[Mesa-dev] [PATCH 2/2] i965: Add support for 16-bit unorm L, A, and I textures.
Kenneth Graunke
kenneth at whitecape.org
Tue Nov 8 20:26:23 PST 2011
On 11/08/2011 11:27 AM, Eric Anholt wrote:
> While not required by any particular spec version, mplayer was asking
> for L16 and hoping for actual L16 without checking. The 8 bits
> allocated led to 10-bit planar video data stored in the lower 10 bits
> giving only 2 bits of precision in video. While it was an amusing
> effect, give them what they actually wanted instead.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41461
> ---
> src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 3 +++
> src/mesa/drivers/dri/intel/intel_context.c | 6 +++++-
> 2 files changed, 8 insertions(+), 1 deletions(-)
For this patch:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
I see what you're trying to do in patch 1, but I'm afraid I'm not
familiar enough with the arcanities to comment on its correctness.
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> index 04dc389..66a8a5a 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> @@ -80,6 +80,9 @@ brw_format_for_mesa_format(gl_format mesa_format)
> [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
> [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
> [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
> + [MESA_FORMAT_L16] = BRW_SURFACEFORMAT_L16_UNORM,
> + [MESA_FORMAT_A16] = BRW_SURFACEFORMAT_A16_UNORM,
> + [MESA_FORMAT_I16] = BRW_SURFACEFORMAT_I16_UNORM,
> [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
> [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
> [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
> diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
> index 8e8ab73..3e10ce0 100644
> --- a/src/mesa/drivers/dri/intel/intel_context.c
> +++ b/src/mesa/drivers/dri/intel/intel_context.c
> @@ -640,8 +640,12 @@ intelInitContext(struct intel_context *intel,
> ctx->TextureFormatSupported[MESA_FORMAT_A8] = true;
> ctx->TextureFormatSupported[MESA_FORMAT_I8] = true;
> ctx->TextureFormatSupported[MESA_FORMAT_AL88] = true;
> - if (intel->gen >= 4)
> + if (intel->gen >= 4) {
> + ctx->TextureFormatSupported[MESA_FORMAT_L16] = true;
> + ctx->TextureFormatSupported[MESA_FORMAT_A16] = true;
> + ctx->TextureFormatSupported[MESA_FORMAT_I16] = true;
> ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = true;
> + }
>
> /* Depth and stencil */
> ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
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