[Mesa-dev] vertex array regression

Mathias Fröhlich Mathias.Froehlich at web.de
Thu Dec 15 09:35:34 PST 2011


Brian,

On Thursday, December 15, 2011 17:08:57 Brian Paul wrote:
> There's a regression in vertex array drawing with this commit:
> 
> commit ed42c2580717527b2005580940fc766d95bb6b0b
> Author: Mathias Fröhlich <Mathias.Froehlich at web.de>
> Date:   Mon Oct 31 16:23:40 2011 +0100
> 
>      vbo: Use The VERT_{ATTRIB,BIT} defines.
> 
>      Signed-off-by: Mathias Froehlich <Mathias.Froehlich at web.de>
>      Reviewed-by: Brian Paul <brianp at vmware.com>
>      Reviewed-by: Eric Anholt <eric at anholt.net>
> 
> 
> To see the problem, run mesa/demos/src/demos/isosurf, choose
> "glDrawArrays" or "glDrawElements" from the pop-up menu (right mouse
> button).  I see the problem (random/missing vertices or failed
> assertion) with all gallium drivers.  The swrast/i965 drivers seem
> uneffected.
> 
> I'll try to debug it further, but maybe you could double-check your work.

I will look into that. Probably not today but latest at the weekend.

Mathias


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