[Mesa-dev] [Bug 42688] New: attribute can't be used when it used fixed function vertex
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Nov 7 18:43:28 PST 2011
https://bugs.freedesktop.org/show_bug.cgi?id=42688
Bug #: 42688
Summary: attribute can't be used when it used fixed function
vertex
Classification: Unclassified
Product: Mesa
Version: git
Platform: All
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: jian.j.zhao at intel.com
CC: idr at freedesktop.org
Created attachment 53275
--> https://bugs.freedesktop.org/attachment.cgi?id=53275
attribute0-fixed-function-vertex.c
I test some OpenGL API on its shader language, find it failed when it want to
use the attribute 0 when there is no vertex shader. This fails both with mesa
core driver. Attach a test case to reproduce it. You can run it using piglit.
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