[Mesa-dev] [PATCH 1/6] i965/fs: Don't allocate the old backend's compile structs for our compile.
Eric Anholt
eric at anholt.net
Fri Jul 29 12:47:59 PDT 2011
This saves some 35MB when the program only uses GLSL shaders.
---
src/mesa/drivers/dri/i965/brw_wm.c | 11 +++++++----
1 files changed, 7 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index b0dfdd5..d13ac61 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -206,10 +206,6 @@ bool do_wm_prog(struct brw_context *brw,
*/
return false;
}
- c->instruction = rzalloc_array(c, struct brw_wm_instruction, BRW_WM_MAX_INSN);
- c->prog_instructions = rzalloc_array(c, struct prog_instruction, BRW_WM_MAX_INSN);
- c->vreg = rzalloc_array(c, struct brw_wm_value, BRW_WM_MAX_VREG);
- c->refs = rzalloc_array(c, struct brw_wm_ref, BRW_WM_MAX_REF);
} else {
void *instruction = c->instruction;
void *prog_instructions = c->prog_instructions;
@@ -232,6 +228,13 @@ bool do_wm_prog(struct brw_context *brw,
if (!brw_wm_fs_emit(brw, c, prog))
return false;
} else {
+ if (!c->instruction) {
+ c->instruction = rzalloc_array(c, struct brw_wm_instruction, BRW_WM_MAX_INSN);
+ c->prog_instructions = rzalloc_array(c, struct prog_instruction, BRW_WM_MAX_INSN);
+ c->vreg = rzalloc_array(c, struct brw_wm_value, BRW_WM_MAX_VREG);
+ c->refs = rzalloc_array(c, struct brw_wm_ref, BRW_WM_MAX_REF);
+ }
+
/* Fallback for fixed function and ARB_fp shaders. */
c->dispatch_width = 16;
brw_wm_payload_setup(brw, c);
--
1.7.5.4
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