[Mesa-dev] [PATCH 4/5] mesa: fix the low limit of width and height for glRenderbufferStorage
Yuanhan Liu
yuanhan.liu at linux.intel.com
Wed Nov 2 02:56:59 PDT 2011
glRenderbufferStorage man page says:
GL_INVALID_VALUE is generated if either of width or height is negative,
or greater than the value of GL_MAX_RENDERBUFFER_SIZE.
Signed-off-by: Yuanhan Liu <yuanhan.liu at linux.intel.com>
---
src/mesa/main/fbobject.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index c56062a..ff46570 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1370,12 +1370,12 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
return;
}
- if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) {
+ if (width < 0 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func);
return;
}
- if (height < 1 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) {
+ if (height < 0 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func);
return;
}
--
1.7.4.4
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