No subject


Wed Feb 9 06:14:26 PST 2011


static struct gl_builtin_uniform_element gl_NormalMatrix_elements[] =3D {
   { NULL, { STATE_MODELVIEW_MATRIX, 0, 0, 0, STATE_MATRIX_INVERSE},
     SWIZZLE_XYZW },
   { NULL, { STATE_MODELVIEW_MATRIX, 0, 1, 1, STATE_MATRIX_INVERSE},
     SWIZZLE_XYZW },
   { NULL, { STATE_MODELVIEW_MATRIX, 0, 2, 2, STATE_MATRIX_INVERSE},
     SWIZZLE_XYZW },
};

Closing. Feel free to reopen if you still have issues.

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