[Mesa-dev] [Bug 42461] Render error when there is no vertex shader
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 2 14:19:34 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=42461
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |NOTOURBUG
--- Comment #4 from Ian Romanick <idr at freedesktop.org> 2011-11-02 14:19:34 PDT ---
The test fails because it is completely broken. It calls
piglit_ortho_projection, then it draws a rectangle from (0, 0)-(0.5, 0.5).
That rectangle covers a quarter of the pixels in the lower-left corner of the
window. This is clearly not what was wanted.
Deleting the call to piglit_ortho_projection causes the test to pass.
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