[Mesa-dev] [Bug 38312] Swrast doesn't really know whether a Framebuffer object is bound
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jun 15 14:25:21 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=38312
--- Comment #31 from Brian Paul <brian.e.paul at gmail.com> 2011-06-15 14:25:18 PDT ---
(In reply to comment #28)
> (In reply to comment #27)
> > Created an attachment (id=48014)
--> (https://bugs.freedesktop.org/attachment.cgi?id=48014)
> > minefield.log.bz2 (no crash at the end)
>
> Thanks a lot!
>
> The log shows that glGetIntegerv(FRAMEBUFFER_BINDING, &result) always returns
> 0. Even right after glBindFramebuffer called with a value just returned by
> glGenFramebuffers. Even when a glFramebufferRenderbuffer call succeeds, which
> is incompatible with the FB binding being 0.
I just hacked a piglit fbo test to query GL_FRAMEBUFFER_BINDING after
glBindFramebuffer() and assert that the value returned matches the bind call.
It works fine here. I don't know what's going on in your test. Which version
of Mesa are you using?
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