[Mesa-dev] [PATCH] tnl: Add support for datatype GL_FIXED in vertex arrays

Eric Anholt eric at anholt.net
Mon Feb 14 21:08:33 PST 2011


On Tue, 8 Feb 2011 14:30:55 -0800, Chad Versace <chad at chad-versace.us> wrote:
> Before populating the vertex buffer attribute pointer (VB->AttribPtr[]),
> convert vertex data in GL_FIXED format to GL_FLOAT.
> 
> Fixes bug: http://bugs.freedesktop.org/show_bug.cgi?id=34047

Don't suppose we have a testcase for these?  It could go easily in the
ARB_ES2_compat directory without needing new framework stuff.
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