[Mesa-dev] [PATCH] util: add log2f for Android
Chia-I Wu
olvaffe at gmail.com
Sun Nov 6 13:48:11 PST 2011
From: Chia-I Wu <olv at lunarg.com>
It is needed for nv50's new shader backend. With this change, both u_math.h
and imports.h in core mesa define the same function. I have to #undef log2f
here to avoid the conflict. Not sure if there is a better way to deal with
the situation.
---
src/gallium/auxiliary/util/u_math.h | 11 +++++++++++
1 files changed, 11 insertions(+), 0 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index b9295f4..551463f 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -207,6 +207,17 @@ double log2(double d)
return log(d) * (1.0 / M_LN2);
}
+/* workaround a conflict with main/imports.h */
+#ifdef log2f
+#undef log2f
+#endif
+
+static INLINE
+float log2f(float f)
+{
+ return logf(f) * (float) (1.0 / M_LN2);
+}
+
#endif
--
1.7.6.3
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