June 2011 Archives by author
Starting: Wed Jun 1 05:22:53 PDT 2011
Ending: Thu Jun 30 21:39:59 PDT 2011
Messages: 1170
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- [Mesa-dev] 873379a8818eed9ab16c24728b7091a3a3705c5b missing files?
Dave Airlie
- [Mesa-dev] s/bool/boolean/
Dave Airlie
- [Mesa-dev] Status of the GLSL->TGSI translator
Dave Airlie
- [Mesa-dev] Status of the GLSL->TGSI translator
Dave Airlie
- [Mesa-dev] Status of the GLSL->TGSI translator
Dave Airlie
- [Mesa-dev] [PATCH] glsl-1.30: add compiler test for textureSize.
Dave Airlie
- [Mesa-dev] [PATCH] glsl: add support for textureSize
Dave Airlie
- [Mesa-dev] [PATCH] glsl-1.30: add compiler test for textureSize.
Dave Airlie
- [Mesa-dev] explaining update_arrays
Dave Airlie
- [Mesa-dev] explaining update_arrays
Dave Airlie
- [Mesa-dev] [PATCH] mesa/program: split reference program into hot/cold paths.
Dave Airlie
- [Mesa-dev] leak of gem_objects on intel i965
Lampersperger Andreas
- [Mesa-dev] leak of gem_objects on intel i965
Lampersperger Andreas
- [Mesa-dev] leak of gem_objects on intel i965
Lampersperger Andreas
- [Mesa-dev] leak of gem_objects on intel i965
Lampersperger Andreas
- [Mesa-dev] leak of gem_objects on intel i965
Lampersperger Andreas
- [Mesa-dev] leak of gem_objects on intel i965
Lampersperger Andreas
- [Mesa-dev] leak of gem_objects on intel i965
Lampersperger Andreas
- [Mesa-dev] leak of gem_objects on intel i965
Lampersperger Andreas
- [Mesa-dev] [PATCH 1/2] meta: Don't do srgb to linear decode when blitting srgb textures.
Eric Anholt
- [Mesa-dev] [PATCH 2/2] meta: Don't do sRGB encode for framebuffer blits on sRGB-enabled framebuffers.
Eric Anholt
- [Mesa-dev] [PATCH] glx: Fix use-before-null-check in dri2InvalidateBuffers().
Eric Anholt
- [Mesa-dev] [PATCH 1/2] meta: Don't do srgb to linear decode when blitting srgb textures.
Eric Anholt
- [Mesa-dev] [PATCH 1/2] i965/brw: Emit state for hiz and separate stencil buffers
Eric Anholt
- [Mesa-dev] [PATCH 1/3] i965/gen6: Refactor SF setup a bit to handle overrides in one place.
Eric Anholt
- [Mesa-dev] [PATCH 2/3] i965/gen6: Fix point sprite texture coordinate overrides.
Eric Anholt
- [Mesa-dev] [PATCH 3/3] i965/gen6: Add support for gl_PointCoord.
Eric Anholt
- [Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer
Eric Anholt
- [Mesa-dev] [PATCH 1/6] Add i915 & i965 pci id lists
Eric Anholt
- [Mesa-dev] [PATCH 3/7] i965/gen7: Add a prepare_depthbuffer function.
Eric Anholt
- [Mesa-dev] [PATCH 1/7] i965/gen7: Remove stencil renderbuffer from gen7_depth_format.
Eric Anholt
- [Mesa-dev] [PATCH 04/10] intel: Define enum intel_dri2_has_hiz
Eric Anholt
- [Mesa-dev] [PATCH 07/10] intel: Add function intel_renderbuffer_set_hiz_region()
Eric Anholt
- [Mesa-dev] [PATCH 1/4] intel: Move the draw_x/draw_y to the renderbuffer where it belongs.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] intel: Clean up intel_render_texture with a rename and a helper function.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] intel: Use rb->Data and rb->RowStride to handle spans Y flipping.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] intel: Do the drawable x/y offset in intel_renderbuffer_map() for spans.
Eric Anholt
- [Mesa-dev] [PATCH 04/10] intel: Define enum intel_dri2_has_hiz
Eric Anholt
- [Mesa-dev] [PATCH 1/2] mesa: Don't try to clear a NULL renderbuffer
Eric Anholt
- [Mesa-dev] [PATCH] glsl: Fix incorrect optimization of instructions before discard statements.
Eric Anholt
- [Mesa-dev] [PATCH] intel: Fix mipmap and format handling of blit glCopyPixels().
Eric Anholt
- [Mesa-dev] [PATCH] meta: Fix glCopyTexImage(GL_LUMINANCE) from non-GL_LUMINANCE source.
Eric Anholt
- [Mesa-dev] [PATCH] i965: Add support for GL_FIXED vertex attributes.
Eric Anholt
- [Mesa-dev] [PATCH] intel: Fix mipmap and format handling of blit glCopyPixels().
Eric Anholt
- [Mesa-dev] [PATCH 1/3] i965/gen6: Refactor SF setup a bit to handle overrides in one place.
Eric Anholt
- [Mesa-dev] intel prep for compressed mipmap generation
Eric Anholt
- [Mesa-dev] [PATCH 01/11] intel: Fix 2x2 and 1x1 compressed teximages from _mesa_generate_mipmap()
Eric Anholt
- [Mesa-dev] [PATCH 02/11] intel: Add the MESA_FORMAT as a field of the miptree.
Eric Anholt
- [Mesa-dev] [PATCH 03/11] intel: Add block alignment for RGTC textures.
Eric Anholt
- [Mesa-dev] [PATCH 04/11] i915: Drop dead argument to translate_texture_format().
Eric Anholt
- [Mesa-dev] [PATCH 05/11] intel: Make the intel_miptree_match_image format check more specific.
Eric Anholt
- [Mesa-dev] [PATCH 06/11] intel: Drop the internal_format field of the mipmap tree.
Eric Anholt
- [Mesa-dev] [PATCH 07/11] intel: Use the gl_format to get the base_format for miptree create.
Eric Anholt
- [Mesa-dev] [PATCH 08/11] intel: Calculate compress_byte in intel_miptree_create.
Eric Anholt
- [Mesa-dev] [PATCH 09/11] intel: Drop the cpp argument to intel_miptree_create().
Eric Anholt
- [Mesa-dev] [PATCH 10/11] intel: Drop dead preinitialization of align_w, align_h.
Eric Anholt
- [Mesa-dev] [PATCH 11/11] intel: Fix miptree height alignment for compressed NPOT textures.
Eric Anholt
- [Mesa-dev] mesa compressed mipmap generation
Eric Anholt
- [Mesa-dev] [PATCH 1/4] mesa: Split _mesa_generate_mipmap along compressed/uncompressed lines.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] mesa: Remove compressed code from generate_mipmaps_uncompressed().
Eric Anholt
- [Mesa-dev] [PATCH 3/4] mesa: Remove uncompressed code from generate_mipmaps_compressed().
Eric Anholt
- [Mesa-dev] [PATCH 4/4] mesa: Switch generate_mipmaps_compressed() to using TexImage2D to upload.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] intel: Clean up intel_render_texture with a rename and a helper function.
Eric Anholt
- [Mesa-dev] [PATCH 03/11] intel: Add block alignment for RGTC textures.
Eric Anholt
- [Mesa-dev] [PATCH] i965/fs: Check for compilation failure and bail as soon as possible.
Eric Anholt
- [Mesa-dev] [PATCH 1/2] i965: Add missing state flag for vertex elements on current VS program.
Eric Anholt
- [Mesa-dev] [PATCH 2/2] i965: Don't try to continue space before the start of a VBO.
Eric Anholt
- [Mesa-dev] [PATCH] arb_vertex_buffer_object-elements-negative-offset: New test.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] intel: Use rb->Data and rb->RowStride to handle spans Y flipping.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] intel: Do the drawable x/y offset in intel_renderbuffer_map() for spans.
Eric Anholt
- [Mesa-dev] [PATCH] i965: fix mask used to write to clip distance registers when gen>6
Eric Anholt
- [Mesa-dev] [PATCH] mesa: move texrender.c to swrast
Eric Anholt
- [Mesa-dev] [PATCH 10/11] intel: Drop dead preinitialization of align_w, align_h.
Eric Anholt
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Eric Anholt
- [Mesa-dev] [PATCH] i965: fix mask used to write to clip distance registers when gen>6
Eric Anholt
- [Mesa-dev] [PATCH 1/2] i965: Only flag the new-batch related state as dirty at new batch time.
Eric Anholt
- [Mesa-dev] [PATCH 2/2] i965: Use state streaming on programs, and state base address on gen5+.
Eric Anholt
- [Mesa-dev] [PATCH 6/8] i965/fs: Refactor DEPTH_TEXTURE_MODE swizzling into a helper function.
Eric Anholt
- [Mesa-dev] [PATCH 7/8] i965/fs: Add support for TXD with shadow comparisons on gen4-6.
Eric Anholt
- [Mesa-dev] [PATCH] :( fail. (i965 TXD state dependent recompiles)
Eric Anholt
- [Mesa-dev] Trying to tickle swrast's depth read fastpaths
Eric Anholt
- [Mesa-dev] [PATCH 1/2] fbo-readpixels-depth-formats: New test for glReadPixels(GL_DEPTH_COMPONENT, *).
Eric Anholt
- [Mesa-dev] [PATCH 2/2] ext_packed_depth_stencil/readpixels-24_8: New test for packed fbo readpixels.
Eric Anholt
- [Mesa-dev] [PATCH] intel: Fix region refcounting in intel_alloc_renderbuffer_storage
Eric Anholt
- [Mesa-dev] [PATCH 1/2] vbo: Don't bother checking for stride == 0 for "any varying in a VBO".
Eric Anholt
- [Mesa-dev] [PATCH 2/2] vbo: Don't discount stride == 0 for testing all varyings in VBOs.
Eric Anholt
- [Mesa-dev] [PATCH 1/2] ARB_vertex_buffer_object/elements-negative-offset: Pretty up the test name.
Eric Anholt
- [Mesa-dev] [PATCH 2/2] ARB_vertex_buffer_object/mixed-immediate-and-vbo: New test for #37934.
Eric Anholt
- [Mesa-dev] [PATCH 1/4] i965/gen6: Factor the PIPE_CONTROL workaround to a separate function.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] i965/gen6: Use an BO instead of writing to address 0 for PIPE_CONTROL W/A.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] i965/gen6: Limit the workaround flush to once per primitive.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] i965/gen6: Apply documented workaround for nonpipelined state packets.
Eric Anholt
- [Mesa-dev] [PATCH 8/8] i965: Enable extension GL_ARB_shader_texture_lod.
Eric Anholt
- [Mesa-dev] [PATCH] mesa: Don't clamp GetTexImage results post RGB->L if !ClampReadColor.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] intel: Allocate s8_z24 non-texture renderbuffers when using separate stencil
Eric Anholt
- [Mesa-dev] [PATCH 0/6] glsl: Add support for switch statements
Eric Anholt
- [Mesa-dev] [PATCH 4/4] intel: Allocate s8_z24 non-texture renderbuffers when using separate stencil
Eric Anholt
- [Mesa-dev] [PATCH 4/4] i965/gen6: Apply documented workaround for nonpipelined state packets.
Eric Anholt
- [Mesa-dev] [PATCH 1/4] i965: Reuse existing program data when a new compiled program matches.
Eric Anholt
- [Mesa-dev] [PATCH 2/4] i965: Don't bother telling tnl about state updates unless we fall back.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] i965: Don't bother telling swrast_setup about state updates until fallback.
Eric Anholt
- [Mesa-dev] [PATCH 4/4] i965: Make the brw_format_for_mesa_format table static const.
Eric Anholt
- [Mesa-dev] [PATCH 3/4] i965: Don't bother telling swrast_setup about state updates until fallback.
Eric Anholt
- [Mesa-dev] [PATCH 1/2] vbo: Don't bother checking for stride == 0 for "any varying in a VBO".
Eric Anholt
- [Mesa-dev] RFC: ctx->Driver.Map/UnmapTextureImage() hooks
Eric Anholt
- [Mesa-dev] [PATCH 1/7] glsl: Drop explicit types of lower_mat_op_to_vec expressions.
Eric Anholt
- [Mesa-dev] [PATCH 2/7] glsl: Move get_{column, element} to expression args.
