[Mesa-dev] [PATCH 2/4] mesa: fix texstore of DEPTH24_STENCIL8 if srcFormat is STENCIL_INDEX
Brian Paul
brianp at vmware.com
Fri Jun 24 06:15:20 PDT 2011
On 06/23/2011 08:39 PM, Marek Olšák wrote:
> NOTE: This is a candidate for the 7.10 branch.
> ---
> src/mesa/main/texstore.c | 9 ++++++---
> 1 files changed, 6 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
> index 6da3e4e..5c925a3 100644
> --- a/src/mesa/main/texstore.c
> +++ b/src/mesa/main/texstore.c
> @@ -3308,10 +3308,12 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
> GLint img, row;
>
> ASSERT(dstFormat == MESA_FORMAT_Z24_S8);
> - ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT);
> + ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
> + srcFormat == GL_DEPTH_COMPONENT ||
> + srcFormat == GL_STENCIL_INDEX);
> ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT);
>
> - if (srcFormat != GL_DEPTH_COMPONENT&& ctx->Pixel.DepthScale == 1.0f&&
> + if (srcFormat == GL_DEPTH_STENCIL&& ctx->Pixel.DepthScale == 1.0f&&
> ctx->Pixel.DepthBias == 0.0f&&
> !srcPacking->SwapBytes) {
> /* simple path */
> @@ -3322,7 +3324,8 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
> srcWidth, srcHeight, srcDepth, srcFormat, srcType,
> srcAddr, srcPacking);
> }
> - else if (srcFormat == GL_DEPTH_COMPONENT) {
> + else if (srcFormat == GL_DEPTH_COMPONENT ||
> + srcFormat == GL_STENCIL_INDEX) {
> /* In case we only upload depth we need to preserve the stencil */
> for (img = 0; img< srcDepth; img++) {
> GLuint *dstRow = (GLuint *) dstAddr
Hmmm, is a call like glTexImage(internalFormat=GL_DEPTH_STENCIL,
format=GL_STENCIL_INDEX, type=GL_UNSIGNED_BYTE) even legal? I haven't
checked the spec or Mesa.
When does this combo happen?
-Brian
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