[Mesa-dev] [PATCH 1/8] mesa: Record transform feedback stride in linker output.
Paul Berry
stereotype441 at gmail.com
Tue Dec 13 15:35:14 PST 2011
This patch adds the field gl_transform_feedback_info::BufferStride,
which records the total number of components (per vertex) that
transform feedback is being instructed to store in each buffer. The
i965 gen6 back-end needs this information in order to set up binding
tables, and it seems better to have the linker provide this
information rather than force the back-end to recompute it.
---
src/glsl/linker.cpp | 4 +++-
src/mesa/main/mtypes.h | 5 +++++
2 files changed, 8 insertions(+), 1 deletions(-)
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index b8a7126..5eb2a20 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1599,6 +1599,7 @@ tfeedback_decl::store(struct gl_shader_program *prog,
info->Outputs[info->NumOutputs].NumComponents = this->vector_elements;
info->Outputs[info->NumOutputs].OutputBuffer = buffer;
++info->NumOutputs;
+ info->BufferStride[buffer] += this->vector_elements;
}
return true;
}
@@ -1863,7 +1864,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
tfeedback_decl *tfeedback_decls)
{
unsigned total_tfeedback_components = 0;
- prog->LinkedTransformFeedback.NumOutputs = 0;
+ memset(&prog->LinkedTransformFeedback, 0,
+ sizeof(prog->LinkedTransformFeedback));
for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
unsigned buffer =
prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS ? i : 0;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1934349..d4c600a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1822,6 +1822,11 @@ struct gl_transform_feedback_info {
unsigned OutputBuffer;
unsigned NumComponents;
} Outputs[MAX_PROGRAM_OUTPUTS];
+
+ /**
+ * Number of components stored in each buffer.
+ */
+ unsigned BufferStride[MAX_FEEDBACK_ATTRIBS];
};
/**
--
1.7.6.4
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