[Mesa-dev] [Bug 36761] glGetAttachedObjects ignores maxcount

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 2 09:34:57 PDT 2011


Lauri Kasanen <curaga at operamail.com> changed:

           What    |Removed                     |Added
             Status|NEW                         |RESOLVED
         Resolution|                            |NOTOURBUG

--- Comment #6 from Lauri Kasanen <curaga at operamail.com> 2011-05-02 09:34:57 PDT ---
glGetError both before and after returns 0.

Sorry for wasting your time, stepping into shaderapi.c showed that this is a
bug in Irrlicht, not in mesa. Irr was releasing the shaders _after_ destroying
the glx context.

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