[Mesa-dev] [PATCH] r600g: take into account PSIZE output for spi mapping
Vadim Girlin
vadimgirlin at gmail.com
Wed Nov 2 00:50:59 PDT 2011
Skip PSIZE and POSITION when counting VS outputs.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=42435
Tested without regressions on evergreen.
Signed-off-by: Vadim Girlin <vadimgirlin at gmail.com>
---
src/gallium/drivers/r600/r600_shader.c | 9 ++++++---
1 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index e193996..350ba3c 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -62,12 +62,15 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
struct r600_shader *ps, int id)
{
struct r600_shader_io *input = &ps->input[id];
+ int index = 0;
for (int i = 0; i < vs->noutput; i++) {
if (input->name == vs->output[i].name &&
- input->sid == vs->output[i].sid) {
- return i - 1;
- }
+ input->sid == vs->output[i].sid)
+ return index;
+ else if (vs->output[i].name != TGSI_SEMANTIC_POSITION &&
+ vs->output[i].name != TGSI_SEMANTIC_PSIZE)
+ index++;
}
return 0;
}
--
1.7.7
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