[Mesa-dev] [PATCH 1/2] fbo-readpixels-depth-formats: New test for glReadPixels(GL_DEPTH_COMPONENT, *).

Eric Anholt eric at anholt.net
Wed Jun 15 13:28:19 PDT 2011


We have a few tests that read depth, but they all read GL_FLOAT, so
they don't cover the fast paths in swrast.
---
 tests/all.tests                          |    1 +
 tests/fbo/CMakeLists.gl.txt              |    1 +
 tests/fbo/fbo-readpixels-depth-formats.c |  279 ++++++++++++++++++++++++++++++
 3 files changed, 281 insertions(+), 0 deletions(-)
 create mode 100644 tests/fbo/fbo-readpixels-depth-formats.c

diff --git a/tests/all.tests b/tests/all.tests
index f404083..f74b74b 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -162,6 +162,7 @@ add_plain_test(fbo, 'fbo-nostencil-test')
 add_plain_test(fbo, 'fbo-pbo-readpixels-small')
 add_plain_test(fbo, 'fbo-readdrawpix')
 add_plain_test(fbo, 'fbo-readpixels')
+add_plain_test(fbo, 'fbo-readpixels-depth-formats')
 add_plain_test(fbo, 'fbo-scissor-bitmap')
 add_plain_test(fbo, 'fbo-srgb')
 add_plain_test(fbo, 'fbo-srgb-blit')
diff --git a/tests/fbo/CMakeLists.gl.txt b/tests/fbo/CMakeLists.gl.txt
index fb63172..bd71050 100644
--- a/tests/fbo/CMakeLists.gl.txt
+++ b/tests/fbo/CMakeLists.gl.txt
@@ -64,6 +64,7 @@ add_executable (fbo-mipmap-copypix fbo-mipmap-copypix.c)
 add_executable (fbo-nodepth-test fbo-nodepth-test.c)
 add_executable (fbo-nostencil-test fbo-nostencil-test.c)
 add_executable (fbo-readpixels fbo-readpixels.c)
+add_executable (fbo-readpixels-depth-formats fbo-readpixels-depth-formats.c)
 add_executable (fbo-rg fbo-rg.c)
 add_executable (fbo-srgb fbo-srgb.c)
 add_executable (fbo-srgb-blit fbo-srgb-blit.c)
diff --git a/tests/fbo/fbo-readpixels-depth-formats.c b/tests/fbo/fbo-readpixels-depth-formats.c
new file mode 100644
index 0000000..3de06f6
--- /dev/null
+++ b/tests/fbo/fbo-readpixels-depth-formats.c
@@ -0,0 +1,279 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file fbo-readpixels-depth-formats.c
+ *
+ * Tests that various formats of depth renderbuffers can be read
+ * correctly using glReadPixels() with various format/type
+ * combinations.
+ */
+
+#include "piglit-util.h"
+
+#define BUF_WIDTH 15
+#define BUF_HEIGHT 15
+int piglit_window_mode = GLUT_DOUBLE | GLUT_RGB | GLUT_ALPHA;
+int piglit_width = BUF_WIDTH;
+int piglit_height = BUF_WIDTH;
+
+/* Width of our stripes of z = 0.0, 0.5, 1.0 */
+static int w = BUF_WIDTH / 3;
+
+int depth_bits;
+
+static bool
+test_float(int x, int y, void *values)
+{
+	float value = ((float *)values)[y * BUF_WIDTH + x];
+	float expected;
+	float limit;
+
+	if (x < w)
+		expected = 0.0;
+	else if (x < w * 2)
+		expected = 0.5;
+	else
+		expected = 1.0;
+
+	/* Default OpenGL "1 in 10^5" */
+	limit = .00001;
+	/* Framebuffer precision */
+	if (depth_bits < 24)
+		limit = 1.0 / (1 << depth_bits);
+
+	if (fabs(value - expected) > limit) {
+		fprintf(stderr,
+			"    GL_FLOAT: "
+			"Expected %f at (%d,%d), found %f\n",
+			expected, x, y, value);
+		return false;
+	}
+
+	return true;
+}
+
+static bool
+test_unsigned_int(int x, int y, void *values)
+{
+	uint32_t value = ((uint32_t *)values)[y * BUF_WIDTH + x];
+	uint32_t expected;
+	uint32_t high_bits, low_bits;
+
+	if (x < w)
+		expected = 0x0;
+	else if (x < w * 2)
+		expected = 0x80000000;
+	else
+		expected = 0xffffffff;
+
+	low_bits = (1 << (32 - depth_bits)) - 1;
+	high_bits = ~low_bits;
+
+	expected &= high_bits;
+	expected |= expected >> depth_bits;
+
+	if ((int32_t)(value - expected) > 1 << (32 - depth_bits)) {
+		fprintf(stderr,
+			"    GL_UNSIGNED_INT: "
+			"Expected 0x%08x at (%d,%d), found 0x%08x\n",
+			expected, x, y, value);
+		return false;
+	}
+
+	return true;
+}
+
+static bool
+test_unsigned_short(int x, int y, void *values)
+{
+	uint16_t value = ((uint16_t *)values)[y * BUF_WIDTH + x];
+	uint16_t expected;
+
+	if (x < w)
+		expected = 0x0000;
+	else if (x < w * 2)
+		expected = 0x8000;
+	else
+		expected = 0xffff;
+
+	if ((int16_t)(value - expected) > 1) {
