[Mesa-dev] [Bug 29844] (7.8.2) glGetActiveUniform incorrectly handles structs in shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 7 13:45:27 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=29844
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
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Version|unspecified |git
CC| |idr at freedesktop.org
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