[Mesa-dev] [PATCH 13/13] i965: Put a proper sampler count in 3DSTATE_VS.

Kenneth Graunke kenneth at whitecape.org
Tue Nov 8 14:32:12 PST 2011


See similar code for 3DSTATE_WM.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/dri/i965/gen6_vs_state.c |    5 +++--
 src/mesa/drivers/dri/i965/gen7_vs_state.c |    3 ++-
 2 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index 3af667b..c638db5 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -167,7 +167,8 @@ upload_vs_state(struct brw_context *brw)
    BEGIN_BATCH(6);
    OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
    OUT_BATCH(brw->vs.prog_offset);
-   OUT_BATCH(floating_point_mode | (0 << GEN6_VS_SAMPLER_COUNT_SHIFT));
+   OUT_BATCH(floating_point_mode |
+	     ((ALIGN(brw->sampler.count, 4)/4) << GEN6_VS_SAMPLER_COUNT_SHIFT));
 
    if (brw->vs.prog_data->total_scratch) {
       OUT_RELOC(brw->vs.scratch_bo,
@@ -222,7 +223,7 @@ const struct brw_tracked_state gen6_vs_state = {
 		BRW_NEW_CONTEXT |
 		BRW_NEW_VERTEX_PROGRAM |
 		BRW_NEW_BATCH),
-      .cache = CACHE_NEW_VS_PROG
+      .cache = CACHE_NEW_VS_PROG | CACHE_NEW_SAMPLER
    },
    .emit = upload_vs_state,
 };
diff --git a/src/mesa/drivers/dri/i965/gen7_vs_state.c b/src/mesa/drivers/dri/i965/gen7_vs_state.c
index 558933c..6b9507f 100644
--- a/src/mesa/drivers/dri/i965/gen7_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_vs_state.c
@@ -81,7 +81,8 @@ upload_vs_state(struct brw_context *brw)
    BEGIN_BATCH(6);
    OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
    OUT_BATCH(brw->vs.prog_offset);
-   OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) | floating_point_mode);
+   OUT_BATCH(floating_point_mode |
+	     ((ALIGN(brw->sampler.count, 4)/4) << GEN6_VS_SAMPLER_COUNT_SHIFT));
 
    if (brw->vs.prog_data->total_scratch) {
       OUT_RELOC(brw->vs.scratch_bo,
-- 
1.7.7.1



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