[Mesa-dev] [PATCH v2] intel: Fix stencil buffer to be W tiled

Chad Versace chad at chad-versace.us
Mon Jul 18 17:08:33 PDT 2011


Patch 1 v2:
   - Change buffer height from ALIGN(height / 2, 64) to
     ALIGN((height + 1) / 2, 64).

Patch 2 v2:
   - Change buffer height from ALIGN(height / 2, 64) to
     ALIGN((height + 1) / 2, 64).
   - Change return type of intel_offset_S8 changed to intptr_t.
   - Improve performance of Y_FLIP.
   - Remove XXX comment in intel_alloc_renderbuffer_storage.

  xf86-video-intel
      dri: Do not tile stencil buffer

      src/intel_dri.c |   16 ++++++++++++----

  mesa
      intel: Fix stencil buffer to be W tiled

      src/mesa/drivers/dri/intel/intel_clear.c   |    6 ++
      src/mesa/drivers/dri/intel/intel_context.c |    9 ++-
      src/mesa/drivers/dri/intel/intel_fbo.c     |   12 ++--
      src/mesa/drivers/dri/intel/intel_screen.h  |    9 ++-
      src/mesa/drivers/dri/intel/intel_span.c    |   88 +++++++++++++++++++++-------
      5 files changed, 93 insertions(+), 31 deletions(-)
-- 
1.7.6



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