[Mesa-dev] [PATCH 1/2] meta: Don't do srgb to linear decode when blitting srgb textures.

Eric Anholt eric at anholt.net
Wed Jun 1 13:17:31 PDT 2011


Fixes the GL_SRGB8_ALPHA8 -> GL_RGBA8 blits in fbo-srgb-blit.c
---
 src/mesa/drivers/common/meta.c |   10 ++++++++++
 1 files changed, 10 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 08b6024..a0d4b9e 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -1186,6 +1186,7 @@ blitframebuffer_texture(struct gl_context *ctx,
          const GLint maxLevelSave = texObj->MaxLevel;
          const GLenum wrapSSave = texObj->Sampler.WrapS;
          const GLenum wrapTSave = texObj->Sampler.WrapT;
+         const GLenum srgbSave = texObj->Sampler.sRGBDecode;
          const GLenum target = texObj->Target;
 
          if (drawAtt->Texture == readAtt->Texture) {
@@ -1217,6 +1218,12 @@ blitframebuffer_texture(struct gl_context *ctx,
          }
          _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
          _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+	 if (ctx->Extensions.EXT_texture_sRGB_decode) {
+	    _mesa_TexParameteri(target, GL_TEXTURE_SRGB_DECODE_EXT,
+				GL_SKIP_DECODE_EXT);
+	 }
+
          _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
          _mesa_set_enable(ctx, target, GL_TRUE);
 
@@ -1278,6 +1285,9 @@ blitframebuffer_texture(struct gl_context *ctx,
          }
          _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave);
          _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave);
+	 if (ctx->Extensions.EXT_texture_sRGB_decode) {
+	    _mesa_TexParameteri(target, GL_TEXTURE_SRGB_DECODE_EXT, srgbSave);
+	 }
 
          /* Done with color buffer */
          mask &= ~GL_COLOR_BUFFER_BIT;
-- 
1.7.5.1



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