Eric Anholt
- [Mesa-dev] [PATCH 3/7] glsl: Rename lower_mat_op_to_vec operands/results to be less hungarian.
Eric Anholt
- [Mesa-dev] [PATCH 4/7] glsl: Make lower_mat_op_to_vec track derefs, not variables.
Eric Anholt
- [Mesa-dev] [PATCH 5/7] glsl: Avoid making a temporary for lower_mat_op_to_vec if not needed.
Eric Anholt
- [Mesa-dev] [PATCH 6/7] glsl: Allow ir_assignment() constructor to not specify condition.
Eric Anholt
- [Mesa-dev] [PATCH 7/7] glsl: Use the default values of ir_assignment() in lower_mat_op_to_vec.
Eric Anholt
- [Mesa-dev] [PATCH] i965/gen6+: Use 3D clears on to avoid inter-ring synchronization.
Eric Anholt
- [Mesa-dev] [PATCH] i965/gen5: Fix grf_used calculation for 16-wide.
Eric Anholt
- [Mesa-dev] [Intel-gfx] [PATCH 02/11] i965: step message register allocation
Eric Anholt
- [Mesa-dev] [Intel-gfx] [PATCH 03/11] i965: copy in system routine, reserve extra scratch
Eric Anholt
- [Mesa-dev] [Intel-gfx] [PATCH 05/11] i965: setup system routine
Eric Anholt
- [Mesa-dev] [PATCH 1/2] ir_to_mesa: Allocate temporary instructions on the visitor's ralloc context
Eric Anholt
- [Mesa-dev] [PATCH 2/2] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Eric Anholt
- [Mesa-dev] [PATCH v2] glsl: Track initial mask in constant propagation live set
Eric Anholt
- [Mesa-dev] [PATCH] mesa: Don't clamp GetTexImage results post RGB->L if !ClampReadColor.
Eric Anholt
- [Mesa-dev] oglconform VP_binding.c fix series
Eric Anholt
- [Mesa-dev] [PATCH 1/3] mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an error.
Eric Anholt
- [Mesa-dev] [PATCH 2/3] mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an error.
Eric Anholt
- [Mesa-dev] [PATCH 3/3] mesa: Remove extra NULL Check on glFeedbackBuffer().
Eric Anholt
- [Mesa-dev] [PATCH 1/2] getenv4d-with-error: New test for a bug in glGetProgramEnvParameter4dARB().
Eric Anholt
- [Mesa-dev] [PATCH 2/2] getlocal4d-with-error: New test for a bug in glGetProgramLocalParameter4dARB()
Eric Anholt
- [Mesa-dev] [PATCH 3/3] mesa: Remove extra NULL Check on glFeedbackBuffer().
Eric Anholt
- [Mesa-dev] [PATCH 1/2] getenv4d-with-error: New test for a bug in glGetProgramEnvParameter4dARB().
Eric Anholt
- [Mesa-dev] [PATCH 1/5] intel: Allow intel_region_reference() with *dst != NULL.
Eric Anholt
- [Mesa-dev] [PATCH 2/5] intel: Rely on intel_region_reference()'s support of *dst != NULL.
Eric Anholt
- [Mesa-dev] [PATCH 3/5] intel: Remove now trivial intel_renderbuffer_set_{hiz_, }region().
Eric Anholt
- [Mesa-dev] [PATCH 4/5] intel: Remove gratuitous context checks in intel_delete_renderbuffer().
Eric Anholt
- [Mesa-dev] [PATCH 5/5] i915: Fix leak of ViewportMatrix data on context destroy.
Eric Anholt
- [Mesa-dev] [PATCH 4/9] i965: Implement new ir_unop_u2i and ir_unop_i2u opcodes.
Eric Anholt
- [Mesa-dev] [PATCH 1/3] intel: Recognize GL_DEPTH_COMPONENT32 in get_teximage_readbuffer.
Eric Anholt
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Sven Arvidsson
- [Mesa-dev] [PATCH] i915g: implement more opcodes.
Marcin Baczyński
- [Mesa-dev] [PATCH v2 2/2] xorg/nouveau: blacklist all pre NV30 cards
Patrick Baggett
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Chris Bandy
- [Mesa-dev] [ANNOUNCE] dri2proto 2.6
Jesse Barnes
- [Mesa-dev] [PATCH 1/2] DRI2/GLX: use new swap event types
Jesse Barnes
- [Mesa-dev] [PATCH 2/2] GLX/DRI2: handle swap event swap count wrapping
Jesse Barnes
- [Mesa-dev] Error building on Windows with SCons
Campbell Barton
- [Mesa-dev] Error building on Windows with SCons
Campbell Barton
- [Mesa-dev] Error building on Windows with SCons
Campbell Barton
- [Mesa-dev] Optimize logbase2() function
Benjamin Bellec
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Benjamin Bellec
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Benjamin Bellec
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Benjamin Bellec
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Benjamin Bellec
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Benjamin Bellec
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Benjamin Bellec
- [Mesa-dev] [PATCH] faster logbase2() - again
Benjamin Bellec
- [Mesa-dev] [PATCH] faster logbase2() - again
Benjamin Bellec
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Benjamin
- [Mesa-dev] [PATCH] AST dump: fixed printing of conditionals.
Paul Berry
- [Mesa-dev] [PATCH] IR dump: fixed printing of structure constants.
Paul Berry
- [Mesa-dev] [PATCH] i965: fix mask used to write to clip distance registers when gen>6
Paul Berry
- [Mesa-dev] [PATCH] i965: fix mask used to write to clip distance registers when gen>6
Paul Berry
- [Mesa-dev] [PATCH 1/2] glsl: Flagged extension EXT_texture3D as "supported" in the builtin compiler.
Paul Berry
- [Mesa-dev] [PATCH 2/2] glsl: never enable unsupported extensions (bug 38015)
Paul Berry
- [Mesa-dev] [PATCH 1/2] glsl: Changed extension enable bits to bools.
Paul Berry
- [Mesa-dev] [PATCH 2/2] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Paul Berry
- [Mesa-dev] [PATCH 2/2] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Paul Berry
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Paul Berry
- [Mesa-dev] [PATCH] glsl: permit explicit locations on fragment shader outputs, not inputs
Paul Berry
- [Mesa-dev] [PATCH 2/2] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Paul Berry
- [Mesa-dev] [PATCH] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Paul Berry
- [Mesa-dev] s/bool/boolean/
Jakob Bornecrantz
- [Mesa-dev] [PATCH] st/dri: Invalidate drawables on context switch
Jakob Bornecrantz
- [Mesa-dev] [PATCH] st/dri: Invalidate drawables on context switch
Jakob Bornecrantz
- [Mesa-dev] [PATCH] configure.ac: Avoid running llvm-config when it hadn't been checked for.
Cyril Brulebois
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Christoph Bumiller
- [Mesa-dev] Status of the GLSL->TGSI translator
Bryan Cain
- [Mesa-dev] Status of the GLSL->TGSI translator
Bryan Cain
- [Mesa-dev] Status of the GLSL->TGSI translator
Bryan Cain
- [Mesa-dev] Status of the GLSL->TGSI translator
Bryan Cain
- [Mesa-dev] Status of the GLSL->TGSI translator
Bryan Cain
- [Mesa-dev] line anti aliasing on r700 and r600
Jeffrey Collins
- [Mesa-dev] [PATCH 10/10] intel: Request DRI2 buffers for separate stencil and hiz
Julien Cristau
- [Mesa-dev] [PATCH] glx/dri2: Paper over errors in DRI2Connect when indirect
Julien Cristau
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Alex Deucher
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Alex Deucher
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Alex Deucher
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Alex Deucher
- [Mesa-dev] Mesa (master): egl_dri2: Use external driver pci list
Alex Deucher
- [Mesa-dev] [PATCH] r600g: Various patches
Alex Deucher
- [Mesa-dev] [PATCH 0/6] Overhaul of Gallium configure options
Alex Deucher
- [Mesa-dev] line anti aliasing on r700 and r600
Alex Deucher
- [Mesa-dev] [PATCH 1/6] mesa: Add field gl_renderbuffer.Unwrapped
Alex Deucher
- [Mesa-dev] [PATCH 1/6] mesa: Add field gl_renderbuffer.Unwrapped
Alex Deucher
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Alex Deucher
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Alex Deucher
- [Mesa-dev] [PATCH 0/3] r600g patches
Alex Deucher
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Alex Deucher
- [Mesa-dev] How to submit a patch?
Alex Deucher
- [Mesa-dev] [PATCH] Gallium: fix buffer overflow
Micael Dias
- [Mesa-dev] dri/nouveau: Fix build with --enable-shared-dricore.
Sedat Dilek
- [Mesa-dev] dri/nouveau: Fix build with --enable-shared-dricore.
Sedat Dilek
- [Mesa-dev] [PATCH] Fix format not a string literal error with -Werror=format-security
Eugeni Dodonov
- [Mesa-dev] [PATCH 0/6] Overhaul of Gallium configure options
Michel Dänzer
- [Mesa-dev] OpenGL compositors and glxWaitX()
Michel Dänzer
- [Mesa-dev] multiple versions in version string
Michel Dänzer
- [Mesa-dev] multiple versions in version string
Michel Dänzer
- [Mesa-dev] multiple versions in version string
Michel Dänzer
- [Mesa-dev] [PATCH] softpipe: Anisotropic filtering extension
Andreas Faenger
- [Mesa-dev] [PATCH] softpipe: Anisotropic filtering extension
Andreas Faenger
- [Mesa-dev] [PATCH] softpipe: Anisotropic filtering extension
Andreas Faenger
- [Mesa-dev] [PATCH] softpipe: Anisotropic filtering extension
Andreas Faenger
- [Mesa-dev] [PATCH] softpipe: Anisotropic filtering extension.
Andreas Faenger
- [Mesa-dev] [PATCH 1/2] llvmpipe: use $(CXX) instead of g++ for linking.
Jose Fonseca
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Jose Fonseca
- [Mesa-dev] s/bool/boolean/
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: SSE2 fastpaths for b8g8r8x8 {un, }swizzle
Jose Fonseca
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Jose Fonseca
- [Mesa-dev] [PATCH] st/mesa: improved is_interleaved_arrays() checking
Jose Fonseca
- [Mesa-dev] [PATCH 0/6] Overhaul of Gallium configure options
Jose Fonseca
- [Mesa-dev] [PATCH] st/mesa: improved is_interleaved_arrays() checking
Jose Fonseca
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Jose Fonseca
- [Mesa-dev] [PATCH 0/6] Overhaul of Gallium configure options
Jose Fonseca
- [Mesa-dev] Error building on Windows with SCons
Jose Fonseca
- [Mesa-dev] [PATCH 4/4] i965/gen6: Apply documented workaround for nonpipelined state packets.
Jose Fonseca
- [Mesa-dev] Error building on Windows with SCons
Jose Fonseca
- [Mesa-dev] Mesa 7.11 devel still fails on crosscompiling (generating of builtin_function.cpp)
Jose Fonseca
- [Mesa-dev] Error building on Windows with SCons
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] st-api: Rework how drawables are invalidated
Jose Fonseca
- [Mesa-dev] [PATCH] st-api: Rework how drawables are invalidated v2
Jose Fonseca
- [Mesa-dev] [PATCH] st-api: Rework how drawables are invalidated v2
Jose Fonseca
- [Mesa-dev] [PATCH 1/2] Gallium:draw:aaline and aapoint: Restore the old hooks when we destroy our stage.
Jose Fonseca
- [Mesa-dev] [PATCH 2/2] Gallium:draw:aaline and aapoint: Don't free the tokens.
