[Mesa-dev] [PATCH] i965: Don't minify depth when setting up cube map miptrees on Gen4.
Eric Anholt
eric at anholt.net
Mon Dec 19 13:43:12 PST 2011
On Mon, 19 Dec 2011 10:38:38 -0800, Kenneth Graunke <kenneth at whitecape.org> wrote:
> Prior to Ironlake, cube maps were stored as 3D textures. In recent
> refactoring, we removed a separate "layers" parameter in favor of using
> depth. Unfortunately, depth was getting minified, which is only correct
> for actual 3D textures.
>
> Fixes piglit tests:
> - bugs/crash-cubemap-order
> - fbo/fbo-cubemap
> - texturing/cubemap
>
> Also changes texturing/cubemap npot from abort to fail.
>
> This hasn't seen a full test run since Piglit on Mesa master hangs
> GM45 a lot.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Eric Anholt <eric at anholt.net>
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