[Mesa-dev] About OpenGL QB stereo support..

Corbin Simpson mostawesomedude at gmail.com
Thu Jan 13 04:18:01 PST 2011

On Wed, Jan 12, 2011 at 3:47 PM, rtfss none <rtfss1 at gmail.com> wrote:
> Hi,
> first sorry if not is the correct place to post it but I was thinking
> that with open source Sandy Bridge and AMD 68xx cards support that
> ship with Displayport 1.2 (AMD only) and HDMI1.4(both) connectors
> supporting
> 3d stereo output if could mesa developers expose support for it.. i.e.
> mesa ogl driver expose support for OGL QB stereo.. of course that
> perhaps should require changes to drm stack or both amd and intel open
> source drivers to setup
> correct stereo frame packing output in this outputs.. that could add
> an advantage of open source drivers to propietary drivers which only
> expose ogl stereo support for professional cards.. and even then i
> think there is no currently support for ogl qb stereo support via hdmi
> 1.4 nor in Nvidia and AMD worlds.. also this could be a good effort to
> port all stereo madness to linux now that seem even MVC hardware
> decoding is supported on both Sandy Bridge and AMD 68xx cards.. that
> could be exposed via VAAPI for SandyBrige (I'm posting on libva dev
> list) or new OpenDecode AMD API which already exposes that support
> (currently Windows world only but some OCL developers have asked AMD
> to support also Linux)..

DRI and GLX have all the correct support for GL_STEREO, but none of
the open drivers implement it as far as I know. This would probably be
a non-trivial thing to implement.

When the facts change, I change my mind. What do you do, sir? ~ Keynes

Corbin Simpson
<MostAwesomeDude at gmail.com>

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