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Jose Fonseca
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Jose Fonseca
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Benjamin Franzke
- [Mesa-dev] [PATCH 1/6] Add i915 & i965 pci id lists
Benjamin Franzke
- [Mesa-dev] [PATCH 2/6] Add radeon pci id lists
Benjamin Franzke
- [Mesa-dev] [PATCH 3/6] egl_dri2: Use external driver pci list
Benjamin Franzke
- [Mesa-dev] [PATCH 4/6] targets/egl: Support driver name lookup using pci lists
Benjamin Franzke
- [Mesa-dev] [PATCH 5/6] radeon: Use pciid list to generate PCI_CHIP_<FAMILY>_<ID> defines
Benjamin Franzke
- [Mesa-dev] [PATCH 6/6] r600g: Use radeon pciid list for the family lookup table
Benjamin Franzke
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Benjamin Franzke
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Benjamin Franzke
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Benjamin Franzke
- [Mesa-dev] [PATCH 1/6] Add i915 & i965 pci id lists
Benjamin Franzke
- [Mesa-dev] [PATCH] mapi: Fix tls with shared/es-glapi on x86-64
Benjamin Franzke
- [Mesa-dev] Mesa (master): egl_dri2: Use external driver pci list
Benjamin Franzke
- [Mesa-dev] [PATCH] mapi: Fix tls with shared/es-glapi on x86-64
Benjamin Franzke
- [Mesa-dev] [PATCH] mapi: Fix tls with shared/es-glapi on x86-64
Benjamin Franzke
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Benjamin Franzke
- [Mesa-dev] [PATCH] st/dri: Invalidate drawables on context switch
Benjamin Franzke
- [Mesa-dev] [PATCH] st/dri: Invalidate drawables on context switch
Benjamin Franzke
- [Mesa-dev] [PATCH] st/dri: Invalidate drawables on context switch
Benjamin Franzke
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Benjamin Franzke
- [Mesa-dev] [PATCH 1/8] dri: Add dupImage to DRIimageExtension
Benjamin Franzke
- [Mesa-dev] [PATCH 2/8] intel: Implement DRIimageExtension::dupImage
Benjamin Franzke
- [Mesa-dev] [PATCH 3/8] st/dri: Implement DRIimageExtension::dupImage
Benjamin Franzke
- [Mesa-dev] [PATCH 4/8] Add gbm (generic/graphics buffer manager)
Benjamin Franzke
- [Mesa-dev] [PATCH 5/8] gbm: Add dri backend
Benjamin Franzke
- [Mesa-dev] [PATCH 6/8] gbm: Add gallium (drm) backend
Benjamin Franzke
- [Mesa-dev] [PATCH 7/8] egl_dri2: Hookup gbm as drm platform
Benjamin Franzke
- [Mesa-dev] [PATCH 8/8] st/egl: Hookup gbm for drm backend
Benjamin Franzke
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Benjamin Franzke
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Benjamin Franzke
- [Mesa-dev] [PATCH] r600g: Add R8G8B8A8_UNORM to evergreen colorswap table
Benjamin Franzke
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Benjamin Franzke
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Benjamin Franzke
- [Mesa-dev] [PATCH] r600g: Various patches
Mathias Fröhlich
- [Mesa-dev] [PATCH] r600g: Various patches
Mathias Fröhlich
- [Mesa-dev] [PATCH] r600g: Various patches
Mathias Fröhlich
- [Mesa-dev] [PATCH] r600g: Various patches
Mathias Fröhlich
- [Mesa-dev] [PATCH 0/3] r600g: bugfixes
Vadim Girlin
- [Mesa-dev] [PATCH 1/3] r600g: fix source box in r600_resource_copy_region
Vadim Girlin
- [Mesa-dev] [PATCH 2/3] r600g: fix RSQ to use abs value of operand on evergreen
Vadim Girlin
- [Mesa-dev] [PATCH 3/3] r600g: fix LIT to handle src==dst properly
Vadim Girlin
- [Mesa-dev] [PATCH 0/3] r600g patches
Vadim Girlin
- [Mesa-dev] [PATCH 1/3] r600g: LIT: fix x&y slots order
Vadim Girlin
- [Mesa-dev] [PATCH 2/3] r600g: optimize spi update
Vadim Girlin
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Vadim Girlin
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Vadim Girlin
- [Mesa-dev] [PATCH] r600g: fix check for empty cs
Vadim Girlin
- [Mesa-dev] [PATCH] r600g: fix check for empty cs
Vadim Girlin
- [Mesa-dev] Status of the GLSL->TGSI translator
Jerome Glisse
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Jerome Glisse
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Jerome Glisse
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Jerome Glisse
- [Mesa-dev] [PATCH 0/3] r600g patches
Jerome Glisse
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Jerome Glisse
- [Mesa-dev] [PATCH 1/2] i965/brw: Emit state for hiz and separate stencil buffers
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] intel: Define span functions for S8 renderbuffers
Kenneth Graunke
- [Mesa-dev] [PATCH 1/2] i965/brw: Emit state for hiz and separate stencil buffers
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2] intel: Define span functions for S8 renderbuffers
Kenneth Graunke
- [Mesa-dev] [PATCH 04/10] intel: Define enum intel_dri2_has_hiz
Kenneth Graunke
- [Mesa-dev] [PATCH 05/10] intel: Add flags to intel_screen for hiz and separate stencil
Kenneth Graunke
- [Mesa-dev] [PATCH 06/10] intel/intel_context.c: Remove unused functions
Kenneth Graunke
- [Mesa-dev] [PATCH 10/10] intel: Request DRI2 buffers for separate stencil and hiz
Kenneth Graunke
- [Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer
Kenneth Graunke
- [Mesa-dev] [PATCH 1/7] i965/gen7: Remove stencil renderbuffer from gen7_depth_format.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/7] i965: gen7_emit_depthbuffer needs the _NEW_DEPTH dirty bit.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/7] i965/gen7: Add a prepare_depthbuffer function.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/7] i965/gen7: Program stencil buffers on Ivybridge.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/7] i965: Don't emit 3DSTATE_GS_SVB_INDEX on Ivybridge.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/7] i965/gen7: Enable SIMD16 fragment shader dispatch.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/7] i965/gen7: Call gen7_create_constant_surface instead of brw_[...].
Kenneth Graunke
- [Mesa-dev] [PATCH 10/10] intel: Request DRI2 buffers for separate stencil and hiz
Kenneth Graunke
- [Mesa-dev] s/bool/boolean/
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: Fix incorrect optimization of instructions before discard statements.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] i965/gen6: Refactor SF setup a bit to handle overrides in one place.
Kenneth Graunke
- [Mesa-dev] [PATCH] Fix format not a string literal error with -Werror=format-security
Kenneth Graunke
- [Mesa-dev] [PATCH 2/4] intel: Clean up intel_render_texture with a rename and a helper function.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Check for compilation failure and bail as soon as possible.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Check for compilation failure and bail before optimizing.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/gen5, 6: Fix hang when emitting hiz buffer without stencil buffer
Kenneth Graunke
- [Mesa-dev] [PATCH v4] linker: Reject shaders that use too many varyings
Kenneth Graunke
- [Mesa-dev] [PATCH 0/9] glsl: Miscellaneous GLSL 1.30 uint/uvec fixes.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/9] glsl: Add ir_unop_i2u and ir_unop_u2i operations.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/9] glsl: Revert "fix conversions from uint to bool and from..."
Kenneth Graunke
- [Mesa-dev] [PATCH 3/9] ir_to_mesa: "Support" u2f, i2u, and u2i operations by doing nothing.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/9] i965: Implement new ir_unop_u2i and ir_unop_i2u opcodes.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/9] glsl: Use i2u and u2i to implement constructor conversions.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/9] glsl: Find the "closest" signature when there are multiple matches.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/9] glsl: Distinguish "type mismatch" error messages for modulus operator.
Kenneth Graunke
- [Mesa-dev] [PATCH 8/9] glsl: Fix DIV_TO_MUL_RCP lowering for uint result types.
Kenneth Graunke
- [Mesa-dev] [PATCH 9/9] glsl: Don't use MOD_TO_FRACT lowering on GLSL 1.30's % operator.
Kenneth Graunke
- [Mesa-dev] [PATCH 0/8] i965: Adding TXD/textureGrad support.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/8] i965/fs: Check for compilation failure and bail before optimizing.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/8] i965/fs: Add full support for textureGrad (TXD) on Ivybridge.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/8] i965/fs: Add support for non-shadow textureGrad (TXD) on gen4.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/8] i965/fs: Add support for non-shadow textureGrad (TXD) on gen5/6.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/8] i965/fs: Move sampler fetch to the top of the ir_texture visit function.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/8] i965/fs: Refactor DEPTH_TEXTURE_MODE swizzling into a helper function.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/8] i965/fs: Add support for TXD with shadow comparisons on gen4-6.
Kenneth Graunke
- [Mesa-dev] [PATCH 8/8] i965: Enable extension GL_ARB_shader_texture_lod.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/8] i965/fs: Add support for TXD with shadow comparisons on gen4-6.
Kenneth Graunke
- [Mesa-dev] [PATCH] :( fail. (i965 TXD state dependent recompiles)
Kenneth Graunke
- [Mesa-dev] [PATCH 1/7] Create AST data structures for switch statement and case label
Kenneth Graunke
- [Mesa-dev] Status of the GLSL->TGSI translator
Kenneth Graunke
- [Mesa-dev] leak of gem_objects on intel i965
Kenneth Graunke
- [Mesa-dev] Mesa 7.10.3 release
Kenneth Graunke
- [Mesa-dev] [PATCH 0/8]: Enabling GL_ARB_shader_texture_lod, take 2
Kenneth Graunke
- [Mesa-dev] [PATCH 1/8] i965/fs: Check for compilation failure and bail before optimizing.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/8] i965/fs: Add support for non-shadow textureGrad (TXD) on Ivybridge.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/8] i965/fs: Add support for non-shadow textureGrad (TXD) on gen5/6.
Kenneth Graunke
- [Mesa-dev] [PATCH 4/8] i965/fs: Add support for non-shadow textureGrad (TXD) on gen4.
Kenneth Graunke
- [Mesa-dev] [PATCH 5/8] i965/fs: Move sampler fetch to the top of the ir_texture visit function.
Kenneth Graunke
- [Mesa-dev] [PATCH 6/8] i965/fs: Refactor texture result swizzling into a helper function.
Kenneth Graunke
- [Mesa-dev] [PATCH 7/8] i965/fs: Add support for TXD with shadow comparisons.
Kenneth Graunke
- [Mesa-dev] [PATCH 8/8] i965: Enable extension GL_ARB_shader_texture_lod.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/4] i965/gen6: Factor the PIPE_CONTROL workaround to a separate function.
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: add support for textureSize
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] intel: Unobfuscate intel_alloc_renderbuffer_storage
Kenneth Graunke
- [Mesa-dev] [PATCH 3/4] intel: Unobfuscate intel_alloc_renderbuffer_storage
Kenneth Graunke
- [Mesa-dev] [PATCH 2/6] glsl: Add productions to GLSL grammar for switch statement
Kenneth Graunke
- [Mesa-dev] [PATCH-RFC] autoconf: add --enable-{dri,glx,osmesa}
Kenneth Graunke
- [Mesa-dev] [PATCH 2/2 v2] glsl: Don't choke when printing an anonymous function parameter
Kenneth Graunke
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Kenneth Graunke
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Kenneth Graunke
- [Mesa-dev] [PATCH] glsl: permit explicit locations on fragment shader outputs, not inputs
Kenneth Graunke
- [Mesa-dev] [PATCH 2/5] glsl: Add productions to GLSL grammar for switch statement
Kenneth Graunke
- [Mesa-dev] [PATCH 3/5] glsl: Create AST structs corresponding to new productions in grammar
Kenneth Graunke
- [Mesa-dev] [PATCH 5/5] glsl: Generate IR for switch statements
Kenneth Graunke
- [Mesa-dev] [PATCH 4/5] glsl: Reference data structure ctors in grammar
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/fs: Fix message register allocation in FB writes.
Kenneth Graunke
- [Mesa-dev] [PATCH 1/3] intel: Recognize GL_DEPTH_COMPONENT32 in get_teximage_readbuffer.
Kenneth Graunke
- [Mesa-dev] [PATCH 2/3] intel: Remove restriction against Y-tiling in intel_copy_texsubimage.
Kenneth Graunke
- [Mesa-dev] [PATCH 3/3] intel: Add support copying Y-tiled buffers with the Gen6 blitter.
Kenneth Graunke
- [Mesa-dev] [PATCH] i965/gen7: Remove gratuitous dirty flags from WM and PS state.
