[Mesa-dev] [PATCH 0/3]: fix swrast glReadPixels from FBOs
Brian Paul
brianp at vmware.com
Sat Nov 5 12:16:09 PDT 2011
This series of patches fixes glReadPixels regressions when reading
from FBOs.
See the patch comments for details.
In particular, patch 3/3 needs to be tested on a Sandybridge system to
make sure that reading depth/stencil buffers works. I suspect this
_might_ be broken since there's some subtle behind-the-scenes
management of separate depth/stencil buffers there.
However, if there is breakage I suspect I can just tweak the new
map_attachment() and unmap_attachment() functions to just look like
this and it'll be fixed:
if (att->Renderbuffer)
ctx->Driver.MapRenderbuffer(...);
else
ctx->Driver.MapTexImage(...);
-Brian
More information about the mesa-dev
mailing list