[Mesa-dev] [Bug 36761] glGetAttachedObjects ignores maxcount
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon May 2 09:34:57 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=36761
Lauri Kasanen <curaga at operamail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |NOTOURBUG
--- Comment #6 from Lauri Kasanen <curaga at operamail.com> 2011-05-02 09:34:57 PDT ---
glGetError both before and after returns 0.
Sorry for wasting your time, stepping into shaderapi.c showed that this is a
bug in Irrlicht, not in mesa. Irr was releasing the shaders _after_ destroying
the glx context.
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