components>  ctx->Const.MaxVarying * 4) {
> -	 linker_error(prog, "shader uses too many varying components "
> -		      "(%u>  %u)\n",
> -		      float_components, ctx->Const.MaxVarying * 4);
> -	 return false;
> +         if (ctx->Const.GLSLSkipStrictMaxVaryingLimitCheck) {
> +            linker_warning(prog, "shader uses too many varying components "
> +                           "(%u>  %u), but the driver will try to optimize "
> +                           "them out; this is non-portable out-of-spec "
> +                           "behavior\n",
> +                           float_components, ctx->Const.MaxVarying * 4);
> +         } else {
> +            linker_error(prog, "shader uses too many varying components "
> +                         "(%u>  %u)\n",
> +                         float_components, ctx->Const.MaxVarying * 4);
> +            return false;
> +         }
>         }
>      }
>
> @@ -1960,8 +1976,15 @@ check_resources(struct gl_context *ctx, struct gl_shader_program *prog)
>         }
>
>         if (sh->num_uniform_components>  max_uniform_components[i]) {
> -         linker_error(prog, "Too many %s shader uniform components",
> -		      shader_names[i]);
> +         if (ctx->Const.GLSLSkipStrictMaxUniformLimitCheck) {
> +            linker_warning(prog, "Too many %s shader uniform components, "
> +                           "but the driver will try to optimize them out; "
> +                           "this is non-portable out-of-spec behavior\n",
> +                           shader_names[i]);
> +         } else {
> +            linker_error(prog, "Too many %s shader uniform components",
> +                         shader_names[i]);
> +         }
>         }
>      }
>
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index fc494f7..2073c8f 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2829,6 +2829,15 @@ struct gl_constants
>       * Texture borders are deprecated in GL 3.0.
>       **/
>      GLboolean StripTextureBorder;
> +
> +   /**
> +    * For drivers which can do a better job at eliminating unused varyings
> +    * and uniforms than the GLSL compiler.
> +    *
> +    * XXX Remove these as soon as a better solution is available.
> +    */
> +   GLboolean GLSLSkipStrictMaxVaryingLimitCheck;
> +   GLboolean GLSLSkipStrictMaxUniformLimitCheck;
>   };
>
>
> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
> index 9e39729..457d5d6 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -222,6 +222,12 @@ void st_init_limits(struct st_context *st)
>      c->UniformBooleanTrue = ~0;
>
>      c->StripTextureBorder = GL_TRUE;
> +
> +   c->GLSLSkipStrictMaxUniformLimitCheck =
> +      screen->get_param(screen, PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS);
> +
> +   c->GLSLSkipStrictMaxVaryingLimitCheck =
> +      screen->get_param(screen, PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS);
>   }
>
>



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