Kenneth Graunke
- [Mesa-dev] [PATCH 08/13] mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8
Kenneth Graunke
- [Mesa-dev] [PATCH 00/13] Floating-point depth buffers
Kenneth Graunke
- [Mesa-dev] OpenGL compositors and glxWaitX()
Thomas Hellstrom
- [Mesa-dev] OpenGL compositors and glxWaitX()
Thomas Hellstrom
- [Mesa-dev] Fixing dri2 glXWaitX() for pixmaps WAS OpenGL compositors and glxWaitX()
Thomas Hellstrom
- [Mesa-dev] A gallium XA state tracker
Thomas Hellstrom
- [Mesa-dev] A gallium XA state tracker
Thomas Hellstrom
- [Mesa-dev] [PATCH 1/2] st-api: Rework how drawables are invalidated
Thomas Hellstrom
- [Mesa-dev] [PATCH 2/2] st/dri: Get rid of the evil struct dri_drawable::context member
Thomas Hellstrom
- [Mesa-dev] [PATCH 1/2] st-api: Rework how drawables are invalidated
Thomas Hellstrom
- [Mesa-dev] [PATCH 1/2] st-api: Rework how drawables are invalidated
Thomas Hellstrom
- [Mesa-dev] [PATCH] st-api: Rework how drawables are invalidated v2
Thomas Hellstrom
- [Mesa-dev] [PATCH] st-api: Rework how drawables are invalidated v2
Thomas Hellstrom
- [Mesa-dev] [PATCH 1/2] st-api: Rework how drawables are invalidated
Thomas Hellstrom
- [Mesa-dev] [PATCH 0/9] svga: Rework user-buffer uploads
Thomas Hellstrom
- [Mesa-dev] [PATCH 1/9] svga: Flush when switching between HW to SW TNL, after updating need_swtnl.
Thomas Hellstrom
- [Mesa-dev] [PATCH 2/9] gallium/util: Upload manager optimizations
Thomas Hellstrom
- [Mesa-dev] [PATCH 3/9] gallium/svga: Make use of u_upload_flush().
Thomas Hellstrom
- [Mesa-dev] [PATCH 4/9] gallium/svga: Upload only parts of user-buffers that we actually use
Thomas Hellstrom
- [Mesa-dev] [PATCH 5/9] svga: Handle null buffers in svga_buffer_is_user_buffer().
Thomas Hellstrom
- [Mesa-dev] [PATCH 6/9] svga: fix incorrect user buffer size computation
Thomas Hellstrom
- [Mesa-dev] [PATCH 7/9] svga: fix incorrect user buffer size computation for instance divisor case
Thomas Hellstrom
- [Mesa-dev] [PATCH 8/9] svga: Ignore redefine_user_buffer calls
Thomas Hellstrom
- [Mesa-dev] [PATCH 9/9] svga: Fix multiple uploads of the same user-buffer.
Thomas Hellstrom
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Thomas Hellstrom
- [Mesa-dev] mesa regressions on darwin
Jeremy Huddleston
- [Mesa-dev] mesa regressions on darwin
Jeremy Huddleston
- [Mesa-dev] packaging src/glx/apple
Jeremy Huddleston
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Jeremy Huddleston
- [Mesa-dev] [PATCH] osmesa: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.
Jeremy Huddleston
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Jeremy Huddleston
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Jeremy Huddleston
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Jeremy Huddleston
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Jeremy Huddleston
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Jeremy Huddleston
- [Mesa-dev] generating _glapi_table from a dlfcn handle
Jeremy Huddleston
- [Mesa-dev] [PATCH] glapi: Add API that can create a _glapi_table from a dlfcn handle
Jeremy Huddleston
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Jeremy Huddleston
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Jeremy Huddleston
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Jeremy Huddleston
- [Mesa-dev] [PATCH] glx: Bind to our context before __glXSetCurrentContext
Jeremy Huddleston
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Jeremy Huddleston
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Jeremy Huddleston
- [Mesa-dev] [PATCH] glapi: Update specs to correctly list FramebufferTextureLayerARB as an alias of FramebufferTextureLayerEXT
Jeremy Huddleston
- [Mesa-dev] [PATCH 3/4 resend] glx: Destroy the old context only after the new one has been bound
Jeremy Huddleston
- [Mesa-dev] [PATCH 2/4 resend] glx: Allow a context-specific fallback for glXGetProcAddress
Jeremy Huddleston
- [Mesa-dev] PATCH 1/4 resend] glapi: Update specs to correctly list FramebufferTextureLayerARB as an alias of FramebufferTextureLayerEXT
Jeremy Huddleston
- [Mesa-dev] [PATCH 4/4 resend] glx: Bind to our context before __glXSetCurrentContext
Jeremy Huddleston
- [Mesa-dev] [PATCH 1/2] glx: Fix another case of using req outside of the display lock
Adam Jackson
- [Mesa-dev] [PATCH 2/2] glx: Remove (unused, broken) fastImageUnpack fast path
Adam Jackson
- [Mesa-dev] [PATCH 2/2] glx: Remove (unused, broken) fastImageUnpack fast path
Adam Jackson
- [Mesa-dev] [PATCH] llvmpipe: SSE2 fastpaths for b8g8r8x8 {un, }swizzle
Adam Jackson
- [Mesa-dev] [PATCH] glx: Alias glXFreeContextEXT to glXDestroyContext
Adam Jackson
- [Mesa-dev] [PATCH] glx: implement drawable refcounting.
Adam Jackson
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Adam Jackson
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Adam Jackson
- [Mesa-dev] Error building on Windows with SCons
Brede Johansen
- [Mesa-dev] OpenGL compositors and glxWaitX()
James Jones
- [Mesa-dev] [PATCH 10/10] intel: Request DRI2 buffers for separate stencil and hiz
Nicolas Kaiser
- [Mesa-dev] [PATCH] mga: enable GL_ARB_vertex_array_object extension
Nicolas Kaiser
- [Mesa-dev] [Bug 38198 ] - X: (EE) FBDEV(0): FBIOPUTCMAP: Invalid argument (edit)
Jalil Karimov
- [Mesa-dev] [Bug 38198 ] - X: (EE) FBDEV(0): FBIOPUTCMAP: Invalid argument
Jalil Karimov
- [Mesa-dev] multiple versions in version string
Nathan Kidd
- [Mesa-dev] multiple versions in version string
Nathan Kidd
- [Mesa-dev] multiple versions in version string
Nathan Kidd
- [Mesa-dev] multiple versions in version string
Nathan Kidd
- [Mesa-dev] [Nouveau] [PATCH v3 2/2] xorg/nouveau: blacklist all pre NV30 cards
Marcin Kościelnicki
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Christian König
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Christian König
- [Mesa-dev] [PATCH] gallium/test/trivial: make it build
Alon Levy
- [Mesa-dev] [PATCH] st/mesa: fix overwriting gl_format with pipe_format since 9d380f48
Andre Maasikas
- [Mesa-dev] [Nouveau] [PATCH v2 2/2] xorg/nouveau: blacklist all pre NV30 cards
Maarten Maathuis
- [Mesa-dev] [PATCH v2 2/2] xorg/nouveau: blacklist all pre NV30 cards
Maarten Maathuis
- [Mesa-dev] [Nouveau] [PATCH v2 2/2] xorg/nouveau: blacklist all pre NV30 cards
Maarten Maathuis
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Younes Manton
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Younes Manton
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Younes Manton
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Younes Manton
- [Mesa-dev] [PATCH 1/2] llvmpipe: use $(CXX) instead of g++ for linking.
Stéphane Marchesin
- [Mesa-dev] [PATCH 2/2] i915g: don't destroy a texture buffer if it's NULL.
Stéphane Marchesin
- [Mesa-dev] [PATCH 1/4] Gallium: fix indentation in u_blitter.c
Stéphane Marchesin
- [Mesa-dev] [PATCH 2/4] dri2: protect dri2FlushFrontBuffer against NULL buffers.
Stéphane Marchesin
- [Mesa-dev] [PATCH 3/4] i915g: add missing and unsupported PIPE_CAPs to avoid debug messages.
Stéphane Marchesin
- [Mesa-dev] [PATCH 4/4] i915g: handle varyings properly.
Stéphane Marchesin
- [Mesa-dev] [PATCH] i915g: implement TGSI_OPCODE_SEQ.
Stéphane Marchesin
- [Mesa-dev] [PATCH 1/4] Gallium: fix indentation in u_blitter.c
Stéphane Marchesin
- [Mesa-dev] [Nouveau] [PATCH v2 2/2] xorg/nouveau: blacklist all pre NV30 cards
Stéphane Marchesin
- [Mesa-dev] [PATCH] i915g: implement more opcodes.
Stéphane Marchesin
- [Mesa-dev] [PATCH] glx: implement drawable refcounting.
Stéphane Marchesin
- [Mesa-dev] leak of gem_objects on intel i965
Stéphane Marchesin
- [Mesa-dev] leak of gem_objects on intel i965
Stéphane Marchesin
- [Mesa-dev] leak of gem_objects on intel i965
Stéphane Marchesin
- [Mesa-dev] [PATCH] st/mesa: try the app's texture format first before using the internal format.
Stéphane Marchesin
- [Mesa-dev] [PATCH] st/mesa: try the app's texture format first before using the internal format.
Stéphane Marchesin
- [Mesa-dev] [PATCH 1/3] st/mesa: prefer native texture formats when possible.
Stéphane Marchesin
- [Mesa-dev] [PATCH 2/3] st/mesa: Remove unneeded texture format terminators.
Stéphane Marchesin
- [Mesa-dev] [PATCH 1/3] st/mesa: prefer native texture formats when possible.
Stéphane Marchesin
- [Mesa-dev] [PATCH 1/2] Gallium:draw:aaline and aapoint: Restore the old hooks when we destroy our stage.
Stéphane Marchesin
- [Mesa-dev] [PATCH 2/2] Gallium:draw:aaline and aapoint: Don't free the tokens.
Stéphane Marchesin
- [Mesa-dev] [PATCH 2/2] Gallium:draw:aaline and aapoint: Don't free the tokens.
Stéphane Marchesin
- [Mesa-dev] [PATCH 0/7] Add switch statement support to GLSL compiler
Dan McCabe
- [Mesa-dev] [PATCH 1/7] Create AST data structures for switch statement and case label
Dan McCabe
- [Mesa-dev] [PATCH 2/7] Add productions to GLSL grammar for switch statement
Dan McCabe
- [Mesa-dev] [PATCH 3/7] Create AST structs corresping to new productions in grammar
Dan McCabe
- [Mesa-dev] [PATCH 4/7] Reference data structure ctors in grammar
Dan McCabe
- [Mesa-dev] [PATCH 5/7] Flesh out AST print methods
Dan McCabe
- [Mesa-dev] [PATCH 6/7] Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 7/7] Force break at end of generated loop
Dan McCabe
- [Mesa-dev] [PATCH 1/7] Create AST data structures for switch statement and case label
Dan McCabe
- [Mesa-dev] [PATCH 0/6] glsl: Add support for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 1/6] glsl: Create AST data structures for switch statement and case label
Dan McCabe
- [Mesa-dev] [PATCH 2/6] glsl: Add productions to GLSL grammar for switch statement
Dan McCabe
- [Mesa-dev] [PATCH 3/6] glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
- [Mesa-dev] [PATCH 4/6] glsl: Reference data structure ctors in grammar
Dan McCabe
- [Mesa-dev] [PATCH 5/6] glsl: Flesh out AST print methods
Dan McCabe
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 0/6] glsl: Add support for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 0/6] glsl: Add support for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 2/6] glsl: Add productions to GLSL grammar for switch statement
Dan McCabe
- [Mesa-dev] [PATCH 3/6] glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
- [Mesa-dev] [PATCH 4/6] glsl: Reference data structure ctors in grammar
Dan McCabe
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 0/5] glsl: Add switch statement support to GLSL compiler
Dan McCabe
- [Mesa-dev] [PATCH 1/5] glsl: Create AST data structures for switch statement and case label
Dan McCabe
- [Mesa-dev] [PATCH 2/5] glsl: Add productions to GLSL grammar for switch statement
Dan McCabe
- [Mesa-dev] [PATCH 3/5] glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
- [Mesa-dev] [PATCH 4/5] glsl: Reference data structure ctors in grammar
Dan McCabe
- [Mesa-dev] [PATCH 5/5] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 0/6] glsl: Add support for switch statements
Dan McCabe
- [Mesa-dev] [PATCH 3/5] glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
- [Mesa-dev] [PATCH 5/5] glsl: Generate IR for switch statements
Dan McCabe
- [Mesa-dev] How to submit a patch?
Micael
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Dan Nicholson
- [Mesa-dev] [PATCH] configure.ac: Make --without-gallium-drivers work as expected
Dan Nicholson
- [Mesa-dev] [PATCH-RFC] autoconf: add --enable-{dri,glx,osmesa}
Dan Nicholson
- [Mesa-dev] dri/nouveau: Fix build with --enable-shared-dricore.
