[Mesa-dev] [Bug 29844] (7.8.2) glGetActiveUniform incorrectly handles structs in shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 7 13:45:27 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=29844

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
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            Version|unspecified                 |git
                 CC|                            |idr at freedesktop.org

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