[Mesa-dev] [PATCH 2/2] glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.
Ian Romanick
idr at freedesktop.org
Tue Jun 28 13:49:26 PDT 2011
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
On 06/28/2011 10:01 AM, Eric Anholt wrote:
> On Tue, 28 Jun 2011 06:49:57 -0700, Paul Berry <stereotype441 at gmail.com> wrote:
>> On 27 June 2011 18:30, Ian Romanick <idr at freedesktop.org> wrote:
>>> I like this a lot. It's a really good clean up of a rotting cesspool.
>>
>> Thanks!
>>
>>>> that are avaiable in geometry shaders.
>>>
>>> available
>>
>> *smacks forehead* Oops.
>>
>>>> + /* Name of the extension when referred to in a GLSL extension
>>>> + * statement */
>>>
>>> Field comments should get the doxygen
>>>
>>> /**
>>> * Short description
>>> *
>>> * Detailed description
>>> */
>>>
>>> or
>>>
>>> /** Description */
>>>
>>> treatment.
>>>
>>> Also, we generally prefer the closing */ of a multiline comment to be on
>>> its own line.
>>
>> Ok, I can do doxygen-style. BTW, is there a web site where the
>> doxygen-extracted documentation for mesa is automatically uploaded?
>> It would be convenient to be able to browse the docs without having to
>> build them locally.
>>
>>>> + /* Flag in the gl_extensions struct indicating whether this
>>>> + * extension is supported by the driver, or
>>>> + * &gl_extensions::dummy_true if supported by all drivers */
>>>> + const GLboolean gl_extensions::* supported_flag;
>>>
>>> WTF? Seriously. What does this do? I was expecting to see this code
>>> use the offsetof macro (like src/mesa/main/extensions.c does), but I'm
>>> now suspecting that C++ has some built-in magic for this. Is that true?
>>
>> Yes. The feature is called "pointer to data member" and I'm surprised
>> it doesn't get more press, considering how frequently people reinvent
>> this particular wheel. The syntax is pretty straightforward once you
>> get the hang of it:
>>
>> - foo bar::* p declares p to be an "offset" to a field of type foo
>> that exists within struct bar
>> - &bar::baz computes the "offset" of field baz within struct bar
>> - x.*p accesses the field of x that exists at "offset" p
>> - x->*p is equivalent to (*x).*p
>>
>> I hope my use of this C++ feature doesn't come across as too
>> newfangled. IMHO it's superior to the offsetof macro because (a) it
>> can represent null pointers unambiguously, and (b) the compiler
>> detects mistakes like referring to a data member of the wrong type, or
>> referring to a member of the wrong class (both of which would be
>> uncaught by offsetof).
>
> If I stumbled on this code, I'd have no idea what was going on. A short
> version of this description near the code might help us poor C
> developers who stumble on it that have never seen this stuff before.
>
>>>> + case vertex_shader: if (!this->avail_in_VS) return false; break;
>>>> + case geometry_shader: if (!this->avail_in_GS) return false; break;
>>>> + case fragment_shader: if (!this->avail_in_FS) return false; break;
>>>
>>> Delete the spurious breaks.
>>
>> Geez, what was I smoking?
>
> They don't look spurious in the code quoted here. But they do look like
> some more whitespace would help a lot.
Oops. mod + 1. *blush*
>>>> + for (unsigned int i = 0; i < Elements(_mesa_glsl_supported_extensions);
>>>> + ++i) {
>>>
>>> Just 'unsigned'.
>>
>> Really? I'm surprised you care about this detail, esp. considering
>> that there are many instances of "unsigned int" already in Mesa. But
>> I'll acquiesce, especially since I'm trying to talk you into letting
>> me use a little-known C++ feature above :)
>
> I personally always preferred unsigned int to unsigned. :)
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.11 (GNU/Linux)
Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org/
iEYEARECAAYFAk4KPlYACgkQX1gOwKyEAw/g7gCaAvNB5BkfrzvgPNM9x8v5+dA/
gywAoIBeM9cEvNiDaj+XvEk9vdOcU4gV
=Glg9
-----END PGP SIGNATURE-----
More information about the mesa-dev
mailing list