[Mesa-dev] [PATCH 1/2] mesa: invalidate framebuffer if internal format of renderbuffer is changed

Marek Olšák maraeo at gmail.com
Mon Mar 7 11:01:34 PST 2011

A new patch is attached.


On Mon, Mar 7, 2011 at 4:16 PM, Brian Paul <brianp at vmware.com> wrote:

> On 03/05/2011 09:26 PM, Marek Olšák wrote:
>> RenderTexture doesn't have to be called in invalidate_rb, I guess.
>> ---
> The patch looks good but there's one simple optimization that could be
> made.  If glRenderBufferStorage() is called with a new width/height but the
> internalFormat stays the same, we wouldn't have to invalidate the parent
> FBO(s).
> I think changing the size of a renderbuffer would be more common than
> channging its format.
> -Brian
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