[Mesa-dev] [PATCH 6/9] svga: fix incorrect user buffer size computation
Thomas Hellstrom
thellstrom at vmware.com
Thu Jun 30 00:29:34 PDT 2011
From: Brian Paul <brianp at vmware.com>
Viewperf uses some unusual vertex arrays where the stride is less
than the element size. In this case, the stride was 4 while the
element size was 12. The difference of 8 bytes causes us to miss
uploading the tail bit of the array data.
Typically the stride is >= the element size so there was no problem
with other apps.
---
src/gallium/drivers/svga/svga_pipe_draw.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c
index 8e1c764..78f5aa1 100644
--- a/src/gallium/drivers/svga/svga_pipe_draw.c
+++ b/src/gallium/drivers/svga/svga_pipe_draw.c
@@ -25,6 +25,7 @@
#include "svga_cmd.h"
+#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_prim.h"
#include "util/u_time.h"
@@ -75,8 +76,9 @@ svga_upload_user_buffers(struct svga_context *svga,
size = vb->stride *
(instance_count + instance_div - 1) / instance_div;
} else if (vb->stride) {
+ uint elemSize = util_format_get_blocksize(ve->src_format);
first = vb->stride * start;
- size = vb->stride * count;
+ size = vb->stride * (count - 1) + elemSize;
} else {
/* Only a single vertex!
* Upload with the largest vertex size the hw supports,
--
1.6.2.5
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