[Mesa-dev] [PATCH 04/10] intel: Define enum intel_dri2_has_hiz
Chad Versace
chad at chad-versace.us
Sat Jun 4 17:45:37 PDT 2011
... which indicates if the X driver supports DRI2BufferHiz and
DRI2BufferStencil.
I'm placing this in its own commit due to the large comment block.
CC: Eric Anholt <eric at anholt.net>
CC: Ian Romanick <idr at freedesktop.org>
CC: Kenneth Graunke <kenneth at whitecape.org>
CC: Kristian Høgsberg <krh at bitplanet.net>
Signed-off-by: Chad Versace <chad at chad-versace.us>
---
src/mesa/drivers/dri/intel/intel_screen.h | 54 +++++++++++++++++++++++++++++
1 files changed, 54 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index 4613c98..d4add6a 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -34,6 +34,60 @@
#include "i915_drm.h"
#include "xmlconfig.h"
+/**
+ * \brief Does the X driver support DRI2BufferHiz and DRI2BufferStencil?
+ *
+ * The DRI2 protocol does not allow us to query the X driver's version nor
+ * query for a list of buffer formats that the driver supports. So, to
+ * determine if the X driver supports DRI2BufferHiz and DRI2BufferStencil we
+ * must resort to a handshake.
+ *
+ * If the hardware lacks support for separate stencil (and consequently, lacks
+ * support for hiz also), then the X driver's separate stencil and hiz support
+ * is irrelevant and the handshake never occurs.
+ *
+ * Complications
+ * -------------
+ * The handshake is complicated by a bug in the current driver version. Even
+ * though the driver currently does not support requests for DRI2BufferHiz or
+ * DRI2BufferStencil, if requested one it still allocates and returns one. The
+ * returned buffer, however, is incorrectly X tiled.
+ *
+ * How the handshake works
+ * -----------------------
+ * (TODO: To be implemented on a future commit).
+ *
+ * Initially, intel_screen.dri2_has_hiz is set to unknown. The first time the
+ * user requests a depth and stencil buffer, intelCreateBuffers() creates a
+ * framebuffer with separate depth and stencil attachments (with formats
+ * x8_z24 and s8).
+ *
+ * Eventually, intel_update_renderbuffers() makes a DRI2 request for
+ * DRI2BufferStencil and DRI2BufferHiz. If the returned buffers are Y tiled,
+ * then we joyfully set intel_screen.dri2_has_hiz to true and continue as if
+ * nothing happend.
+ *
+ * If the buffers are X tiled, however, the handshake has failed and we must
+ * clean up.
+ * 1. Angrily set intel_screen.dri2_has_hiz to false.
+ * 2. Discard the framebuffer's depth and stencil attachments.
+ * 3. Attach a packed depth/stencil buffer to the framebuffer (with format
+ * s8_z24).
+ * 4. Make a DRI2 request for the new buffer, using attachment type
+ * DRI2BufferDepthStencil).
+ *
+ * Future Considerations
+ * ---------------------
+ * On a sunny day in the far future, when we are certain that no one has an
+ * X driver installed without hiz and separate stencil support, then this
+ * enumerant and the handshake should die.
+ */
+enum intel_dri2_has_hiz {
+ INTEL_DRI2_HAS_HIZ_UNKNOWN,
+ INTEL_DRI2_HAS_HIZ_TRUE,
+ INTEL_DRI2_HAS_HIZ_FALSE,
+};
+
struct intel_screen
{
int deviceID;
--
1.7.5.2
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