[Mesa-dev] [PATCH] radeon: fix some regressions in texturing code.
Dave Airlie
airlied at gmail.com
Wed Nov 2 07:10:59 PDT 2011
From: Dave Airlie <airlied at redhat.com>
On a piglit run vs 7.11 this fixes 23 tests.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/drivers/dri/radeon/radeon_span.c | 10 ++++------
1 files changed, 4 insertions(+), 6 deletions(-)
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 8d01331..ecc3bef 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -591,10 +591,9 @@ static void radeonSpanRenderStart(struct gl_context * ctx)
radeon_firevertices(rmesa);
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++)
if (ctx->Texture.Unit[i]._ReallyEnabled)
- ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current);
- }
+ radeonMapTexture(ctx, ctx->Texture.Unit[i]._Current);
radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_TRUE);
if (ctx->ReadBuffer != ctx->DrawBuffer)
@@ -607,10 +606,9 @@ static void radeonSpanRenderFinish(struct gl_context * ctx)
_swrast_flush(ctx);
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++)
if (ctx->Texture.Unit[i]._ReallyEnabled)
- ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[i]._Current);
- }
+ radeonUnmapTexture(ctx, ctx->Texture.Unit[i]._Current);
radeon_map_unmap_framebuffer(ctx, ctx->DrawBuffer, GL_FALSE);
if (ctx->ReadBuffer != ctx->DrawBuffer)
--
1.7.6.4
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