Johannes Obermayr
- [Mesa-dev] [PATCH 1/4] Gallium: fix indentation in u_blitter.c
Marek Olšák
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Marek Olšák
- [Mesa-dev] s/bool/boolean/
Marek Olšák
- [Mesa-dev] Upcoming Mesa releases
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: remove asserts in st_texture_image_copy
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Various patches
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Various patches
Marek Olšák
- [Mesa-dev] [PATCH] st/mesa: rebind vertex arrays if _NEW_BUFFER_OBJECT is dirty
Marek Olšák
- [Mesa-dev] [PATCH] r600g: Various patches
Marek Olšák
- [Mesa-dev] [PATCH 0/6] Overhaul of Gallium configure options
Marek Olšák
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Marek Olšák
- [Mesa-dev] [PATCH 2/6] configure.ac: remove --with-state-trackers
Marek Olšák
- [Mesa-dev] [PATCH 3/6] configure.ac: add option --with-gallium-drivers=DIRS
Marek Olšák
- [Mesa-dev] [PATCH 4/6] configure.ac: build r600g by default
Marek Olšák
- [Mesa-dev] [PATCH 5/6] scons: remove r300g from the build system
Marek Olšák
- [Mesa-dev] [PATCH 6/6] scons: remove r600g from the build system
Marek Olšák
- [Mesa-dev] [PATCH] configure.ac: Avoid running llvm-config when it hadn't been checked for.
Marek Olšák
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Marek Olšák
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Marek Olšák
- [Mesa-dev] [PATCH 0/6] Overhaul of Gallium configure options
Marek Olšák
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Marek Olšák
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Marek Olšák
- [Mesa-dev] [PATCH] st/xorg: fix crash triggered by rendercheck -t composite -f a8r8g8b8 -o Src, Saturate
Marek Olšák
- [Mesa-dev] [PATCH] gallium/nouveau: remove unused nouveau_screen_bo_user
Marek Olšák
- [Mesa-dev] [PATCH] st/xorg: add GALLIUM_AUXILIARIES to target dependencies
Marek Olšák
- [Mesa-dev] [PATCH] st/xorg: initialize drm_mode.type
Marek Olšák
- [Mesa-dev] [PATCH 1/2] xorg/nouveau: rename to nouveau2
Marek Olšák
- [Mesa-dev] [PATCH 1/4] mesa: remove unused function _mesa_new_depthstencil_renderbuffer
Marek Olšák
- [Mesa-dev] [PATCH 2/4] mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEX
Marek Olšák
- [Mesa-dev] [PATCH 3/4] mesa: fix a memory leak in _mesa_unpack_depth_span
Marek Olšák
- [Mesa-dev] [PATCH 4/4] mesa: don't allocate memory in _mesa_unpack_depth_span if we don't need it
Marek Olšák
- [Mesa-dev] [PATCH 2/4] mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEX
Marek Olšák
- [Mesa-dev] Mesa 7.10.3 build failure (fdo #38688)
Marek Olšák
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Marek Olšák
- [Mesa-dev] [PATCH 1/2] st/mesa: use the first non-VOID channel in st_format_datatype
Marek Olšák
- [Mesa-dev] [PATCH 2/2] st/mesa: handle float formats in st_format_datatype
Marek Olšák
- [Mesa-dev] [PATCH 00/13] Floating-point depth buffers
Marek Olšák
- [Mesa-dev] [PATCH 01/13] mesa: initial ARB_depth_buffer_float support
Marek Olšák
- [Mesa-dev] [PATCH 02/13] mesa: implement texfetch functions for depth_buffer_float
Marek Olšák
- [Mesa-dev] [PATCH 03/13] mesa: implement stencil unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Marek Olšák
- [Mesa-dev] [PATCH 04/13] mesa: implement depth unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Marek Olšák
- [Mesa-dev] [PATCH 05/13] mesa: implement texstore for DEPTH_COMPONENT32F
Marek Olšák
- [Mesa-dev] [PATCH 06/13] mesa: implement texstore for DEPTH32F_STENCIL8
Marek Olšák
- [Mesa-dev] [PATCH 07/13] mesa: implement generatemipmap for GL_FLOAT_32_UNSIGNED_INT_24_8_REV
Marek Olšák
- [Mesa-dev] [PATCH 08/13] mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8
Marek Olšák
- [Mesa-dev] [PATCH 09/13] st/mesa: initial ARB_depth_buffer_float support
Marek Olšák
- [Mesa-dev] [PATCH 10/13] st/mesa: implement read/draw/copypixels for Z32F and Z32F_S8X24
Marek Olšák
- [Mesa-dev] [PATCH 11/13] gallium/util: implement pack functions for Z32F and Z32F_S8X24
Marek Olšák
- [Mesa-dev] [PATCH 12/13] gallium/util: implement software Z32F_S8X24 depth-stencil clear
Marek Olšák
- [Mesa-dev] [PATCH 13/13] gallium/util: handle Z32F_FLOAT_S8X24_USCALED in pipe_tile_raw_to_rgba
Marek Olšák
- [Mesa-dev] [PATCH 0/6] glsl: Add support for switch statements
Keith Packard
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Keith Packard
- [Mesa-dev] [PATCH] mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/End
Brian Paul
- [Mesa-dev] [PATCH] glapi: Make xserver location error more helpful
Brian Paul
- [Mesa-dev] [PATCH 1/2] meta: Don't do srgb to linear decode when blitting srgb textures.
Brian Paul
- [Mesa-dev] [PATCH 2/2] i915g: don't destroy a texture buffer if it's NULL.
Brian Paul
- [Mesa-dev] Optimize logbase2() function
Brian Paul
- [Mesa-dev] [PATCH 1/2] glx: Fix another case of using req outside of the display lock
Brian Paul
- [Mesa-dev] [PATCH 2/2] glx: Remove (unused, broken) fastImageUnpack fast path
Brian Paul
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Brian Paul
- [Mesa-dev] [PATCH] Add support of glDrawElementsInstancedBaseVertex
Brian Paul
- [Mesa-dev] [PATCH] Add support of glDrawElementsInstancedBaseVertex
Brian Paul
- [Mesa-dev] 873379a8818eed9ab16c24728b7091a3a3705c5b missing files?
Brian Paul
- [Mesa-dev] [PATCH] AST dump: fixed printing of conditionals.
Brian Paul
- [Mesa-dev] [PATCH] IR dump: fixed printing of structure constants.
Brian Paul
- [Mesa-dev] [PATCH 1/4] Gallium: fix indentation in u_blitter.c
Brian Paul
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Brian Paul
- [Mesa-dev] [PATCH] softpipe: Anisotropic filtering extension.
Brian Paul
- [Mesa-dev] packaging src/glx/apple
Brian Paul
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Brian Paul
- [Mesa-dev] [PATCH] draw: fix edge flag handling in clipper (for unfilled tris/quads/polygons)
Brian Paul
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Brian Paul
- [Mesa-dev] [PATCH 2/2] mesa: Ignor blits to/from missing buffers
Brian Paul
- [Mesa-dev] [PATCH 1/2] mesa: Don't try to clear a NULL renderbuffer
Brian Paul
- [Mesa-dev] [PATCH] mga: enable GL_ARB_vertex_array_object extension
Brian Paul
- [Mesa-dev] Upcoming Mesa releases
Brian Paul
- [Mesa-dev] Mesa (master): mga: enable GL_ARB_vertex_array_object extension
Brian Paul
- [Mesa-dev] s/bool/boolean/
Brian Paul
- [Mesa-dev] [PATCH 03/11] intel: Add block alignment for RGTC textures.
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: remove asserts in st_texture_image_copy
Brian Paul
- [Mesa-dev] [PATCH] glxinfo: add support for creating/querying core-profile contexts
Brian Paul
- [Mesa-dev] [PATCH] mesa: move texrender.c to swrast
Brian Paul
- [Mesa-dev] [PATCH] glxinfo: add support for creating/querying core-profile contexts
Brian Paul
- [Mesa-dev] mesa compressed mipmap generation
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: rebind vertex arrays if _NEW_BUFFER_OBJECT is dirty
Brian Paul
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Brian Paul
- [Mesa-dev] [PATCH] mesa: move texrender.c to swrast
Brian Paul
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Brian Paul
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: improved is_interleaved_arrays() checking
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: improved is_interleaved_arrays() checking
Brian Paul
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Brian Paul
- [Mesa-dev] Mesa (master): glapi: Add API that can create a _glapi_table from a dlfcn handle
Brian Paul
- [Mesa-dev] Status of the GLSL->TGSI translator
Brian Paul
- [Mesa-dev] [PATCH 1/7] mesa: Add field gl_renderbuffer.Unwrapped
Brian Paul
- [Mesa-dev] Status of the GLSL->TGSI translator
Brian Paul
- [Mesa-dev] Status of the GLSL->TGSI translator
Brian Paul
- [Mesa-dev] Mesa 7.10.3 release
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: try the app's texture format first before using the internal format.
Brian Paul
- [Mesa-dev] [PATCH 1/2] vbo: Don't bother checking for stride == 0 for "any varying in a VBO".
Brian Paul
- [Mesa-dev] [PATCH 2/2] vbo: Don't discount stride == 0 for testing all varyings in VBOs.
Brian Paul
- [Mesa-dev] [PATCH 2/2] ARB_vertex_buffer_object/mixed-immediate-and-vbo: New test for #37934.
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: try the app's texture format first before using the internal format.
Brian Paul
- [Mesa-dev] [PATCH 1/3] st/mesa: prefer native texture formats when possible.
Brian Paul
- [Mesa-dev] [PATCH 2/3] st/mesa: Remove unneeded texture format terminators.
Brian Paul
- [Mesa-dev] explaining update_arrays
Brian Paul
- [Mesa-dev] explaining update_arrays
Brian Paul
- [Mesa-dev] explaining update_arrays
Brian Paul
- [Mesa-dev] [PATCH] indices: fix conversion of PIPE_PRIM_POLYGON to lines
Brian Paul
- [Mesa-dev] Status of the GLSL->TGSI translator
Brian Paul
- [Mesa-dev] RFC: ctx->Driver.Map/UnmapTextureImage() hooks
Brian Paul
- [Mesa-dev] [PATCH 1/4] mesa: remove unused function _mesa_new_depthstencil_renderbuffer
Brian Paul
- [Mesa-dev] [PATCH 4/4] mesa: don't allocate memory in _mesa_unpack_depth_span if we don't need it
Brian Paul
- [Mesa-dev] [PATCH 4/4] mesa: don't allocate memory in _mesa_unpack_depth_span if we don't need it
Brian Paul
- [Mesa-dev] [PATCH 2/4] mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEX
Brian Paul
- [Mesa-dev] [PATCH 3/4] mesa: fix a memory leak in _mesa_unpack_depth_span
Brian Paul
- [Mesa-dev] [PATCH] mesa/program: split reference program into hot/cold paths.
Brian Paul
- [Mesa-dev] [PATCH] mesa/program: split reference program into hot/cold paths.
Brian Paul
- [Mesa-dev] [PATCH] gallium/test/trivial: make it build
Brian Paul
- [Mesa-dev] [RFC, PATCH] Fix 24bpp software rendering
Brian Paul
- [Mesa-dev] [PATCH 2/4] mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEX
Brian Paul
- [Mesa-dev] RFC: ctx->Driver.Map/UnmapTextureImage() hooks
Brian Paul
- [Mesa-dev] [RFC, PATCH] Fix 24bpp software rendering
Brian Paul
- [Mesa-dev] [PATCH 3/3] mesa: Remove extra NULL Check on glFeedbackBuffer().
Brian Paul
- [Mesa-dev] Mesa (master): i915g: Improve SIN/COS a bit.
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: fix overwriting gl_format with pipe_format since 9d380f48
Brian Paul
- [Mesa-dev] [PATCH] st/mesa: Use correct internal target
Brian Paul
- [Mesa-dev] [PATCH 1/3] intel: Recognize GL_DEPTH_COMPONENT32 in get_teximage_readbuffer.
