[Mesa-dev] Error building on Windows with SCons
Jose Fonseca
jfonseca at vmware.com
Mon Jun 27 03:10:08 PDT 2011
I never tried MSVS 2010.
Jose
----- Original Message -----
> > Known working configurations (from git!) are:
> > - mingw crosscompilation from linux (x86 only)
> > - MSVC 2008 (requires cygwin flex & bison in the PATH), x86 or x64
>
> Can anyone confirm that Mesa with LLVM enabled builds on Visual
> Studio 2010
> I have updated scons and made some changes to llvm.py and common.py
> to
> support VS 2010 but still no success.
>
>
> Brede
>
>
>
> On Wed, Jun 22, 2011 at 4:15 PM, Jose Fonseca <jfonseca at vmware.com>
> wrote:
> >
> >
> > ----- Original Message -----
> >> Jose, I don't understand your reply,
> >> - Is there some way to add the def file or some way to generate
> >> them?
> >> - Is building with scons on MingW with windows something that is
> >> supposed to work?
> >> - Is this issue going to be fixed or is this configuration
> >> unsupported?
> >> - Is there some way to build with MingW on windows with make? -
> >> You
> >> reference makefiles however I don't think these are used for scons
> >> builds.
> >
> > What I'm trying to say is, the official Mesa source tarballs are
> > missing many files necessary for windows builds. Please try the
> > git source code, or, if you prefer, a tarball with all the source
> > in git, e.g.
> > http://cgit.freedesktop.org/mesa/mesa/snapshot/mesa-7.10.3.zip
> >
> >> Or perhaps a better question is is it possible at the moment to
> >> build
> >> mesa on windows?
> >> What are known working configurations?
> >
> > Known working configurations (from git!) are:
> > - mingw crosscompilation from linux (x86 only)
> > - MSVC 2008 (requires cygwin flex & bison in the PATH), x86 or x64
> > I have these continuously running on Jenkins (previously known as
> > Hudson) from git.
> >
> > I haven't tried Mingw on Windows. But it should work without
> > problems with MSYS.
> >
> >> I tried with scons because the docs suggest using scons on mesa's
> >> page.
> >
> > Yep. There's no other way to build for windows besides scons.
> >
> >>
> >> - Campbell
> >
> > Jose
> >
> >> On Mon, Jun 20, 2011 at 1:18 PM, Jose Fonseca
> >> <jfonseca at vmware.com>
> >> wrote:
> >> > Probably it's missing the .def files too...
> >> >
> >> > I think that instead of manually listing source files in
> >> > mesa/Makefile we should invoke 'git ls-files' (and maybe
> >> > manually
> >> > list any exclusions).
> >> >
> >> > Splitting out Mesa GLUT from the source tree would make things
> >> > much
> >> > easier. Which is probably a sensible thing to do anyway, given
> >> > that there are no glut dependencies in Mesa, and most people are
> >> > using freeglut anyway.
> >> >
> >> > Would anybody see any problem with that?
> >> >
> >> > Jose
> >> >
> >> > ----- Original Message -----
> >> >> Hi There, Im trying to build Mesa so we can distribute it with
> >> >> Blender3D on Windows (we already do this on Linux).
> >> >>
> >> >> But I have have been unsable to build mesa 7.10.3
> >> >> (Latest MingW XP, tested python 2.5, 2.7)
> >> >>
> >> >> Simply running 'm;\python25\Scripts\scons.bat'
> >> >> I always get this error:
> >> >> # --- snip
> >> >> scons: Reading SConscript files ...
> >> >>
> >> >> scons: warning: Ignoring missing SConscript
> >> >> 'build\windows-x86-debug\glut\glx\SConscript'
> >> >> File "M:\Mesa-7.10.3\src\SConscript", line 13, in <module>
> >> >> warning: LLVM disabled: not building llvmpipe
> >> >> scons: done reading SConscript files.
> >> >> scons: Building targets ...
> >> >> scons: ***
> >> >> [build\windows-x86-debug\gallium\targets\libgl-gdi\opengl32.dll]
> >> >> Source `src\gallium\state_trackers\wgl\opengl32.def' not found,
> >> >> needed
> >> >> by target
> >> >> `build\windows-x86-debug\gallium\targets\libgl-gdi\opengl32.dll'.
> >> >> scons: building terminated because of errors.
> >> >> # --- snip
> >> >>
> >> >> So I copied: src\mesa\drivers\windows\gldirect\opengl32.def
> >> >>
> >> >> But then I get this error:
> >> >>
> >> >> # --- snip
> >> >> scons: Reading SConscript files ...
> >> >> warning: LLVM disabled: not building llvmpipe
> >> >> scons: done reading SConscript files.
> >> >> scons: Building targets ...
> >> >> link /nologo /fixed:no /incremental:no /dll
> >> >> /out:build\windows-x86-debug\gallium\targets\libgl-gdi\opengl32.dll
> >> >> build\windows-x86-debug\gallium\state_trackers\wgl\wgl.lib
> >> >> build\windows-x86-debug\gallium\winsys\sw\gdi\ws_gdi.lib
> >> >> build\windows-x86-debug\mapi\glapi\glapi.lib
> >> >> build\windows-x86-debug\mesa\mesa.lib
> >> >> build\windows-x86-debug\gallium\drivers\softpipe\softpipe.lib
> >> >> build\windows-x86-debug\gallium\drivers\trace\trace.lib
> >> >> build\windows-x86-debug\gallium\drivers\rbug\rbug.lib
> >> >> build\windows-x86-debug\gallium\auxiliary\gallium.lib
> >> >> build\windows-x86-debug\glsl\glsl.lib gdi32.lib user32.lib
> >> >> kernel32.lib ws2_32.lib
> >> >> /PDB:build\windows-x86-debug\gallium\targets\libgl-gdi\opengl32.pdb
> >> >> /DEBUG
> >> >> build\windows-x86-debug\gallium\targets\libgl-gdi\libgl_gdi.obj
> >> >> /def:src\gallium\state_trackers\wgl\opengl32.def
> >> >> src\gallium\state_trackers\wgl\opengl32.def(37) : warning
> >> >> LNK4017:
> >> >> DESCRIPTION statement not supported for the target platform;
> >> >> ignored
> >> >> opengl32.def : error LNK2001: unresolved external symbol
> >> >> glColorSubTableEXT
> >> >> build\windows-x86-debug\gallium\targets\libgl-gdi\opengl32.lib
> >> >> :
> >> >> fatal
> >> >> error LNK1120: 1 unresolved externals
> >> >> scons: building terminated because of errors.
> >> >> # --- snip
> >> >>
> >> >>
> >> >> Any hints on how to resolve these problems?
> >> >>
> >> >>
> >> >> --
> >> >> - Campbell
> >> >> _______________________________________________
> >> >> mesa-dev mailing list
> >> >> mesa-dev at lists.freedesktop.org
> >> >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
> >> >>
> >>
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
> >
>
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