[Mesa-dev] [PATCH 1/3] st/mesa: remove unnecessary flushes
Marek Olšák
maraeo at gmail.com
Thu Mar 10 11:25:35 PST 2011
The framebuffer cache flush should be implicit when calling
set_framebuffer_state.
There is no need to flush the command stream either.
---
src/gallium/auxiliary/util/u_gen_mipmap.c | 2 --
src/mesa/state_tracker/st_cb_fbo.c | 3 ---
2 files changed, 0 insertions(+), 5 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 4f1b0e7..2b30d55 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -1660,8 +1660,6 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
4, /* verts */
2); /* attribs/vert */
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
/* need to signal that the texture has changed _after_ rendering to it */
pipe_surface_reference( &surf, NULL );
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index ae49434..27b8a06 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -431,14 +431,11 @@ static void
st_finish_render_texture(struct gl_context *ctx,
struct gl_renderbuffer_attachment *att)
{
- struct st_context *st = st_context(ctx);
struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer);
if (!strb)
return;
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
-
strb->rtt = NULL;
/*
--
1.7.1
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