Brian Paul
- [Mesa-dev] [PATCH] Add support of glDrawElementsInstancedBaseVertex
Pierre-Eric Pelloux-Prayer
- [Mesa-dev] [RFC, PATCH] Fix 24bpp software rendering
Marc Pignat
- [Mesa-dev] [RFC, PATCH] Fix 24bpp software rendering
Marc Pignat
- [Mesa-dev] [RFC, PATCH] Fix 24bpp software rendering, take 2
Marc Pignat
- [Mesa-dev] Mesa 7.10.3 release
Andreas Radke
- [Mesa-dev] Mesa 7.10.3 release
Andreas Radke
- [Mesa-dev] Mesa 7.11 devel still fails on crosscompiling (generating of builtin_function.cpp)
Stephan Raue
- [Mesa-dev] Mesa 7.11 devel still fails on crosscompiling (generating of builtin_function.cpp)
Stephan Raue
- [Mesa-dev] Mesa 7.11 devel still fails on crosscompiling (generating of builtin_function.cpp)
Stephan Raue
- [Mesa-dev] [PATCH] glx/dri2: Paper over errors in DRI2Connect when indirect
Christopher James Halse Rogers
- [Mesa-dev] [PATCH] mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/End
Ian Romanick
- [Mesa-dev] [PATCH 1/2] meta: Don't do srgb to linear decode when blitting srgb textures.
Ian Romanick
- [Mesa-dev] [PATCH] glx: Fix use-before-null-check in dri2InvalidateBuffers().
Ian Romanick
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Ian Romanick
- [Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer
Ian Romanick
- [Mesa-dev] Upcoming Mesa releases
Ian Romanick
- [Mesa-dev] [PATCH 1/2] mesa: Don't try to clear a NULL renderbuffer
Ian Romanick
- [Mesa-dev] [PATCH 2/2] mesa: Ignor blits to/from missing buffers
Ian Romanick
- [Mesa-dev] Mesa (master): egl_dri2: Use external driver pci list
Ian Romanick
- [Mesa-dev] Mesa (master): mga: enable GL_ARB_vertex_array_object extension
Ian Romanick
- [Mesa-dev] s/bool/boolean/
Ian Romanick
- [Mesa-dev] [PATCH] i965: Add support for GL_FIXED vertex attributes.
Ian Romanick
- [Mesa-dev] [PATCH 03/11] intel: Add block alignment for RGTC textures.
Ian Romanick
- [Mesa-dev] [PATCH 06/11] intel: Drop the internal_format field of the mipmap tree.
Ian Romanick
- [Mesa-dev] [PATCH 10/11] intel: Drop dead preinitialization of align_w, align_h.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa: Split _mesa_generate_mipmap along compressed/uncompressed lines.
Ian Romanick
- [Mesa-dev] [PATCH 1/4] mesa: Split _mesa_generate_mipmap along compressed/uncompressed lines.
Ian Romanick
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Ian Romanick
- [Mesa-dev] Mesa 7.10.3 release
Ian Romanick
- [Mesa-dev] [PATCH v2] linker: Reject shaders that use too many varyings
Ian Romanick
- [Mesa-dev] [PATCH v3] linker: Reject shaders that use too many varyings
Ian Romanick
- [Mesa-dev] [PATCH v4] linker: Reject shaders that use too many varyings
Ian Romanick
- [Mesa-dev] [PATCH 7/8] i965/fs: Add support for TXD with shadow comparisons on gen4-6.
Ian Romanick
- [Mesa-dev] [PATCH 1/7] mesa: Add field gl_renderbuffer.Unwrapped
Ian Romanick
- [Mesa-dev] [PATCH 1/7] mesa: Add field gl_renderbuffer.Unwrapped
Ian Romanick
- [Mesa-dev] [PATCH 1/6] mesa: Add field gl_renderbuffer.Unwrapped
Ian Romanick
- [Mesa-dev] Status of the GLSL->TGSI translator
Ian Romanick
- [Mesa-dev] multiple versions in version string
Ian Romanick
- [Mesa-dev] [PATCH 1/6] glsl: Create AST data structures for switch statement and case label
Ian Romanick
- [Mesa-dev] [PATCH 3/6] glsl: Create AST structs corresponding to new productions in grammar
Ian Romanick
- [Mesa-dev] [PATCH 4/6] glsl: Reference data structure ctors in grammar
Ian Romanick
- [Mesa-dev] [PATCH 2/6] glsl: Add productions to GLSL grammar for switch statement
Ian Romanick
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Ian Romanick
- [Mesa-dev] explaining update_arrays
Ian Romanick
- [Mesa-dev] [PATCH 3/4] i965: Don't bother telling swrast_setup about state updates until fallback.
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Fix depth unbalancing problem in if-statement flattening
Ian Romanick
- [Mesa-dev] [PATCH] configure.ac: Make --without-gallium-drivers work as expected
Ian Romanick
- [Mesa-dev] [PATCH 3/4] i965: Don't bother telling swrast_setup about state updates until fallback.
Ian Romanick
- [Mesa-dev] [PATCH] configure.ac: Make --without-gallium-drivers work as expected
Ian Romanick
- [Mesa-dev] multiple versions in version string
Ian Romanick
- [Mesa-dev] [PATCH 2/2] glsl: never enable unsupported extensions (bug 38015)
Ian Romanick
- [Mesa-dev] Upcoming Mesa releases
Ian Romanick
- [Mesa-dev] [PATCH 1/2] ir_to_mesa: Allocate temporary instructions on the visitor's ralloc context
Ian Romanick
- [Mesa-dev] [PATCH 2/2] glsl: Don't choke when printing an anonymous function parameter
Ian Romanick
- [Mesa-dev] [PATCH 1/2] ir_to_mesa: Allocate temporary instructions on the visitor's ralloc context
Ian Romanick
- [Mesa-dev] [PATCH 2/2 v2] glsl: Don't choke when printing an anonymous function parameter
Ian Romanick
- [Mesa-dev] [PATCH 2/6] glsl: Add productions to GLSL grammar for switch statement
Ian Romanick
- [Mesa-dev] [PATCH 4/6] glsl: Reference data structure ctors in grammar
Ian Romanick
- [Mesa-dev] [PATCH 6/6] glsl: Generate IR for switch statements
Ian Romanick
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Track killed mask in constant propagation live set
Ian Romanick
- [Mesa-dev] [PATCH 2/2] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Ian Romanick
- [Mesa-dev] [PATCH v2] glsl: Track initial mask in constant propagation live set
Ian Romanick
- [Mesa-dev] [PATCH] glsl: permit explicit locations on fragment shader outputs, not inputs
Ian Romanick
- [Mesa-dev] [PATCH] linker: Assign locations for fragment shader output
Ian Romanick
- [Mesa-dev] [PATCH 2/2] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Ian Romanick
- [Mesa-dev] [PATCH 2/2] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Ian Romanick
- [Mesa-dev] [PATCH] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Ian Romanick
- [Mesa-dev] [PATCH 1/3] mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an error.
Ian Romanick
- [Mesa-dev] How to submit a patch?
Ian Romanick
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Tilman Sauerbeck
- [Mesa-dev] Optimize logbase2() function
Roland Scheidegger
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Roland Scheidegger
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Roland Scheidegger
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Roland Scheidegger
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Roland Scheidegger
- [Mesa-dev] [PATCH] faster logbase2() - again
Roland Scheidegger
- [Mesa-dev] [PATCH] faster logbase2() - again
Roland Scheidegger
- [Mesa-dev] explaining update_arrays
Roland Scheidegger
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Roland Scheidegger
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Roland Scheidegger
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Roland Scheidegger
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Roland Scheidegger
- [Mesa-dev] [PATCH] linker: Reject shaders that use too many varyings
Roland Scheidegger
- [Mesa-dev] [PATCH] mesa: Don't clamp GetTexImage results post RGB->L if !ClampReadColor.
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Roland Scheidegger
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Roland Scheidegger
- [Mesa-dev] [PATCH 0/6] Per driver pci id lists
Corbin Simpson
- [Mesa-dev] [PATCH] mga: enable GL_ARB_vertex_array_object extension
Corbin Simpson
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Corbin Simpson
- [Mesa-dev] [PATCH] st/xorg: add GALLIUM_AUXILIARIES to target dependencies
Marcin Slusarz
- [Mesa-dev] [PATCH] st/xorg: initialize drm_mode.type
Marcin Slusarz
- [Mesa-dev] [PATCH 1/2] xorg/nouveau: rename to nouveau2
Marcin Slusarz
- [Mesa-dev] [PATCH v2 2/2] xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
- [Mesa-dev] [PATCH] st/xorg: fix crash triggered by rendercheck -t blend -f a8r8g8b8 -o Clear
Marcin Slusarz
- [Mesa-dev] [PATCH] st/xorg: fix crash triggered by rendercheck -t composite -f a8r8g8b8 -o Src, Saturate
Marcin Slusarz
- [Mesa-dev] [PATCH] util: add \n to debug_checkpoint_full
Marcin Slusarz
- [Mesa-dev] [Nouveau] [PATCH v2 2/2] xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
- [Mesa-dev] [PATCH v3 2/2] xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
- [Mesa-dev] [PATCH v2 2/2] xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
- [Mesa-dev] [Nouveau] [PATCH v3 2/2] xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
- [Mesa-dev] [PATCH] gallium/nouveau: remove unused nouveau_screen_bo_user
Marcin Slusarz
- [Mesa-dev] [PATCH] st/xorg: fix crash triggered by rendercheck -t blend -f a8r8g8b8 -o Clear
Marcin Slusarz
- [Mesa-dev] [PATCH] st/xorg: fix crash triggered by rendercheck -t composite -f a8r8g8b8 -o Src, Saturate
Marcin Slusarz
- [Mesa-dev] [PATCH] gallium/nouveau: remove unused nouveau_screen_bo_user
Marcin Slusarz
- [Mesa-dev] [PATCH] st/xorg: add GALLIUM_AUXILIARIES to target dependencies
Marcin Slusarz
- [Mesa-dev] [PATCH] st/xorg: initialize drm_mode.type
Marcin Slusarz
- [Mesa-dev] [PATCH 1/2] xorg/nouveau: rename to nouveau2
Marcin Slusarz
- [Mesa-dev] [PATCH v3 2/2] xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
- [Mesa-dev] [PATCH 1/2] xorg/nouveau: rename to nouveau2
Marcin Slusarz
- [Mesa-dev] [PATCH] glxinfo: add support for creating/querying core-profile contexts
Gustaw Smolarczyk
- [Mesa-dev] [PATCH] glxinfo: add support for creating/querying core-profile contexts
Gustaw Smolarczyk
- [Mesa-dev] multiple versions in version string
Gustaw Smolarczyk
- [Mesa-dev] multiple versions in version string
Gustaw Smolarczyk
- [Mesa-dev] [PATCH 1/2] getenv4d-with-error: New test for a bug in glGetProgramEnvParameter4dARB().
Gustaw Smolarczyk
- [Mesa-dev] mesa master: commit 2699fce0d69db5158427c8b6c8194b2eefc5e58b
Gustaw Smolarczyk
- [Mesa-dev] multiple versions in version string
Lucas Stach
- [Mesa-dev] Mesa 7.10.3 build failure (fdo #38688)
Lucas Stach
- [Mesa-dev] Status of the GLSL->TGSI translator
Tom Stellard
- [PATCH] i915g: Move definition of M_PI in i915_fpc_translate.c
Jon TURNEY
- [Mesa-dev] Mesa (master): i915g: Improve SIN/COS a bit.
Jon TURNEY
- [Mesa-dev] [PATCH 1/2] st-api: Rework how drawables are invalidated
Jon TURNEY
- [Mesa-dev] [PATCH] glx: Fix use-before-null-check in dri2InvalidateBuffers().
