[Mesa-dev] [PATCH 8/8] i965: Enable extension GL_ARB_shader_texture_lod.

Eric Anholt eric at anholt.net
Sat Jun 18 13:33:55 PDT 2011


On Fri, 17 Jun 2011 20:01:28 -0700, Kenneth Graunke <kenneth at whitecape.org> wrote:
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36987
> 
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
>  src/mesa/drivers/dri/intel/intel_extensions.c |    1 +
>  1 files changed, 1 insertions(+), 0 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
> index 3fd987a..64c996c 100644
> --- a/src/mesa/drivers/dri/intel/intel_extensions.c
> +++ b/src/mesa/drivers/dri/intel/intel_extensions.c
> @@ -172,6 +172,7 @@ static const struct dri_extension brw_extensions[] = {
>     { "GL_ARB_occlusion_query",            GL_ARB_occlusion_query_functions },
>     { "GL_ARB_point_sprite", 		  NULL },
>     { "GL_ARB_seamless_cube_map",          NULL },
> +   { "GL_ARB_shader_texture_lod",         NULL },
>     { "GL_ARB_shadow",                     NULL },
>  #ifdef TEXTURE_FLOAT_ENABLED
>     { "GL_ARB_texture_float",              NULL },

Update relnotes in this patch, and you get:

Reviewed-by: Eric Anholt <eric at anholt.net>
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