[Mesa-dev] [PATCH 3/4] intel: Unobfuscate intel_alloc_renderbuffer_storage
Chad Versace
chad at chad-versace.us
Fri Jun 17 15:43:42 PDT 2011
Hiz buffer allocation can only occur if the 'else' branch has been taken,
so move the hiz buffer allocation into the 'else' branch.
Having the hiz buffer allocation dangling outside of the if-tree was just
damn confusing.
Signed-off-by: Chad Versace <chad at chad-versace.us>
---
src/mesa/drivers/dri/intel/intel_fbo.c | 31 ++++++++++++++-----------------
1 files changed, 14 insertions(+), 17 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index b48eac4..0d49a55 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -199,23 +199,20 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
} else {
irb->region = intel_region_alloc(intel->intelScreen, tiling, cpp,
width, height, GL_TRUE);
- }
-
- if (!irb->region)
- return GL_FALSE; /* out of memory? */
-
- ASSERT(irb->region->buffer);
-
- if (intel->vtbl.is_hiz_depth_format(intel, rb->Format)) {
- irb->hiz_region = intel_region_alloc(intel->intelScreen,
- I915_TILING_Y,
- irb->region->cpp,
- irb->region->width,
- irb->region->height,
- GL_TRUE);
- if (!irb->hiz_region) {
- intel_region_release(&irb->region);
- return GL_FALSE;
+ if (!irb->region)
+ return false;
+
+ if (intel->vtbl.is_hiz_depth_format(intel, rb->Format)) {
+ irb->hiz_region = intel_region_alloc(intel->intelScreen,
+ I915_TILING_Y,
+ irb->region->cpp,
+ irb->region->width,
+ irb->region->height,
+ GL_TRUE);
+ if (!irb->hiz_region) {
+ intel_region_release(&irb->region);
+ return false;
+ }
}
}
--
1.7.5.2
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