[Mesa-dev] [PATCH 08/11] mesa: add glDebugMessageControlARB
nobled
nobled at dreamwidth.org
Mon May 2 16:00:57 PDT 2011
Controlling the output of client-provided messages
isn't done yet.
---
src/mesa/main/errors.c | 110 ++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 110 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 9d74a05..e304184 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -41,6 +41,31 @@
static char out_of_memory[] = "Debugging error: out of memory";
+#define enum_is(e, kind1, kind2) \
+ ((e) == GL_DEBUG_##kind1##_##kind2##_ARB || (e) == GL_DONT_CARE)
+#define severity_is(sev, kind) enum_is(sev, SEVERITY, kind)
+#define source_is(s, kind) enum_is(s, SOURCE, kind)
+#define type_is(t, kind) enum_is(t, TYPE, kind)
+
+static GLboolean
+should_log(struct gl_context *ctx, GLenum source, GLenum type,
+ GLuint id, GLenum severity)
+{
+ if (type_is(type, ERROR)) {
+ if (source_is(source, API))
+ return ctx->Debug.ApiErrors[id];
+ if (source_is(source, WINDOW_SYSTEM))
+ return ctx->Debug.WinsysErrors[id];
+ if (source_is(source, SHADER_COMPILER))
+ return ctx->Debug.ShaderErrors[id];
+ if (source_is(source, OTHER))
+ return ctx->Debug.OtherErrors[id];
+ }
+
+ /* TODO: tracking client messages' state. */
+ return (severity != GL_DEBUG_SEVERITY_LOW_ARB);
+}
+
/* 'buf' is not necessarily a null-terminated string. When logging, copy
* 'len' characters from it, store them in a new, null-terminated string,
* and remember the number of bytes used by that string, *including*
@@ -55,6 +80,9 @@ _mesa_log_msg(struct gl_context *ctx, GLenum source,
GLenum type,
assert(len >= 0 && len < _MESA_MAX_DEBUG_MESSAGE_LENGTH);
+ if (!should_log(ctx, source, type, id, severity))
+ return;
+
if (ctx->Debug.Callback) {
ctx->Debug.Callback(source, type, id, severity,
len, buf, ctx->Debug.CallbackData);
@@ -281,6 +309,82 @@ _mesa_GetDebugMessageLogARB(GLuint count, GLsizei
logSize, GLenum* sources,
return ret;
}
+static void
+control_messages(GLboolean *array, GLuint size,
+ GLsizei count, const GLuint *ids, GLboolean enabled)
+{
+ int i;
+
+ if (!count) {
+ for (i = 0; (GLuint)i < size; i++) {
+ array[i] = enabled;
+ }
+ return;
+ }
+
+ for (i = 0; i < count; i++) {
+ if (ids[i] >= size) {
+ /* XXX: The spec doesn't say what to do with a non-existent ID. */
+ continue;
+ }
+ array[ids[i]] = enabled;
+ }
+}
+
+static void
+control_app_messages(struct gl_context *ctx, GLenum source, GLenum type,
+ GLenum severity, GLsizei count, const GLuint *ids,
+ GLboolean enabled)
+{
+ assert(0 && "glDebugMessageControlARB():"
+ " Controlling application IDs not implemented");
+}
+
+static void GLAPIENTRY
+_mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity,
+ GLsizei count, const GLuint *ids,
+ GLboolean enabled)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (count < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageControlARB"
+ "(count=%d : count must not be negative)", count);
+ return;
+ }
+
+ if (!validate_params(ctx, CONTROL, source, type, severity))
+ return; /* GL_INVALID_ENUM */
+
+ if (count && (severity != GL_DONT_CARE || type == GL_DONT_CARE
+ || source == GL_DONT_CARE)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDebugMessageControlARB"
+ "(When passing an array of ids, severity must be"
+ " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.");
+ return;
+ }
+
+ if (source_is(source, APPLICATION) || source_is(source, THIRD_PARTY))
+ control_app_messages(ctx, source, type, severity, count, ids, enabled);
+
+ if (severity_is(severity, HIGH)) {
+ if (type_is(type, ERROR)) {
+ if (source_is(source, API))
+ control_messages(ctx->Debug.ApiErrors, API_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, WINDOW_SYSTEM))
+ control_messages(ctx->Debug.WinsysErrors, WINSYS_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, SHADER_COMPILER))
+ control_messages(ctx->Debug.ShaderErrors, SHADER_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, OTHER))
+ control_messages(ctx->Debug.OtherErrors, OTHER_ERROR_COUNT,
+ count, ids, enabled);
+ }
+ }
+}
+
static void GLAPIENTRY
_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, GLvoid* userParam)
{
@@ -309,6 +413,12 @@ _mesa_init_errors(struct gl_context *ctx)
ctx->Debug.NumMessages = 0;
ctx->Debug.NextMsg = 0;
ctx->Debug.NextMsgLength = 0;
+
+ /* Enable all the messages with severity HIGH or MEDIUM by default. */
+ memset(ctx->Debug.ApiErrors, GL_TRUE, sizeof ctx->Debug.ApiErrors);
+ memset(ctx->Debug.WinsysErrors, GL_TRUE, sizeof ctx->Debug.WinsysErrors);
+ memset(ctx->Debug.ShaderErrors, GL_TRUE, sizeof ctx->Debug.ShaderErrors);
+ memset(ctx->Debug.OtherErrors, GL_TRUE, sizeof ctx->Debug.OtherErrors);
}
/**********************************************************************/
--
1.7.0.4
-------------- next part --------------
From 0a4c9eddf16c8bc319f7e6fe1adc2de96bcc1798 Mon Sep 17 00:00:00 2001
From: nobled <nobled at dreamwidth.org>
Date: Mon, 2 May 2011 17:48:05 +0000
Subject: [PATCH 08/10] mesa: add glDebugMessageControlARB
Controlling the output of client-provided messages
isn't done yet.
