[Mesa-dev] [PATCH 2/2] mesa: Add/remove extensions in extension string
Chad Versace
chad.versace at intel.com
Sun Jan 9 23:23:10 PST 2011
Add GL_OES_stencil8 to ES2.
Remove the following:
GL_OES_compressed_paletted_texture : ES1
GL_OES_depth32 : ES1, ES2
GL_OES_stencil1 : ES1, ES2
GL_OES_stencil4 : ES1, ES2
---
src/mesa/main/extensions.c | 10 +++++-----
1 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index f0d257a..f084516 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -218,9 +218,9 @@ static const struct extension extension_table[] = {
{ "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1 },
{ "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1 },
{ "GL_OES_byte_coordinates", o(dummy_true), ES1 },
- { "GL_OES_compressed_paletted_texture", o(dummy_true), ES1 },
+ { "GL_OES_compressed_paletted_texture", o(dummy_true), 0 },
{ "GL_OES_depth24", o(ARB_framebuffer_object), ES1 | ES2 },
- { "GL_OES_depth32", o(ARB_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_depth32", o(ARB_framebuffer_object), 0 },
{ "GL_OES_depth_texture", o(ARB_depth_texture), ES2 },
#if FEATURE_OES_draw_texture
{ "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2 },
@@ -243,9 +243,9 @@ static const struct extension extension_table[] = {
{ "GL_OES_rgb8_rgba8", o(ARB_framebuffer_object), ES1 | ES2 },
{ "GL_OES_single_precision", o(dummy_true), ES1 },
{ "GL_OES_standard_derivatives", o(ARB_fragment_shader), ES2 },
- { "GL_OES_stencil1", o(ARB_framebuffer_object), ES1 | ES2 },
- { "GL_OES_stencil4", o(ARB_framebuffer_object), ES1 | ES2 },
- { "GL_OES_stencil8", o(ARB_framebuffer_object), ES1 },
+ { "GL_OES_stencil1", o(ARB_framebuffer_object), 0 },
+ { "GL_OES_stencil4", o(ARB_framebuffer_object), 0 },
+ { "GL_OES_stencil8", o(ARB_framebuffer_object), ES1 | ES2 },
{ "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1 },
/* GL_OES_texture_3D is disabled due to missing GLSL support. */
{ "GL_OES_texture_3D", o(EXT_texture3D), 0 },
--
1.7.3.3
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