+		fprintf(stderr,
+			"    GL_UNSIGNED_SHORT: "
+			"Expected 0x%04x at (%d,%d), found 0x%04x\n",
+			expected, x, y, value);
+		return false;
+	}
+
+	return true;
+}
+
+static bool
+test_unsigned_byte(int x, int y, void *values)
+{
+	uint8_t value = ((uint8_t *)values)[y * BUF_WIDTH + x];
+	uint8_t expected;
+
+	if (x < w)
+		expected = 0x00;
+	else if (x < w * 2)
+		expected = 0x80;
+	else
+		expected = 0xff;
+
+	if ((int8_t)(value - expected) > 1) {
+		fprintf(stderr,
+			"    GL_UNSIGNED_BYTE: "
+			"Expected 0x%02x at (%d,%d), found 0x%02x\n",
+			expected, x, y, value);
+		return false;
+	}
+
+	return true;
+}
+
+struct {
+	GLenum token;
+	char *name;
+	bool (*test)(int x, int y, void *values);
+} read_formats[] = {
+	{ GL_FLOAT, "GL_FLOAT", test_float },
+	{ GL_UNSIGNED_INT, "GL_UNSIGNED_INT", test_unsigned_int },
+	{ GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT", test_unsigned_short },
+	{ GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE", test_unsigned_byte },
+};
+
+static bool
+test_with_format(GLenum internal_format, const char *name)
+{
+	GLuint rb, fb;
+	GLenum status;
+	bool pass = true;
+	/* Storage for the values read.  The largest type is
+	 * uint32_t-sized, so this will be big enough for all types.
+	 */
+	uint32_t values[BUF_WIDTH * BUF_HEIGHT];
+	int i;
+
+	printf("testing %s:\n", name);
+
+	glGenFramebuffersEXT(1, &fb);
+	glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
+	assert(glGetError() == 0);
+
+	glGenRenderbuffersEXT(1, &rb);
+	glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb);
+	glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, internal_format,
+				 BUF_WIDTH, BUF_HEIGHT);
+	glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+				     GL_DEPTH_ATTACHMENT_EXT,
+				     GL_RENDERBUFFER_EXT,
+				     rb);
+
+	glDrawBuffer(GL_NONE);
+	glReadBuffer(GL_NONE);
+
+	status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+	if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+		fprintf(stderr, "framebuffer incomplete\n");
+		goto done;
+	}
+
+	glGetIntegerv(GL_DEPTH_BITS, &depth_bits);
+
+	glEnable(GL_DEPTH_TEST);
+	glDepthFunc(GL_ALWAYS);
+	glViewport(0, 0, BUF_WIDTH, BUF_HEIGHT);
+	piglit_ortho_projection(BUF_WIDTH, BUF_HEIGHT, false);
+	piglit_draw_rect_z(1.0, 0,     0, w,     BUF_HEIGHT);
+	piglit_draw_rect_z(0.0, w,     0, w * 2, BUF_HEIGHT);
+	piglit_draw_rect_z(-1.0, w * 2, 0, w * 3, BUF_HEIGHT);
+
+	glPixelStorei(GL_PACK_ALIGNMENT, 1);
+
+	for (i = 0; i < ARRAY_SIZE(read_formats); i++) {
+		int x, y;
+		bool format_passed = true;
+
+		glReadPixels(0, 0, BUF_WIDTH, BUF_HEIGHT,
+			     GL_DEPTH_COMPONENT, read_formats[i].token, values);
+
+		for (y = 0; y < BUF_HEIGHT; y++) {
+			for (x = 0; x < BUF_WIDTH; x++) {
+				if (!read_formats[i].test(x, y, values)) {
+					format_passed = false;
+					break;
+				}
+			}
+			if (x != BUF_WIDTH)
+				break;
+
+		}
+
+		if (format_passed) {
+			printf("    %s: passed\n", read_formats[i].name);
+		} else {
+			pass = false;
+		}
+	}
+
+done:
+	glDeleteFramebuffersEXT(1, &fb);
+	glDeleteRenderbuffers(1, &rb);
+	return pass;
+}
+
+#define ENTRY(token) { #token, token }
+struct {
+	const char *name;
+	GLenum token;
+} rb_internal_formats[] = {
+	ENTRY(GL_DEPTH_COMPONENT),
+	ENTRY(GL_DEPTH_COMPONENT32),
+	ENTRY(GL_DEPTH_COMPONENT24),
+	ENTRY(GL_DEPTH_COMPONENT16),
+	ENTRY(GL_DEPTH_STENCIL_EXT),
+	ENTRY(GL_DEPTH24_STENCIL8_EXT),
+};
+
+void piglit_init(int argc, char **argv)
+{
+	int i;
+	bool pass = true;
+
+	piglit_require_extension("GL_EXT_framebuffer_object");
+	piglit_require_extension("GL_EXT_packed_depth_stencil");
+
+	for (i = 0; i < ARRAY_SIZE(rb_internal_formats); i++) {
+		pass = test_with_format(rb_internal_formats[i].token,
+					rb_internal_formats[i].name) && pass;
+	}
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+	/* UNREACHED */
+	return PIGLIT_FAIL;
+}
-- 
1.7.5.3



More information about the mesa-dev mailing list