[Mesa-dev] [Bug 17259] gl_FrontColor does not get clamped when FS is enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 9 06:14:23 PST 2011


Marek Olšák <maraeo at gmail.com> changed:

           What    |Removed                     |Added
             Status|NEW                         |RESOLVED
         Resolution|                            |NOTOURBUG

--- Comment #3 from Marek Olšák <maraeo at gmail.com> 2011-02-09 06:14:23 PST ---
This is a driver bug rather than a Mesa core bug. The R300 Gallium3D driver
does clamp color varyings to [0,1], so should the classic driver if I didn't
miss anything. There is a piglit test for this: glsl-clamp-vertex-color.

Closing as it's not a core bug. Feel free to file a new bug against specific

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