Matt Turner
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Matt Turner
- [Mesa-dev] Optimize logbase2() function
Matt Turner
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Matt Turner
- [Mesa-dev] Status of VDPAU and XvMC state-trackers (was Re: Build error on current xvmc-r600 pipe-video)
Matt Turner
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Matt Turner
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Matt Turner
- [Mesa-dev] [PATCH] st/mesa: Use correct internal target
Emil Velikov
- [Mesa-dev] [PATCH 1/2] i965/brw: Emit state for hiz and separate stencil buffers
Chad Versace
- [Mesa-dev] [PATCH 2/2] intel: Define span functions for S8 renderbuffers
Chad Versace
- [Mesa-dev] [PATCH 1/2] i965/brw: Emit state for hiz and separate stencil buffers
Chad Versace
- [Mesa-dev] [PATCH 2/2] intel: Define span functions for S8 renderbuffers
Chad Versace
- [Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer
Chad Versace
- [Mesa-dev] [PATCH 01/10] Add attachment token DRI2BufferHiz
Chad Versace
- [Mesa-dev] [PATCH 02/10] dri: Add support for DRI2BufferStencil and DRI2BufferHiz
Chad Versace
- [Mesa-dev] [PATCH 03/10] dri2: Add token for DRI2BufferHiz
Chad Versace
- [Mesa-dev] [PATCH 04/10] intel: Define enum intel_dri2_has_hiz
Chad Versace
- [Mesa-dev] [PATCH 05/10] intel: Add flags to intel_screen for hiz and separate stencil
Chad Versace
- [Mesa-dev] [PATCH 06/10] intel/intel_context.c: Remove unused functions
Chad Versace
- [Mesa-dev] [PATCH 07/10] intel: Add function intel_renderbuffer_set_hiz_region()
Chad Versace
- [Mesa-dev] [PATCH 08/10] intel: Refactor intel_update_renderbuffers()
Chad Versace
- [Mesa-dev] [PATCH 09/10] intel: Add assertions to intelCreateBuffer()
Chad Versace
- [Mesa-dev] [PATCH 10/10] intel: Request DRI2 buffers for separate stencil and hiz
Chad Versace
- [Mesa-dev] [PATCH 1/2] i965/brw: Emit state for hiz and separate stencil buffers
Chad Versace
- [Mesa-dev] [PATCH 10/10] intel: Request DRI2 buffers for separate stencil and hiz
Chad Versace
- [Mesa-dev] [Bug 37959] New: [regresssion] Errors starting sauerbraten with today's git master.
Chad Versace
- [Mesa-dev] [PATCH 04/10] intel: Define enum intel_dri2_has_hiz
Chad Versace
- [Mesa-dev] [PATCH 10/10] intel: Request DRI2 buffers for separate stencil and hiz
Chad Versace
- [Mesa-dev] [PATCH 10/10] intel: Request DRI2 buffers for separate stencil and hiz
Chad Versace
- [Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer
Chad Versace
- [Mesa-dev] [PATCH 04/10] intel: Define enum intel_dri2_has_hiz
Chad Versace
- [Mesa-dev] [PATCH] intel: Fix mipmap and format handling of blit glCopyPixels().
Chad Versace
- [Mesa-dev] [PATCH 2/4] intel: Clean up intel_render_texture with a rename and a helper function.
Chad Versace
- [Mesa-dev] [PATCH 1/4] intel: Move the draw_x/draw_y to the renderbuffer where it belongs.
Chad Versace
- [Mesa-dev] [PATCH 2/4] intel: Clean up intel_render_texture with a rename and a helper function.
Chad Versace
- [Mesa-dev] [PATCH 3/4] intel: Use rb->Data and rb->RowStride to handle spans Y flipping.
Chad Versace
- [Mesa-dev] [PATCH 4/4] intel: Do the drawable x/y offset in intel_renderbuffer_map() for spans.
Chad Versace
- [Mesa-dev] Mesa 7.10.3 release
Chad Versace
- [Mesa-dev] leak of gem_objects on intel i965
Chad Versace
- [Mesa-dev] [PATCH] i965/gen5, 6: Fix hang when emitting hiz buffer without stencil buffer
Chad Versace
- [Mesa-dev] [PATCH] i965/gen5, 6: Fix hang when emitting hiz buffer without stencil buffer
Chad Versace
- [Mesa-dev] leak of gem_objects on intel i965
Chad Versace
- [Mesa-dev] [PATCH] intel: Fix region refcounting in intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 0/7] mesa, intel: Support s8z24 pure renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 1/7] mesa: Add field gl_renderbuffer.Unwrapped
Chad Versace
- [Mesa-dev] [PATCH 2/7] intel: Unconditionally enable support for S8_Z24 texture format
Chad Versace
- [Mesa-dev] [PATCH 3/7] intel: Support renderbuffer unwrappers in intel_get_renderbuffer()
Chad Versace
- [Mesa-dev] [PATCH 4/7] intel: Fix intel_framebuffer_map/unamp to use intel_get_renderbuffer()
Chad Versace
- [Mesa-dev] [PATCH 5/7] intel: Fix region refcounting in intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 6/7] intel: Unobfuscate intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 7/7] intel: Support s8z24 pure renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH] intel: Fix region refcounting in intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 0/7] mesa, intel: Support s8z24 pure renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 0/6] [RESUBMIT] mesa, intel: Support s8z24 pure renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 1/6] mesa: Add field gl_renderbuffer.Unwrapped
Chad Versace
- [Mesa-dev] [PATCH 2/6] intel: Unconditionally enable support for S8_Z24 texture format
Chad Versace
- [Mesa-dev] [PATCH 3/6] intel: Support renderbuffer unwrappers in intel_get_renderbuffer()
Chad Versace
- [Mesa-dev] [PATCH 4/6] intel: Fix intel_framebuffer_map/unamp to use intel_get_renderbuffer()
Chad Versace
- [Mesa-dev] [PATCH 5/6] intel: Unobfuscate intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 6/6] intel: Support s8z24 pure renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH] intel: Fix region refcounting in intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 0/7] mesa, intel: Support s8z24 pure renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 1/6] mesa: Add field gl_renderbuffer.Unwrapped
Chad Versace
- [Mesa-dev] [PATCH 1/7] mesa: Add field gl_renderbuffer.Unwrapped
Chad Versace
- [Mesa-dev] [PATCH 0/4] i965: Support s8_z24 non-texture renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 1/4] intel: Unconditionally enable support for S8_Z24 texture format
Chad Versace
- [Mesa-dev] [PATCH 2/4] intel: Add fields to intel_renderbuffer for unwrapping packed depth/stencil buffers
Chad Versace
- [Mesa-dev] [PATCH 3/4] intel: Unobfuscate intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 4/4] intel: Allocate s8_z24 non-texture renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 3/4] intel: Unobfuscate intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 4/4] intel: Allocate s8_z24 non-texture renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 3/4] intel: Unobfuscate intel_alloc_renderbuffer_storage
Chad Versace
- [Mesa-dev] [PATCH 4/4] intel: Allocate s8_z24 non-texture renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 00/10] intel: Support s8z24 texture renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 01/10] intel: Add fields to intel_texture for faking s8z24 with separate stencil
Chad Versace
- [Mesa-dev] [PATCH 02/10] intel: Define functions intel_texture_s8z24_scatter/gather
Chad Versace
- [Mesa-dev] [PATCH 03/10] intel: Perform gather on s8z24 texture images during glGetTexImage
Chad Versace
- [Mesa-dev] [PATCH 04/10] intel: Change signature of intel_create_wrapped_renderbuffer
Chad Versace
- [Mesa-dev] [PATCH 05/10] intel: Declare some functions in intel_fbo.c as non-static
Chad Versace
- [Mesa-dev] [PATCH 06/10] intel: During glTexImage, allocate renderbuffers for faking s8z24 textures
Chad Versace
- [Mesa-dev] [PATCH 07/10] intel: Factor region updates out of intel_update_wrapper
Chad Versace
- [Mesa-dev] [PATCH 08/10] intel: In intel_update_wrapper, support s8z24 textures when using separate stencil
Chad Versace
- [Mesa-dev] [PATCH 09/10] intel: Change framebuffer validation criteria
Chad Versace
- [Mesa-dev] [PATCH 10/10] intel: Fix workaround for _mesa_update_framebuffer
Chad Versace
- [Mesa-dev] [PATCH 00/10] intel: Support s8z24 texture renderbuffers when using separate stencil
Chad Versace
- [Mesa-dev] Mesa-dev] [Bug 33758] CreateDRIDrawable can't fail gracefully
Chad Versace
- [Mesa-dev] [PATCH 1/2] drisw: Do error checking in XCreateDrawable
Chad Versace
- [Mesa-dev] [PATCH 2/2] glx: Do error checking in CreateDrawable
Chad Versace
- [Mesa-dev] [PATCH] faster util_next_power_of_two() function
Tormod Volden
- [Mesa-dev] [PATCH] softpipe: Anisotropic filtering extension
Keith Whitwell
- [Mesa-dev] [PATCH] st/mesa: improved is_interleaved_arrays() checking
Keith Whitwell
- [Mesa-dev] [PATCH 0/6] Overhaul of Gallium configure options
Keith Whitwell
- [Mesa-dev] A gallium XA state tracker
Keith Whitwell
- [Mesa-dev] [PATCH 3/3] r600g: implement fragment and vertex color clamp
Keith Whitwell
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Keith Whitwell
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Keith Whitwell
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Keith Whitwell
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Keith Whitwell
- [Mesa-dev] [PATCH] llvmpipe: Optimize new fs state setup
Keith Whitwell
- [Mesa-dev] i965 fs shader debugging
Ben Widawsky
- [Mesa-dev] [PATCH 1/6] i965: step message register allocation
Ben Widawsky
- [Mesa-dev] [PATCH 2/6] i965: copy in system routine, reserve extra scratch
Ben Widawsky
- [Mesa-dev] [PATCH 3/6] i965: Move register spill offsets
Ben Widawsky
- [Mesa-dev] [PATCH 4/6] i965: setup system routine
Ben Widawsky
- [Mesa-dev] [PATCH 5/6] i965: function to emit breakpoints
Ben Widawsky
- [Mesa-dev] [PATCH 6/6] i965: Set breakpoints
Ben Widawsky
- [Mesa-dev] [PATCH 02/11] i965: step message register allocation
Ben Widawsky
- [Mesa-dev] [PATCH 03/11] i965: copy in system routine, reserve extra scratch
Ben Widawsky
- [Mesa-dev] [PATCH 04/11] i965: Move register spill offsets
Ben Widawsky
- [Mesa-dev] [PATCH 05/11] i965: setup system routine
Ben Widawsky
- [Mesa-dev] [PATCH 06/11] i965: emit breakpoints
Ben Widawsky
- [Mesa-dev] [PATCH 07/11] i965: attach to a listening debugger
Ben Widawsky
- [Mesa-dev] [Intel-gfx] [PATCH 03/11] i965: copy in system routine, reserve extra scratch
Ben Widawsky
- [Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer
Chris Wilson
- [Mesa-dev] leak of gem_objects on intel i965
Chris Wilson
- [Mesa-dev] leak of gem_objects on intel i965
Chris Wilson
- [Mesa-dev] leak of gem_objects on intel i965
Chris Wilson
- [Mesa-dev] [PATCH] intel: Fix region refcounting in intel_alloc_renderbuffer_storage
Chris Wilson
- [Mesa-dev] [PATCH 3/3] intel: Add support copying Y-tiled buffers with the Gen6 blitter.
