[Mesa-dev] [PATCH 1/2] mesa: invalidate framebuffer if internal format of renderbuffer is changed
Brian Paul
brianp at vmware.com
Mon Mar 7 14:02:17 PST 2011
Looks good.
-Brian
On 03/07/2011 12:01 PM, Marek Olšák wrote:
> A new patch is attached.
>
> Marek
>
> On Mon, Mar 7, 2011 at 4:16 PM, Brian Paul <brianp at vmware.com
> <mailto:brianp at vmware.com>> wrote:
>
> On 03/05/2011 09:26 PM, Marek Olšák wrote:
>
> RenderTexture doesn't have to be called in invalidate_rb, I guess.
> ---
>
>
> The patch looks good but there's one simple optimization that could
> be made. If glRenderBufferStorage() is called with a new
> width/height but the internalFormat stays the same, we wouldn't have
> to invalidate the parent FBO(s).
>
> I think changing the size of a renderbuffer would be more common
> than channging its format.
>
> -Brian
>
>
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