[Mesa-dev] [Bug 29823] GetUniform[if]v busted
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 7 13:44:28 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=29823
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |7.10
Status|NEW |ASSIGNED
AssignedTo|mesa-dev at lists.freedesktop. |idr at freedesktop.org
|org |
--- Comment #10 from Ian Romanick <idr at freedesktop.org> 2011-02-07 13:44:26 PST ---
This should be fixed in master by the commit below. I'm leaving the bug open
until the fix is cherry-picked back to the stable branches.
commit 20d278a7ff0ce66e5c4ac437e1fbe52c31a1ecb3
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Thu Jan 27 12:24:27 2011 -0800
mesa: glGetUniform only returns a single element of an array
Also return it as the correct type. Previously the whole array would
be returned and each element would be expanded to a vec4.
Fixes piglit test getuniform-01 and bugzilla #29823.
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