Chris Wilson
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Chia-I Wu
- [Mesa-dev] Understanding GLX_INDIRECT_RENDERING (libOSMesa fails to link due to gl_dispatch_stub*)
Chia-I Wu
- [Mesa-dev] [PATCH] mapi: Fix tls with shared/es-glapi on x86-64
Chia-I Wu
- [Mesa-dev] [PATCH 1/2] egl_dri2: add dri2_load_driver_swrast
Chia-I Wu
- [Mesa-dev] [PATCH 2/2] egl_dri2: try swrastg_dri if swrast_dri fails
Chia-I Wu
- [Mesa-dev] [PATCH] mapi: Fix tls with shared/es-glapi on x86-64
Chia-I Wu
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Chia-I Wu
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Chia-I Wu
- [Mesa-dev] [PATCH 1/6] configure.ac: remove redundant option --enable-gallium-egl
Chia-I Wu
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Chia-I Wu
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Chia-I Wu
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Chia-I Wu
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Chia-I Wu
- [Mesa-dev] [PATCH 0/8] GBM Graphics Buffer Manager
Chia-I Wu
- [Mesa-dev] [PATCH-RFC] autoconf: add --enable-{dri,glx,osmesa}
Chia-I Wu
- [Mesa-dev] [PATCH-RFC] autoconf: add --enable-{dri,glx,osmesa}
Chia-I Wu
- [Mesa-dev] [PATCH-RFC] autoconf: add --enable-{dri,glx,osmesa}
Chia-I Wu
- [Mesa-dev] [PATCH 1/2] st-api: Rework how drawables are invalidated
Chia-I Wu
- [Mesa-dev] [PATCH] st-api: Rework how drawables are invalidated v2
Chia-I Wu
- [Mesa-dev] [PATCH-RFC] autoconf: add --enable-{dri,glx,osmesa}
Chia-I Wu
- [Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer
Zou, Nanhai
- [Mesa-dev] multiple versions in version string
tom fogal
- [Mesa-dev] multiple versions in version string
tom fogal
- [Mesa-dev] multiple versions in version string
tom fogal
- [Mesa-dev] multiple versions in version string
tom fogal
- [Mesa-dev] multiple versions in version string
tom fogal
- [Mesa-dev] multiple versions in version string
tom fogal
- [Mesa-dev] multiple versions in version string
tom fogal
- [Mesa-dev] multiple versions in version string
tom fogal
- [Mesa-dev] [Bug 37177] Mathematica Plot3D Crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37177] Mathematica Plot3D Crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36238] Mesa release files don't contain scons control files
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37840] New: sbc_hi, sbc_lo does not exist in xDRI2BufferSwapComplete
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37840] sbc_hi, sbc_lo does not exist in xDRI2BufferSwapComplete
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] New: Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 35441] [PATCH] Mesa does not find nouveau include files with --enable-shared-dricore
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37739] Color clear of FBO without color buffer crashes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37739] Color clear of FBO without color buffer crashes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 35441] [PATCH] Mesa does not find nouveau include files with --enable-shared-dricore
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 35441] [PATCH] Mesa does not find nouveau include files with --enable-shared-dricore
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 35441] [PATCH] Mesa does not find nouveau include files with --enable-shared-dricore
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36282] 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37959] New: [regresssion] Errors starting sauerbraten with today's git master.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37476] [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation from TGSI failed / missing vertex shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37476] [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation from TGSI failed / missing vertex shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37959] [regresssion] Errors starting sauerbraten with today's git master.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37840] sbc_hi, sbc_lo does not exist in xDRI2BufferSwapComplete
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 26073] commit 1cfd769c2ec0b605cacd75c0e9c89346e1f9518d breaks darwin build
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 30124] Mesa 7.9 release tracker
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37959] [regresssion] Errors starting sauerbraten with today's git master.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37476] [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation from TGSI failed / missing vertex shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37911] supertuxkart crashes with r300g
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37470] OpenGL ES2 test, black screen and test crashes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37274] Crash in draw_llvm_shader23 (r300g, rs690, in warzone2100)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36593] Mesa git does not compile in ubuntu natty after multiarch changes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31949] Is not the correct file for the assembly project in Visual Studio
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37911] supertuxkart crashes with r300g
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36282] 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31590] Black space between colors on mole hill example
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36238] Mesa release files don't contain scons control files
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36282] 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36282] 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36282] 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36282] 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38085] New: Mesa: User error: GL_INVALID_ENUM in glTexParameter(param=0x2901)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38086] New: Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb()
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38086] Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb()
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38085] Mesa: User error: GL_INVALID_ENUM in glTexParameter(param=0x2901)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38086] Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb()
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38085] Mesa: User error: GL_INVALID_ENUM in glTexParameter(param=0x2901)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38085] Mesa: User error: GL_INVALID_ENUM in glTexParameter(param=0x2901)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38086] Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb()
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38092] New: Mesa outputs warning wih Unigine sanctuary (Mesa warning: glDraw[Range]Elements())
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38086] Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb()
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38092] Mesa outputs warning wih Unigine sanctuary (Mesa warning: glDraw[Range]Elements())
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38092] Mesa outputs warning wih Unigine sanctuary (Mesa warning: glDraw[Range]Elements())
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36282] 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 36282] 34a5d3b9f4740601708c82093e2114356d749e65: glxgears segfaults when compiled with shared glapi
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37234] gears of glxgears change brightness
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38085] Mesa: User error: GL_INVALID_ENUM in glTexParameter(param=0x2901)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 32000] [glsl] Texture value get's corrupt as soon as it appears in if statement
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38129] New: Account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38129] Account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37274] Crash in draw_llvm_shader23 (r300g, rs690, in warzone2100)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38085] Mesa: User error: GL_INVALID_ENUM in glTexParameter(param=0x2901)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38085] Mesa: User error: GL_INVALID_ENUM in glTexParameter(param=0x2901)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37274] Crash in draw_llvm_shader23 (r300g, rs690, in warzone2100)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37274] Crash in draw_llvm_shader23 (r300g, rs690, in warzone2100)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38129] Account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38129] Account request
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38172] New: Mesa build errors using build.sh script
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37234] gears of glxgears change brightness
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38183] New: [glsl] Galactic Vice: fails to compile shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 26411] Mesa classic-only: Missing textures in Funguloids
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38210] New: Mesa git write access
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37862] Mesa 7.11-devel implementation error: _mesa_texstore_null() is called
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38210] Mesa git write access
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38085] Mesa: User error: GL_INVALID_ENUM in glTexParameter(param=0x2901)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38301] drm: nouveau: *ERROR* Raw EDID
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37274] Crash in draw_llvm_shader23 (r300g, rs690, in warzone2100)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] New: Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38320] New: Account Request for Paul Berry
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38320] Account Request for Paul Berry
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38320] Account Request for Paul Berry
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38320] Account Request for Paul Berry
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37476] [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation from TGSI failed / missing vertex shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38301] drm: nouveau: *ERROR* Raw EDID
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37476] [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation from TGSI failed / missing vertex shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37476] [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation from TGSI failed / missing vertex shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37476] [wine] Devil May Cry 4: TXD tgsi opcode unsupported / translation from TGSI failed / missing vertex shader
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31294] libGlw.so is missing glw(M)DrawingAreaWidgetClass and simlilar although configured with --enable-motif --enable-glw
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31294] libGlw.so is missing glw(M)DrawingAreaWidgetClass and simlilar although configured with --enable-motif --enable-glw
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 31294] libGlw.so is missing glw(M)DrawingAreaWidgetClass and simlilar although configured with --enable-motif --enable-glw
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 9951] GL_LINE_SMOOTH and GL_POLYGON_SMOOTH with i965 driver
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38454] New: [KMS] ATI RV280 ennoying many OpenGL troubles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38483] New: git mesa gallium configuration error
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38483] git mesa gallium configuration error
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38483] git mesa gallium configuration error
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38501] New: [glsl] Infinite loop when running Bioshock
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38501] [glsl] Infinite loop when running Bioshock
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38454] [KMS] ATI RV280 ennoying many OpenGL troubles
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38508] New: Account request for Marcin Ślusarz
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38508] Account request for Marcin Ślusarz
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38508] Account request for Marcin Ślusarz
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38501] [glsl] Infinite loop when running Bioshock
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38508] Account request for Marcin Ślusarz
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38501] [glsl] Infinite loop when running Bioshock
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38501] [glsl] Infinite loop when running Bioshock
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38537] New: Can't find X headers during 'make'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 33203] firefox4 segfault in swrastPutImage() (pdraw->psc==NULL) [Gallium 0.4 on llvmpipe]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37253] SIGSEGV in dri2FlushFrontBuffer/MakeContextCurrent
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 33203] firefox4 segfault in swrastPutImage() (pdraw->psc==NULL) [Gallium 0.4 on llvmpipe]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37253] SIGSEGV in dri2FlushFrontBuffer/MakeContextCurrent
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37253] SIGSEGV in dri2FlushFrontBuffer/MakeContextCurrent
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 33758] CreateDRIDrawable can't fail gracefully
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38599] New: THe value of WGL_PBUFFER_HEIGHT_ARB is returned as width in wglQueryPbufferARB
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] New: [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38599] THe value of WGL_PBUFFER_HEIGHT_ARB is returned as width in wglQueryPbufferARB
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38610] New: [regression] 1a339b6c71ebab6e1a64f05b2e133022d3bbcd15 broke ETQW
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38610] [regression] 1a339b6c71ebab6e1a64f05b2e133022d3bbcd15 broke ETQW
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38610] [regression] 1a339b6c71ebab6e1a64f05b2e133022d3bbcd15 broke ETQW
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38602] [bisected] Wrong display after "prefer native texture formats when possible" commit
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38622] New: [bisected] EGL assertion failure in many ES2 applications
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38622] [bisected] EGL assertion failure in many ES2 applications
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38626] New: vbo: Don't discount stride breaks piglit on softpipe/r600g
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38626] vbo: Don't discount stride breaks piglit on softpipe/r600g
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38626] vbo: Don't discount stride breaks piglit on softpipe/r600g
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38629] New: openarena textures blacked out
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38622] [bisected] EGL assertion failure in many ES2 applications
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37253] SIGSEGV in dri2FlushFrontBuffer/MakeContextCurrent
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38626] vbo: Don't discount stride breaks piglit on softpipe/r600g
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 33204] [softpipe] firefox4 webgl: segfault in swrastPutImage
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 33203] firefox4 segfault in swrastPutImage() (pdraw->psc==NULL) [Gallium 0.4 on llvmpipe]
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38622] [bisected] EGL assertion failure in many ES2 applications
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38622] [bisected] EGL assertion failure in many ES2 applications
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38622] [bisected] EGL assertion failure in many ES2 applications
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 33758] CreateDRIDrawable can't fail gracefully
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38674] New: [Mesa, gbm, Bisected] Compile error in git master
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38674] [Mesa, gbm, Bisected] Compile error in git master
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38676] New: glproto pkg-config settings not propagated to src/glx/Makefile
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38674] [Mesa, gbm, Bisected] Compile error in git master
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38674] [Mesa, gbm, Bisected] Compile error in git master
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38688] New: Mesa 7.10.3 FTBFS (because libdrm?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38688] Mesa 7.10.3 FTBFS (because libdrm?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38688] Mesa 7.10.3 FTBFS (because libdrm?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38688] Mesa 7.10.3 FTBFS (because libdrm?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38688] Mesa 7.10.3 FTBFS (because libdrm?)
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38699] New: Can't compile with d3d1x since commit 73df31eedd0f33c8a9907855cb247c8f87964c48
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38699] Can't compile with d3d1x since commit 73df31eedd0f33c8a9907855cb247c8f87964c48
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38699] Can't compile with d3d1x since commit 73df31eedd0f33c8a9907855cb247c8f87964c48
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38699] Can't compile with d3d1x since commit 73df31eedd0f33c8a9907855cb247c8f87964c48
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38699] Can't compile with d3d1x since commit 73df31eedd0f33c8a9907855cb247c8f87964c48
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38705] New: call glDrawElements (GL_LINES, 2, GL_UNSIGNED_BYTE, indices); will be exhaust memory
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38705] call glDrawElements (GL_LINES, 2, GL_UNSIGNED_BYTE, indices); will be exhaust memory
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38699] Can't compile with d3d1x since commit 73df31eedd0f33c8a9907855cb247c8f87964c48
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38699] Can't compile with d3d1x since commit 73df31eedd0f33c8a9907855cb247c8f87964c48
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] New: Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 33758] CreateDRIDrawable can't fail gracefully
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 33758] CreateDRIDrawable can't fail gracefully
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37470] OpenGL ES2 test, black screen and test crashes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37470] OpenGL ES2 test, black screen and test crashes
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38699] Can't compile with d3d1x since commit 73df31eedd0f33c8a9907855cb247c8f87964c48
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38776] New: Account request for Vadim Girlin
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38776] Account request for Vadim Girlin
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38776] Account request for Vadim Girlin
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38716] Can't build, error: undefined reference to `_eglFilterConfigArray'
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38789] New: [bisected] Hacks cubestorm, noof and pipes from XScreenSaver stopped displaying anything
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37177] Mathematica Plot3D Crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37177] Mathematica Plot3D Crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 38842] New: Various valid GLX attributes are rejected by MESA glxChooseFBConfig
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 5002] indirect rendering of glDrawArrays() to an NVidia machine is broke.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 37177] Mathematica Plot3D Crash
bugzilla-daemon at freedesktop.org
- [Mesa-dev] [Bug 5002] indirect rendering of glDrawArrays() to an NVidia machine is broke.
bugzilla-daemon at freedesktop.org
- [Mesa-dev] nouveau_vieux problem?
son_of_the_osiris at interia.pl
- [Mesa-dev] Upcoming Mesa 7.11 release
fabio.ped at libero.it
Last message date:
Thu Jun 30 21:39:59 PDT 2011
Archived on: Fri Jul 1 03:14:57 PDT 2011
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