---
src/mesa/main/errors.c | 110 ++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 110 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 9d74a05..e304184 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -41,6 +41,31 @@
static char out_of_memory[] = "Debugging error: out of memory";
+#define enum_is(e, kind1, kind2) \
+ ((e) == GL_DEBUG_##kind1##_##kind2##_ARB || (e) == GL_DONT_CARE)
+#define severity_is(sev, kind) enum_is(sev, SEVERITY, kind)
+#define source_is(s, kind) enum_is(s, SOURCE, kind)
+#define type_is(t, kind) enum_is(t, TYPE, kind)
+
+static GLboolean
+should_log(struct gl_context *ctx, GLenum source, GLenum type,
+ GLuint id, GLenum severity)
+{
+ if (type_is(type, ERROR)) {
+ if (source_is(source, API))
+ return ctx->Debug.ApiErrors[id];
+ if (source_is(source, WINDOW_SYSTEM))
+ return ctx->Debug.WinsysErrors[id];
+ if (source_is(source, SHADER_COMPILER))
+ return ctx->Debug.ShaderErrors[id];
+ if (source_is(source, OTHER))
+ return ctx->Debug.OtherErrors[id];
+ }
+
+ /* TODO: tracking client messages' state. */
+ return (severity != GL_DEBUG_SEVERITY_LOW_ARB);
+}
+
/* 'buf' is not necessarily a null-terminated string. When logging, copy
* 'len' characters from it, store them in a new, null-terminated string,
* and remember the number of bytes used by that string, *including*
@@ -55,6 +80,9 @@ _mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type,
assert(len >= 0 && len < _MESA_MAX_DEBUG_MESSAGE_LENGTH);
+ if (!should_log(ctx, source, type, id, severity))
+ return;
+
if (ctx->Debug.Callback) {
ctx->Debug.Callback(source, type, id, severity,
len, buf, ctx->Debug.CallbackData);
@@ -281,6 +309,82 @@ _mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources,
return ret;
}
+static void
+control_messages(GLboolean *array, GLuint size,
+ GLsizei count, const GLuint *ids, GLboolean enabled)
+{
+ int i;
+
+ if (!count) {
+ for (i = 0; (GLuint)i < size; i++) {
+ array[i] = enabled;
+ }
+ return;
+ }
+
+ for (i = 0; i < count; i++) {
+ if (ids[i] >= size) {
+ /* XXX: The spec doesn't say what to do with a non-existent ID. */
+ continue;
+ }
+ array[ids[i]] = enabled;
+ }
+}
+
+static void
+control_app_messages(struct gl_context *ctx, GLenum source, GLenum type,
+ GLenum severity, GLsizei count, const GLuint *ids,
+ GLboolean enabled)
+{
+ assert(0 && "glDebugMessageControlARB():"
+ " Controlling application IDs not implemented");
+}
+
+static void GLAPIENTRY
+_mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity,
+ GLsizei count, const GLuint *ids,
+ GLboolean enabled)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (count < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDebugMessageControlARB"
+ "(count=%d : count must not be negative)", count);
+ return;
+ }
+
+ if (!validate_params(ctx, CONTROL, source, type, severity))
+ return; /* GL_INVALID_ENUM */
+
+ if (count && (severity != GL_DONT_CARE || type == GL_DONT_CARE
+ || source == GL_DONT_CARE)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDebugMessageControlARB"
+ "(When passing an array of ids, severity must be"
+ " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.");
+ return;
+ }
+
+ if (source_is(source, APPLICATION) || source_is(source, THIRD_PARTY))
+ control_app_messages(ctx, source, type, severity, count, ids, enabled);
+
+ if (severity_is(severity, HIGH)) {
+ if (type_is(type, ERROR)) {
+ if (source_is(source, API))
+ control_messages(ctx->Debug.ApiErrors, API_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, WINDOW_SYSTEM))
+ control_messages(ctx->Debug.WinsysErrors, WINSYS_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, SHADER_COMPILER))
+ control_messages(ctx->Debug.ShaderErrors, SHADER_ERROR_COUNT,
+ count, ids, enabled);
+ if (source_is(source, OTHER))
+ control_messages(ctx->Debug.OtherErrors, OTHER_ERROR_COUNT,
+ count, ids, enabled);
+ }
+ }
+}
+
static void GLAPIENTRY
_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, GLvoid* userParam)
{
@@ -309,6 +413,12 @@ _mesa_init_errors(struct gl_context *ctx)
ctx->Debug.NumMessages = 0;
ctx->Debug.NextMsg = 0;
ctx->Debug.NextMsgLength = 0;
+
+ /* Enable all the messages with severity HIGH or MEDIUM by default. */
+ memset(ctx->Debug.ApiErrors, GL_TRUE, sizeof ctx->Debug.ApiErrors);
+ memset(ctx->Debug.WinsysErrors, GL_TRUE, sizeof ctx->Debug.WinsysErrors);
+ memset(ctx->Debug.ShaderErrors, GL_TRUE, sizeof ctx->Debug.ShaderErrors);
+ memset(ctx->Debug.OtherErrors, GL_TRUE, sizeof ctx->Debug.OtherErrors);
}
/**********************************************************************/
--
1.7.0.4
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